[HK - 2012] Problem With Maps
Hey guys I'm using the #HK 2012 files and am having problem adding maps
I add them the way I used to add the odin ones. but I get stuck at loading screen
I checked the zone map load and it loads but in game it just freezes at load screen
here is my Field.txt
Code:
#Record AngelsDen2 - - 173 AngelsDen2 0 512 512 7000 - 1 0 0 1 1 0 AngelsDen2 8927 13504 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1000 0 173 1
Anyone else having the same problem?
Re: [HK - 2012] Problem With Maps
Lets see...MapviewInfo....make sure the numbers are identical i had that issue i resolved it but there is more than one number different.
Re: [HK - 2012] Problem With Maps
all ID's are at 160
map names are correct
map folder name
load zone 2
same issue the map just freezes at loading
what i did next...
i copied collapsed prison from mapinfo field.txt mapview info so on and changed the id and map name /location
even then it freezes at load screen :/
i thought there would be something different like adding mobs u now need to edit QuestSpecies..
so there isnt anyother map part to edit.. ive been at this all day lol
Sorry For The Re edit
http://i58.tinypic.com/2m7u2dc.png
http://i59.tinypic.com/2dl0ifs.png
Re: [HK - 2012] Problem With Maps
you have 158 on entries 1 sheet and 159 on the other.
check to see if that zone is running
check the mapload.txt and see if it is loaded
check the assert for a error
check to make sure your block data is installed and same as the clients
Re: [HK - 2012] Problem With Maps
zone is running
mapload has it loaded
no error is assert
block data is copied over
u lost me here (you have 158 on entries 1 sheet and 159 on the other. )
they are set to 160
ok so i changed to the correct format 158 / 159
but now its just a blue screen ^^^
Re: [HK - 2012] Problem With Maps
I think he means the row amount. You're missing row with ID 157 on one of them.
Re: [HK - 2012] Problem With Maps
still no go :/
also why is mapvireinfo desynced with the id's
Update
Stuck on loading Screen
Update 2 i finally have an error i do not understant it
00:57:36 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::so_Disconnect[1669]
00:57:36 : AssertClass::ac_AssertFail : Socket cut not for player[0]
http://i58.tinypic.com/2vn2mq8.png
- - - Updated - - -
GOT IT WORKING
Thanks for the help guys ,, if u wana know how i fixed this.. then ====
Field.txt didnt like any checksum over 173 i i used 3 and 100 for 2 spare maps and well it works
so maybe there is a limit on field.txt map load amount im not sure ..
ty you can close thread ^^
Re: [HK - 2012] Problem With Maps
Closing since the issues has been resolved, thank you for providing the solution for other users.