[HELP] Server crash errors
I've been playing around with the Latest Codex and I keep getting this same error over and over on Caliwood,Colorado V2 and California maps..
000075.060| ERROR: Bounds check failed (0 of 0) in r3dTL::TArray<struct VehicleDescriptor::WheelData>::operator [] (EIP=0x631807, BASE=0x400000)
000075.068| !!! r3d_assert 'idx < mCount' at c:\warz\src\eternity\include\TSG_STL\TArray.h line 510
if I remove these maps from Mast.Serv. cfg..everything runs fine..Then I add my own map with a couple of vehicle spawns and again I get this error..add my map without vehicle spawn..works fine..I assume it is vehicle related,but I don't understand why I am able to vspawn vehicles on the other maps or my own"without vehicle spawns",without problem. Could it have something to do with the vehicle spawn itself? If anyone can steer me where to look and fix it would greatly be appreciated.
Re: [HELP] Server crash errors
Fixed: renamed every line,including sco,scb..etc..and drive data from "driveable" to "drivable",also moved the g3 vehicles to vehicles folder in objects depot then renamed every line in server/src containing "g3 vehicles" to "vehicles"..