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Modeling question
HI to all. I want to fix a little 2-3 bulding's, bugs, but when i open one of all with P3D Analyzer, there is texture trouble. When i'm converting (Unbinarizing) an model.p3d from ODOL to MLOD i open in oxy2 then in buldozer - buldozer show's textures, if no binarized model in game, textures not correctly places to bulding, after binarizing i have no textures of building. Any one knows how to fix that? Screenshot'z:
Buldozer:
http://i76.fastpic.ru/big/2016/0102/...ee51ce55c1.jpg
http://i76.fastpic.ru/big/2016/0102/...52dc92484d.jpg
Ingame:
http://i76.fastpic.ru/big/2016/0102/...a86201ed79.png
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Re: Modeling question
You need to rework UV sets and partly rework the materials, this thing is called MultiMaterial and everyone hates it, if you will have good results making building testures normal please tell me the full road to do it from start to end