[Help] Game Client Error ASSERT at file for Infestation Reloaded src
I'm Play for 2 - 5 min Client is error for ASSERT at file.
r3dlog file
Code:
--- Log started at Fri Feb 05 12:50:46 2016
000000.259| Checking for D3D11
000000.295| Game Version: Infestation: Reloaded
000000.295| Available memory: 8129 MB
000000.322| r3dFS: version:February 5, 2016 5:47, 30688 files
000000.399| r3dFile: can't open local.ini
000000.399| Can't open file "local.ini"
000000.400| r3dFile: can't open local.ini
000000.400| Can't open file "local.ini"
000000.400| readGameOptionsFile: found INI at C:\Users\UnrealFPS\Documents\Infestation Reloaded\gameSettings.ini
000000.400| r3dFile: can't open local.ini
000000.400| Can't open file "local.ini"
000000.400| writeGameOptionsFile: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\gameSettings.ini
000000.409| readInputMap: found file at C:\Users\UnrealFPS\Documents\Infestation Reloaded\inputMap.xml
000000.409| writeInputMap: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\inputMap.xml
000000.412| userSettings: found file at C:\Users\UnrealFPS\Documents\Infestation Reloaded\userSettings.xml
000000.412| userSettings: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\userSettings.xml
000000.413| SOUND: initializing sound system
000000.433| SOUND: '4' sound drivers found
000000.435| SOUND: sound caps = 0xF8, speakermode= 2
000000.435| SOUND: sound driver '1 - LG IPS FULLHD (2- AMD High Definition Audio Device)'
000000.450| SOUND: sound system ready
000000.450| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.379| Starting voice
000001.380| VoipLog:[4] 2016-02-05 12:50:48.033004|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000001.388| VoipLog:[3] 2016-02-05 12:50:48.041506|DEBUG |Direct Sound | | setting timer resolution to 1ms
000001.413| Playback device: 1 - LG IPS FULLHD (2- AMD High Definition Audio Device)
000001.413| Playback device: Speakers (2- Realtek High Definition Audio) (default)
000001.413| Playback device: Speakers (XSplit Stream Audio Renderer)
000001.413| Playback device: Realtek Digital Output (2- Realtek High Definition Audio)
000001.413| Capture device: Microphone (2- Realtek High Definition Audio) (default)
000001.426| Input Devices enabled: Mouse, Keyboard
000001.471| VMEM As seen through DDRaw: 2030
000001.471| VMEM As seen through WMI: 0
000001.471| Setting mode: 1440x900x32 Flags=4
000001.472| Could not initialize NVApi.
000001.472|
000001.472| Adapter: AMD Radeon HD 7700 Series
000001.472| aticfx32.dll 8.17.10.1429
000001.472| Monitor: \\.\DISPLAY1 (1920x1080)
000001.478| r3dRenderLayer::SetMode(x=1440,y=900,bpp=32,windowed=4,hz=60)
000001.481| Creating d3d device
000001.514| GPU supports D3DQUERYTYPE_TIMESTAMP
000001.514| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.514| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000001.515| We have 4090 MB texture memory
000001.543| r3dFont: Creating Verdana 10pt
000001.544| r3dFont: Finished creating Verdana 10pt
000001.546| Loading shaders...
000001.707| Finished loading shaders (0.160746 sec)!
000001.708| Started background thread: 7348
000001.729| Creating dynamic buffer of size 1.00 MB
000001.729| Creating dynamic buffer of size 0.09 MB
000001.757| Creating dynamic buffer of size 0.15 MB
000001.758| r3dFont: Creating Tahoma 12pt
000001.760| r3dFont: Finished creating Tahoma 12pt
000001.760| r3dFont: Creating Verdana 10pt
000001.760| r3dFont: Finished creating Verdana 10pt
000001.937| Creating render targets
000001.937| CreateDynamicEnvMap: creating of size 512x512x6000001.944| r3dFont: Creating Verdana 8pt
000001.945| r3dFile: can't open data/fonts/verdana_8_0.tga
000001.948| r3dFont: Finished creating Verdana 8pt
000001.995| Loaded 12 of 12 grass settings locations from the glist file
000001.996| Loaded 12 grass settings files
000002.085| WEAPON ERROR: Beam Saber (Green) trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
000002.085| WEAPON ERROR: Beam Saber (Red) trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
000002.085| WEAPON ERROR: Beam Saber (Blue) trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
000002.086| WEAPON ERROR: Laser Flameberge trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
000003.275| SetHomeDir: Levels\WZ_FrontEndLighting
000003.275| We have 3883 MB texture memory
000003.368| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000003.368| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000003.372| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000003.373| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000003.421| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000003.465| Unloaded 0.0 MB STATIC decal textures
000003.466| Unloaded 0.0 MB DYNAMIC decal textures
000003.466| Loading decal library Data\Decals\library.xml.
000003.466| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000003.466| Loaded 0.0 MB STATIC decal textures
000003.499| Loaded 3.3 MB DYNAMIC decal textures
000003.500| LoadLevel_MatLibs...
000003.500| LoadLevel_Objects...
000004.152| LoadGrassLib()...
000004.225| g_pGrassMap->Load...
000004.226| Loaded grass for 0.00 seconds000004.226| LoadLevel_MatLibs...
000004.641| Building skeleton cache..000004.666|
000004.666| Building obstacles cache..000004.666|
000004.666| done.
000004.666| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000004.666| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000004.666| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000004.666| CollectionsManager::Init: populating 0 objects... 000004.667| done in 0.00 seconds
000004.667| World loaded
000004.667| Total load time: 1.31
000004.983| AnimCSV: ASR_Famas_Hex is not in game, remove it
000007.395| AnimCSV: MEL_Katana_01_Rocky is not in game, remove it
000007.560| AnimCSV: ASR_Beretta_ARX160_Frosty is not in game, remove it
000007.599| AnimCSV: Mel_Truler is not in game, remove it
000007.633| AnimCSV: MEL_Katana_01_Aqua is not in game, remove it
000007.703| AnimCSV: EXP_RedDragon is not in game, remove it
000007.813| r3dNetwork: Creating client
000007.840| IP: 192.168.1.34
000007.840| r3dNetwork: connecting
000007.840| Acquired base profile data for 4.568281
000007.943| writeGameOptionsFile: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\gameSettings.ini
000007.972| Creating dynamic buffer of size 0.02 MB
000013.609| r3dNetwork: Creating client
000013.632| IP: 192.168.1.34
000013.632| r3dNetwork: connecting
000019.738| r3dNetwork: external ip: 124.120.83.128:57885
000019.738| connected to master server peer00
000023.611| r3dNetwork: Deinitialize
000044.134| r3dNetwork: Creating client
000044.154| IP: 192.168.1.34
000044.155| r3dNetwork: connecting
000044.182| r3dNetwork: external ip: 124.120.83.128:57889
000044.182| connected to master server peer00
000049.093| writeGameOptionsFile: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\gameSettings.ini
000054.135| r3dNetwork: Deinitialize
000065.900| r3dNetwork: Creating client
000065.922| IP: 192.168.1.34
000065.922| r3dNetwork: connecting
000065.970| r3dNetwork: external ip: 124.120.83.128:52118
000065.970| connected to master server peer00
000072.398| obj_Zombie::FreePhysSkeletonCache:000072.398| done in 0.00 seconds
000072.400| r3dNetwork: Deinitialize
000072.488| r3dNetwork: Creating client
000072.509| IP: 192.168.1.34
000072.510| r3dNetwork: connecting
000072.547| r3dNetwork: external ip: 124.120.83.128:64926
000072.783| writeGameOptionsFile: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\gameSettings.ini
000072.785| userSettings: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\userSettings.xml
000072.788| SetHomeDir: Levels\1StZ_PVP
000072.788| We have 3861 MB texture memory
000072.788| r3dFile: can't open levels/1stz_pvp/loadingscreen0.dds
000072.814| r3dFile: can't open Levels\1StZ_PVP/wind.cfg
000072.814| Loading 'Levels\1StZ_PVP/LevelSettings.xml'
000072.816| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000072.817| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000072.894| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000072.896| Unloaded 0.0 MB STATIC decal textures
000072.896| Unloaded 3.3 MB DYNAMIC decal textures
000072.896| Loading decal library Data\Decals\library.xml.
000072.897| Loading decal library Levels\1StZ_PVP\decals.xml.
000072.897| Loaded 0.0 MB STATIC decal textures
000072.925| Loaded 3.3 MB DYNAMIC decal textures
000072.925| LoadLevel_MatLibs...
000072.925| LoadLevel_Objects...
000072.926| TERRAIN: LOADING Levels\1StZ_PVP\TERRAIN
000072.947| TERRAIN3: Finished reading script file
000072.965| Creating dynamic buffer of size 0.50 MB
000072.985| TERRAIN: LOADED
000075.863| LoadGrassLib()...
000075.941| g_pGrassMap->Load...
000075.942| Loaded grass for 0.00 seconds000075.942| LoadLevel_MatLibs...
000076.871| Building skeleton cache..000077.461|
000077.461| Building obstacles cache..000077.461|
000077.461| done.
000077.461| Loading 'Levels\1StZ_PVP\collections\collections.xml'
000077.461| r3dFile: can't open Levels\1StZ_PVP\collections\elements.bin
000077.461| COLLECTIONS: Could not open 'Levels\1StZ_PVP\collections\elements.bin'
000077.461| CollectionsManager::Init: populating 0 objects... 000077.461| done in 0.00 seconds
000077.461| obj_Zombie::InitPhysSkeletonCache..
000079.084| done
000079.084| World loaded
000079.084| Total load time: 6.30
000080.731| VoipLog:[5] 2016-02-05 12:52:07.384531|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000080.731| VoipLog:[5] 2016-02-05 12:52:07.384531|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000080.731| VoipLog:[5] 2016-02-05 12:52:07.384531|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000080.732| VoipLog:[5] 2016-02-05 12:52:07.384531|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000080.732| VoipLog:[3] 2016-02-05 12:52:07.384531|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000080.741| VoipLog:[3] 2016-02-05 12:52:07.394537|DEBUG |Windows Audio Session| | WAS Buffer size: 1056
000080.741| VoipLog:[3] 2016-02-05 12:52:07.394537|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000080.741| VoipLog:[3] 2016-02-05 12:52:07.394537|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000080.742| VoipLog:[3] 2016-02-05 12:52:07.395037|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000080.742| VoipLog:[3] 2016-02-05 12:52:07.395037|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000080.745| VoipLog:[3] 2016-02-05 12:52:07.398540|DEBUG |Windows Audio Session| | WAS Buffer size: 1056
000080.746| VoipLog:[3] 2016-02-05 12:52:07.398540|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000080.746| VoipLog:[4] 2016-02-05 12:52:07.399041|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3
000080.746| VoipLog:[3] 2016-02-05 12:52:07.399041|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000080.746| VoipLog:[3] 2016-02-05 12:52:07.399541|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000080.750| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000080.750| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000080.794| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000081.900|
Time between load end and game start: 2.82
000083.232| Creating dynamic buffer of size 0.13 MB
000084.600| Creating dynamic buffer of size 0.13 MB
000136.760| After hud process
000194.215| After hud process
000248.607| After hud process
000284.619| ***** disconnected from game server
000284.620| r3dNetwork: Deinitialize
000284.789| obj_Zombie::FreePhysSkeletonCache:000284.789| .000284.790| .000284.790| .000284.790| .000284.790| .000284.791| .000284.791| .000284.791| .000284.791| .000284.792| .000284.792| .000284.792| .000284.792| .000284.792| .000284.792| .000284.793| .000284.793| .000284.793| .000284.793| .000284.793| .000284.794| .000284.794| .000284.794| .000284.794| .000284.794| .000284.795| .000284.795| .000284.795| .000284.795| .000284.795| .000284.796| .000284.796| .000284.796| done in 0.01 seconds
000285.784| SetHomeDir: Levels\WZ_FrontEndLighting
000285.784| We have 3808 MB texture memory
000285.815| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000285.815| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000285.818| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000285.819| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000285.861| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000285.904| Unloaded 0.0 MB STATIC decal textures
000285.904| Unloaded 3.3 MB DYNAMIC decal textures
000285.904| Loading decal library Data\Decals\library.xml.
000285.904| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000285.905| Loaded 0.0 MB STATIC decal textures
000285.935| Loaded 3.3 MB DYNAMIC decal textures
000285.935| LoadLevel_MatLibs...
000285.935| LoadLevel_Objects...
000286.548| LoadGrassLib()...
000286.631| g_pGrassMap->Load...
000286.632| Loaded grass for 0.00 seconds000286.632| LoadLevel_MatLibs...
000287.012| Building skeleton cache..000287.038|
000287.038| Building obstacles cache..000287.038|
000287.038| done.
000287.039| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000287.039| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000287.039| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000287.039| CollectionsManager::Init: populating 0 objects... 000287.039| done in 0.00 seconds
000287.039| World loaded
000287.039| Total load time: 1.32
000287.274| r3dNetwork: connecting
000287.286| Acquired base profile data for 1.596588
000287.356| writeGameOptionsFile: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\gameSettings.ini
000290.562| r3dNetwork: Creating client
000290.584| IP: 192.168.1.34
000290.584| r3dNetwork: connecting
000290.623| r3dNetwork: external ip: 124.120.83.128:49171
000290.623| connected to master server peer00
000298.622| obj_Zombie::FreePhysSkeletonCache:000298.622| done in 0.00 seconds
000298.624| r3dNetwork: Deinitialize
000298.713| r3dNetwork: Creating client
000298.736| IP: 192.168.1.34
000298.736| r3dNetwork: connecting
000298.774| r3dNetwork: external ip: 124.120.83.128:49175
000298.976| writeGameOptionsFile: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\gameSettings.ini
000298.979| userSettings: Saving settings to C:\Users\UnrealFPS\Documents\Infestation Reloaded\userSettings.xml
000298.982| SetHomeDir: Levels\Colo_Rocky_Ford
000298.982| We have 3819 MB texture memory
000298.982| r3dFile: can't open levels/colo_rocky_ford/loadingscreen0.dds
000299.014| r3dFile: can't open Levels\Colo_Rocky_Ford/wind.cfg
000299.014| Loading 'Levels\Colo_Rocky_Ford/LevelSettings.xml'
000299.104| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000299.106| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000299.127| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000299.128| Unloaded 0.0 MB STATIC decal textures
000299.129| Unloaded 3.3 MB DYNAMIC decal textures
000299.129| Loading decal library Data\Decals\library.xml.
000299.130| Loading decal library Levels\Colo_Rocky_Ford\decals.xml.
000299.154| Loaded 2.7 MB STATIC decal textures
000299.160| Loaded 0.7 MB DYNAMIC decal textures
000299.161| LoadLevel_MatLibs...
000299.161| LoadLevel_Objects...
000299.704| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds
000300.403| TERRAIN: LOADING Levels\Colo_Rocky_Ford\TERRAIN
000301.045| TERRAIN3: Finished reading script file
000301.095| Creating dynamic buffer of size 0.50 MB
000301.723| TERRAIN: LOADED
000304.816| LoadGrassLib()...
000304.913| g_pGrassMap->Load...
000305.015| Loaded grass for 0.10 seconds000305.015| LoadLevel_MatLibs...
000305.708| Building skeleton cache..000306.411|
000306.411| Building obstacles cache..000306.429|
000306.429| done.
000306.430| Loading 'Levels\Colo_Rocky_Ford\collections\collections.xml'
000308.630| Loading collection elements from file: Levels\Colo_Rocky_Ford\collections\elements.bin...000311.367| done in 2.74 seconds
000311.400| CollectionsManager::Init: populating 21115 objects... 000311.416| done in 0.02 seconds
000311.416| obj_Zombie::InitPhysSkeletonCache..
000313.099| done
000313.099| World loaded
000313.099| Total load time: 14.12
000314.644| VoipLog:[3] 2016-02-05 12:56:01.297018|DEBUG |Windows Audio Session| | WAS::associateAECDevice-enter
000314.644| VoipLog:[3] 2016-02-05 12:56:01.297018|DEBUG |Windows Audio Session| | WAS::associateAECDevice-leave
000314.644| VoipLog:[3] 2016-02-05 12:56:01.297018|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000314.644| VoipLog:[3] 2016-02-05 12:56:01.297018|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000314.644| VoipLog:[3] 2016-02-05 12:56:01.297518|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000314.644| VoipLog:[5] 2016-02-05 12:56:01.297518|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000314.644| VoipLog:[5] 2016-02-05 12:56:01.297518|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000314.644| VoipLog:[5] 2016-02-05 12:56:01.297518|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000314.644| VoipLog:[3] 2016-02-05 12:56:01.297518|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000314.644| VoipLog:[5] 2016-02-05 12:56:01.297518|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000314.644| VoipLog:[5] 2016-02-05 12:56:01.297518|DEVELOP |Windows Audio Session| | Waiting for device to close
000314.646| VoipLog:[5] 2016-02-05 12:56:01.298801|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000314.646| VoipLog:[5] 2016-02-05 12:56:01.298801|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000314.646| VoipLog:[3] 2016-02-05 12:56:01.298801|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000314.646| VoipLog:[3] 2016-02-05 12:56:01.298801|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000314.646| VoipLog:[3] 2016-02-05 12:56:01.298801|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000314.646| VoipLog:[5] 2016-02-05 12:56:01.299291|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000314.646| VoipLog:[5] 2016-02-05 12:56:01.299291|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000314.646| VoipLog:[5] 2016-02-05 12:56:01.299291|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000314.646| VoipLog:[3] 2016-02-05 12:56:01.299291|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000314.646| VoipLog:[5] 2016-02-05 12:56:01.299291|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000314.646| VoipLog:[5] 2016-02-05 12:56:01.299291|DEVELOP |Windows Audio Session| | Waiting for device to close
000314.647| VoipLog:[5] 2016-02-05 12:56:01.299791|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000314.647| VoipLog:[5] 2016-02-05 12:56:01.299791|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000314.647| VoipLog:[3] 2016-02-05 12:56:01.299791|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000314.652| VoipLog:[3] 2016-02-05 12:56:01.305800|DEBUG |Windows Audio Session| | WAS Buffer size: 1056
000314.653| VoipLog:[3] 2016-02-05 12:56:01.305800|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000314.653| VoipLog:[3] 2016-02-05 12:56:01.305800|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000314.653| VoipLog:[3] 2016-02-05 12:56:01.306299|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000314.653| VoipLog:[3] 2016-02-05 12:56:01.306299|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000314.655| VoipLog:[3] 2016-02-05 12:56:01.308302|DEBUG |Windows Audio Session| | WAS Buffer size: 1056
000314.656| VoipLog:[3] 2016-02-05 12:56:01.308813|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000314.656| VoipLog:[3] 2016-02-05 12:56:01.308813|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000314.656| VoipLog:[3] 2016-02-05 12:56:01.309302|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000314.661| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000314.662| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000314.699| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,10,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,10,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,11,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,11,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,12,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,12,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,13,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,13,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,14,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,14,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,15,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,15,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (18,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (19,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (20,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (21,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (22,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (23,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,16,6)
000316.251| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (18,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (19,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (20,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (21,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (22,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (23,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (24,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (25,17,6)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (8,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (9,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (10,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (11,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (12,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,2,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (8,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (9,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (10,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (11,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (12,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,3,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,4,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,4,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (12,4,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,4,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,5,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,5,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,5,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,6,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,6,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,6,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,7,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,7,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,7,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,8,7)
000316.252| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,8,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (8,8,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,8,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (8,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (9,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (10,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (11,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (12,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (13,9,7)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (5,0,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,0,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,0,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (2,1,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,1,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (2,2,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,2,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (2,3,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,3,8)
000316.253| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (2,4,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,4,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (2,5,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (3,5,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (4,5,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (5,5,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,5,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,5,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (2,6,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (3,6,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (4,6,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (5,6,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,6,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,6,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (2,7,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (3,7,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (4,7,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (5,7,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (6,7,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (7,7,8)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (0,0,9)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (0,1,9)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (0,2,9)
000316.254| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (0,3,9)
000316.264| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (24,10,6)
000319.356| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (24,10,6)
000319.357| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (24,10,6)
000319.358| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (24,10,6)
000319.425| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (24,10,6)
000319.485|
Time between load end and game start: 6.39
000371.189| After hud process
000482.767| After hud process
000580.938| After hud process
000582.778| ASSERT at file .\Sources\multiplayer\ClientGameLogic.cpp, line 631: obj
in EclipseStudio src error line
Code:
IMPL_PACKET_FUNC(ClientGameLogic, PKT_S2C_DestroyNetObject)
{
GameObject* obj = GameWorld().GetNetworkObject(n.spawnID);
r3d_assert(obj);
if(obj->isObjType(OBJTYPE_Human))
{
int playerIdx = obj->GetNetworkID() - NETID_PLAYERS_START;
SetPlayerPtr(playerIdx, NULL);
}
obj->setActiveFlag(0);
//@TODO: do something when local player was dropped
if(obj == localPlayer_)
{
r3dOutToLog("local player dropped by server\n");
}
return;
}
how to fix it ?