[HELP]New Map Adding Error
Hi RageZone,
I'm New Map adding and error
LOGSS;
Code:
000000.030| r3dFS: there is no volume file wo_00.bin000000.030| SERVER NAME: WIN-469L1T7KVKT
000000.030| GameServerId: 15, map:18
000000.030| GameName: BZ|Test2
000000.030| CAsyncApiMgr starting
000000.030| Connecting to master server at IP:34009
000000.030| r3dNetwork: Creating client
000000.531| IP: IP
000000.531| r3dNetwork: connecting to IP:34009
000000.531| waiting: connecting, 30.0 sec left
000000.609| r3dNetwork: external ip: IP:35017
000000.609| Game: Initializing with 20 players
000000.609| Server time is Sat Dec 15 10:07:12 2063
000000.609| Starting server on port 34017
000000.609| r3dNetwork: Creating host at port 34017
000001.273| IP: IP
000001.354| Getting shop data
000015.099| Reading game rewards
000021.935| Loading armory config
000021.940| Reading loot boxes
000041.154| Loot boxes data updated
000041.155| Loading A.I. tactics config
000041.155| Loading A.I. brain profiles
000041.155| Starting game server
000041.155| SetHomeDir: Levels\WZ_Yeni1
000041.195| Starting voice
000041.195| Server lib version: 3.0.2 [Build: 1342695053] SDK
000041.195| VOICE:[4] 2015-11-13 16:51:17.171516|INFO |ServerLibPriv | | TeamSpeak 3 Server 3.0.2 (2012-07-19 10:50:53) SDK
000041.290| VOICE:[2] 2015-11-13 16:51:17.266522|WARNING |Accounting | | Unable to find valid license key, falling back to limited functionality
000041.834| VOICE:[1] 2015-11-13 16:51:17.810553|ERROR |Accounting | | local accounting reports an already running instance, instance will shutdown
000041.834| VOICE:[1] 2015-11-13 16:51:17.810553|ERROR |ServerLibPriv | | Server() error while starting servermanager, error: instance limit reached
000042.194| TERRAIN: LOADING Levels\WZ_Yeni1\TERRAIN
000042.197| TERRAIN3: Finished reading script file
000042.214| TERRAIN: LOADED
000042.588| !!! VoipError: ts3server_initServerLib b07 instance limit reached
000042.876| !!! VoipError: VIRTUALSERVER_MAXCLIENTS 70a server library not initialized
000042.876| !!! VoipError: VIRTUALSERVER_MAXCLIENTS flush 70a server library not initialized
000043.704| meshName '' is too small in LoadPhysicsConfig000043.704| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000043.705| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.038| meshName '' is too small in LoadPhysicsConfig000044.356| meshName '' is too small in LoadPhysicsConfig000044.356| meshName '' is too small in LoadPhysicsConfig000044.356| meshName '' is too small in LoadPhysicsConfig000044.356| meshName '' is too small in LoadPhysicsConfig000044.356| meshName '' is too small in LoadPhysicsConfig000044.356| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.444| meshName '' is too small in LoadPhysicsConfig000044.547| meshName '' is too small in LoadPhysicsConfig000044.547| meshName '' is too small in LoadPhysicsConfig000044.547| meshName '' is too small in LoadPhysicsConfig000046.857| meshName '' is too small in LoadPhysicsConfig000046.857| meshName '' is too small in LoadPhysicsConfig000046.857| meshName '' is too small in LoadPhysicsConfig000046.857| meshName '' is too small in LoadPhysicsConfig000046.857| meshName '' is too small in LoadPhysicsConfig000046.923| meshName '' is too small in LoadPhysicsConfig000046.923| meshName '' is too small in LoadPhysicsConfig000046.923| meshName '' is too small in LoadPhysicsConfig000046.923| meshName '' is too small in LoadPhysicsConfig000046.923| meshName '' is too small in LoadPhysicsConfig000046.923| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.924| meshName '' is too small in LoadPhysicsConfig000046.933| Loading 'Levels\WZ_Yeni1\collections\collections.xml'
000046.933| r3dFile: can't open Levels\WZ_Yeni1\collections\elements.bin
000046.933| COLLECTIONS: Could not open 'Levels\WZ_Yeni1\collections\elements.bin'
000046.933| NavMesh.Load...
000046.983| Loading Mission Data
000046.983| r3dFile: can't open Levels\WZ_Yeni1\Missions.xml
000046.983| !!! ERROR: Failed to open Levels\WZ_Yeni1\Missions.xml
000046.983| !!! Missions have been turned OFF!
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.984| meshName '' is too small in LoadPhysicsConfig000046.984| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.985| meshName '' is too small in LoadPhysicsConfig000046.985| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.986| meshName '' is too small in LoadPhysicsConfig000046.986| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.987| meshName '' is too small in LoadPhysicsConfig000046.987| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000046.988| LootBox: 089C9070 with ItemID 301238, 15 items, tick: 60
000046.988| LootBox: 089C9440 with ItemID 301231, 69 items, tick: 60
000046.988| LootBox: 08F402C8 with ItemID 301230, 135 items, tick: 60
000046.988| LootBox: 08F40698 with ItemID 301233, 12 items, tick: 60
000046.988| LootBox: 08F40A68 with ItemID 301234, 4 items, tick: 60
000046.988| LootBox: 08F40E38 with ItemID 301236, 8 items, tick: 60
000046.989| LootBox: 08F859A0 with ItemID 301232, 35 items, tick: 60
000046.989| obj_ZombieSpawn 08F85D70, 2 zombies in 30 meters, delay 15, r:1.0-3.0
000046.989| 0/441 valid navpoints for 2 zombies at 1902.065308 100.000000 473.556000
000046.989| !!! no valid navpoints at 1902.065308 100.000000 473.556000
000046.989| obj_ZombieSpawn 08F86180, 3 zombies in 30 meters, delay 15, r:1.0-3.0
000046.989| 0/441 valid navpoints for 3 zombies at 1909.444580 100.000000 306.945801
000046.989| !!! no valid navpoints at 1909.444580 100.000000 306.945801
000046.989| obj_ZombieSpawn 08F88590, 11 zombies in 19 meters, delay 15, r:1.0-3.0
000046.989| 0/169 valid navpoints for 11 zombies at 1695.753296 100.000000 397.755890
000046.989| !!! no valid navpoints at 1695.753296 100.000000 397.755890
000046.989| obj_ZombieSpawn 08F889A0, 22 zombies in 30 meters, delay 15, r:1.0-3.0
000046.989| 0/441 valid navpoints for 22 zombies at 1716.620117 100.000000 301.181213
000046.989| !!! no valid navpoints at 1716.620117 100.000000 301.181213
000046.989| obj_ZombieSpawn 08F88DB0, 50 zombies in 144 meters, delay 15, r:1.0-3.0
000046.989| 0/9409 valid navpoints for 50 zombies at 1650.949463 100.000000 421.646698
000046.989| !!! no valid navpoints at 1650.949463 100.000000 421.646698
000046.989| obj_ZombieSpawn 08D25160, 13 zombies in 48 meters, delay 15, r:1.0-3.0
000046.989| 0/1089 valid navpoints for 13 zombies at 1772.312744 100.000000 288.177704
000046.989| !!! no valid navpoints at 1772.312744 100.000000 288.177704
000052.434| Terrain3: Creating physics data
000052.436| r3dTerrain3::UnpackHeightCached: unpacking (0,0) for [0]
000052.439| r3dTerrain3::UnpackHeightCached: unpacking (1,0) for [1]
000052.441| r3dTerrain3::UnpackHeightCached: unpacking (2,0) for [2]
000052.443| r3dTerrain3::UnpackHeightCached: unpacking (3,0) for [3]
000052.445| r3dTerrain3::UnpackHeightCached: unpacking (0,1) for [4]
000052.447| r3dTerrain3::UnpackHeightCached: unpacking (1,1) for [5]
000052.449| r3dTerrain3::UnpackHeightCached: unpacking (2,1) for [6]
000052.451| r3dTerrain3::UnpackHeightCached: unpacking (3,1) for [7]
000052.453| r3dTerrain3::UnpackHeightCached: unpacking (0,2) for [8]
000052.454| r3dTerrain3::UnpackHeightCached: unpacking (1,2) for [9]
000052.498| r3dTerrain3::UnpackHeightCached: unpacking (2,2) for [10]
000052.500| r3dTerrain3::UnpackHeightCached: unpacking (3,2) for [11]
000052.503| r3dTerrain3::UnpackHeightCached: unpacking (0,3) for [12]
000052.505| r3dTerrain3::UnpackHeightCached: unpacking (1,3) for [13]
000052.507| r3dTerrain3::UnpackHeightCached: unpacking (2,3) for [14]
000052.508| r3dTerrain3::UnpackHeightCached: unpacking (3,3) for [15]
000052.510| r3dTerrain3::UnpackHeightCached: unpacking (4,0) for [16]
000052.511| r3dTerrain3::UnpackHeightCached: unpacking (4,1) for [17]
000052.512| r3dTerrain3::UnpackHeightCached: unpacking (4,2) for [18]
000052.513| r3dTerrain3::UnpackHeightCached: unpacking (4,3) for [19]
000052.514| r3dTerrain3::UnpackHeightCached: unpacking (0,4) for [20]
000052.515| r3dTerrain3::UnpackHeightCached: unpacking (1,4) for [21]
000052.516| r3dTerrain3::UnpackHeightCached: unpacking (2,4) for [22]
000052.517| r3dTerrain3::UnpackHeightCached: unpacking (3,4) for [23]
000052.518| r3dTerrain3::UnpackHeightCached: unpacking (4,4) for [24]
000052.982| r3dTerrain3::UnpackHeightCached: unpacking (5,0) for [25]
000052.984| r3dTerrain3::UnpackHeightCached: unpacking (6,0) for [26]
000052.985| r3dTerrain3::UnpackHeightCached: unpacking (7,0) for [27]
000052.988| r3dTerrain3::UnpackHeightCached: unpacking (5,1) for [28]
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000052.996| r3dTerrain3::UnpackHeightCached: unpacking (6,2) for [32]
000052.998| r3dTerrain3::UnpackHeightCached: unpacking (7,2) for [33]
000053.001| r3dTerrain3::UnpackHeightCached: unpacking (5,3) for [34]
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000053.005| r3dTerrain3::UnpackHeightCached: unpacking (7,3) for [36]
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000053.484| r3dTerrain3::UnpackHeightCached: unpacking (0,7) for [48]
000053.486| r3dTerrain3::UnpackHeightCached: unpacking (1,7) for [0]
000053.488| r3dTerrain3::UnpackHeightCached: unpacking (2,7) for [1]
000053.490| r3dTerrain3::UnpackHeightCached: unpacking (3,7) for [2]
000053.491| r3dTerrain3::UnpackHeightCached: unpacking (4,5) for [3]
000053.492| r3dTerrain3::UnpackHeightCached: unpacking (4,6) for [4]
000053.493| r3dTerrain3::UnpackHeightCached: unpacking (4,7) for [5]
000053.977| r3dTerrain3::UnpackHeightCached: unpacking (5,5) for [6]
000053.979| r3dTerrain3::UnpackHeightCached: unpacking (6,5) for [7]
000053.980| r3dTerrain3::UnpackHeightCached: unpacking (7,5) for [8]
000053.983| r3dTerrain3::UnpackHeightCached: unpacking (5,6) for [9]
000053.984| r3dTerrain3::UnpackHeightCached: unpacking (6,6) for [10]
000053.986| r3dTerrain3::UnpackHeightCached: unpacking (7,6) for [11]
000053.988| r3dTerrain3::UnpackHeightCached: unpacking (5,7) for [12]
000053.990| r3dTerrain3::UnpackHeightCached: unpacking (6,7) for [13]
000053.992| r3dTerrain3::UnpackHeightCached: unpacking (7,7) for [14]
000054.458| Terrain3: Creating physics data - DONE!
000054.458| WorldObjects: 138 + 12031 static
000054.458| server main loop started
000054.458| net_mapLoaded_LastNetID: 1026
000054.461| Connecting to gameblocks server 'ıp' at port 8730
000054.516| time: 54, plrs:0/20, net_lastFreeId: 1026, objects: 138, async:0 0 0 0
000054.644| !!! r3d_assert 'gAutodeskNavMesh.GetWorld()' at .\Sources\ObjectsCode\Zombies\ZombieNavAgent.cpp line 23
000054.645| !!! crashed, thread 2076
000054.645| Creating minidump at logss\GS_f0000074672db.dmp
000055.403| Minidump created.