Is it possible to make Ap reset ( cash item ) works even after it reaches > 999 stat?
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Is it possible to make Ap reset ( cash item ) works even after it reaches > 999 stat?
most probably can, It should be inside UseCashItemHandler...check it out...
I've checked the file before I posting .
but what i found is
PHP Code:switch (APFrom) {
case 64: // str
if (player.getStr() < 5) {
return;
}
player.addStat(1, -1);
break;
case 128: // dex
if (player.getDex() < 5) {
return;
}
player.addStat(2, -1);
break;
case 256: // int
if (player.getInt() < 5) {
return;
}
player.addStat(3, -1);
break;
case 512: // luk
if (player.getLuk() < 5) {
return;
}
player.addStat(4, -1);
break;
Idk what version you're using, but stats were (are?) capped at 999. Thus, the AP reset does not allow them to go beyond that. It's client-sided.
Much like the damage cap, it's possible to change this by editing the client, but I haven't seen someone do it before so you'd have to figure it out yourself.
I see.. Most probably it's Client sided..
Well thanks for replying :)