.....removed... Link
Printable View
.....removed... Link
Nice work. :cool:
Hello, @obamabf2
I hope the Warz universe you will not miss much. I support you, carry you well into the future. It was cool to see something on the forum from you.
Good luck mate, maybe some people here could have use for this :)
Good job, Good luck, Obrigado irmao <3 :cool:
how to fly with UAV?
I spawned, more no control =\
thanks for source bro, very good.
I just have a little question?
What and how to install the TheLiciaZDB.bak?
SOLVE:
I have found by myself. But thank still the person who allegedly wanted to help me!
I tryed so many thing, im pretty seek today and my brain don't find the solution :'(
Screenshot by Lightshot
Need codex-src ?
Why it should need the codex src when " SRC https://mega.nz/#!wYdyyaRB!2QdFsLf55Cah1UlqNfp4qoQcgxIldBhTogIQXgfveKY "
wtf is this http://i.imgur.com/omkiSl0.png
Many thanks for a job good luck to you good people God loves you!
P.s you have a website for him, or the controller?
When creating the accounts they come banned is required to release an administrator manually ...
Comment the following line in the function >> WZ_ACCOUNT_CREATE
Comment line
Code:update UsersData set AccountStatus=(AccountStatus+10000) where CustomerID=@CustomerID
@obamabf2 screenshots does not work.
when someone reported not go wwwroot folder / webinfestation / panel
someone help me?
Go SQL Navicat.
Create Fonction: WZ_ACCOUNT_WEB_LOGIN
and paste in:
Quote:
ALTER PROCEDURE [dbo].[WZ_ACCOUNT_WEB_LOGIN]
@in_Email varchar(128),
@in_Password varchar(64)
AS
BEGIN
SET NOCOUNT ON;
--AxGHD Report ScreenShot
-- create user
declare @MD5FromPwd varchar(100)
exec FN_CreateMD5Password @in_Password, @MD5FromPwd OUTPUT
-- get new CustomerID
declare @CustomerID int
declare @IsDeveloper int
--AxGHD Report ScreenShot
-- validate that email is unique
if exists (SELECT email from Accounts WHERE email=@in_Email and MD5Password=@MD5FromPwd) begin
select @CustomerID=CustomerID, @IsDeveloper=IsDeveloper from Accounts where email=@in_Email;
select 0 as ResultCode, 'Account log-in successfuly' as ResultMsg, @CustomerID as CustomerID, @IsDeveloper as IsDeveloper;
return;
end
--AxGHD Report ScreenShot
select 2 as resultCode;
return
END
--AxGHD Report ScreenShot
Why map v3 terrian is bug?
http://i.imgur.com/LsMQ2OV.jpg
how to fix?
- - - Updated - - -
empty folder, no have screen shot's
http://i.imgur.com/dflXta3.png
Masterserver.cfg
[Report]
ReportDir=C:\inetpub\WebInfestation\panel\
screenshot don't show in folder
C:\inetpub\WebInfestation\panel\
I want from
http://i.imgur.com/kPUUbTV.png
Screenshot by Lightshot help !
to operate the screenshot from panel.
do it.
WarZ_Server.sln
compile in DEBUG!
Search:
Code:void OnPKT_C2S_ScreenshotData(DWORD peerId, const int size, const char* data);
Change:
Code:void OnPKT_C2S_ScreenshotData(DWORD peerId, const int size, const char* data, const char* FoundPlayer);
Search:
Code:void ServerGameLogic::OnPKT_C2S_ScreenshotData(DWORD peerId, const int size, const char* data)
{
char fname[MAX_PATH];
char plrName[64]={0};
const peerInfo_s& peer = GetPeer(peerId);
if(peer.player == NULL)
{
return;
}
else
{
//_mkdir("screenshots");
sprintf(fname, "screenshots\\CID-%d_%s_%x.jpg", peer.player->profile_.CustomerID, peer.player->userName, GetTickCount());
}
r3dOutToLog("peer%02d received screenshot, fname:%s\n", peerId, fname);
LogCheat(peerId, PKT_S2C_CheatWarning_s::CHEAT_D3DCHEAT, false, "Hack Detect or Send Report", "Screenshot na pasta!"); // d3d cheat
FILE* f = fopen(fname, "wb");
if(f == NULL) {
LogInfo(peerId, "SaveScreenshot", "unable to save fname:%s", fname);
}
else
{
fwrite(data, 1, size, f);
fclose(f);
}
peer.player->security_screenshotRequestSentAt = 10; // reset
/*#ifdef ENABLE_GAMEBLOCKS
if(g_GameBlocks_Client && g_GameBlocks_Client->Connected())
{
GameBlocks::Event_PlayerScreenShotJpg_Send(g_GameBlocks_Client, g_GameBlocks_ServerID, GameBlocks::GBPublicPlayerId(uint32_t(peer.player->profile_.CustomerID)), data, size);
}
#endif*/
return;
}
Change:
Code:void ServerGameLogic::OnPKT_C2S_ScreenshotData(DWORD peerId, const int size, const char* data, const char* FoundPlayer)
{
char fname[MAX_PATH];
char test[512];
const peerInfo_s& peer = GetPeer(peerId);
int isFoundPlayer = 0;
for(int i=0; i<MAX_NUM_PLAYERS; ++i)
{
obj_ServerPlayer* plr = gServerLogic.GetPlayer(i);
sprintf(test,"%s",FoundPlayer);
if(plr && strcmp(strupr(plr->loadout_->Gamertag),strupr(test)) == 0)
{
isFoundPlayer = plr->profile_.CustomerID;
break;
}
}
if (strcmp(FoundPlayer,"AnticheatSystemAuto") == 0)
isFoundPlayer = 999;
if (isFoundPlayer == 0)
return;
if(peer.player == NULL)
{
return;
}
else
{
const char* group = "Report";
if(_access(configFile, 0) != 0) {
r3dError("can't open config file %s\n", configFile);
}
char ReportDir[512];
r3dscpy(ReportDir,r3dReadCFG_S(configFile, group, "ReportDir", ".\\"));
char Directory[512]="";
sprintf(Directory,"%sReports\\%i\\",ReportDir,isFoundPlayer);
_mkdir(Directory);
time_t t;
time(&t);
char Date[512];
r3dscpy(Date,ctime(&t));
Date[3]='_';
Date[7]='_';
Date[10]='_';
Date[13]='_';
Date[16]='_';
Date[19]='_';
sprintf(fname, "%sDate_%.24s_GameServer_%d_PlayerScreen_of_CID_%d_%x.jpg",Directory,Date,ginfo_.gameServerId,peer.player->profile_.CustomerID,GetTickCount());
//sprintf(fname, "%sJPG_%d_%d_%d_%x.jpg",Directory,ginfo_.gameServerId, peer.player->profile_.CustomerID, peer.player->loadout_->LoadoutID, GetTickCount());
}
r3dOutToLog("peer%02d received screenshot, fname:%s\n", peerId, fname);
FILE* f = fopen(fname, "wb");
if(f == NULL) {
LogInfo(peerId, "SaveScreenshot", "unable to save fname:%s", fname);
}
else
{
fwrite(data, 1, size, f);
fclose(f);
}
peer.player->security_screenshotRequestSentAt = 0; // reset
/*#ifdef ENABLE_GAMEBLOCKS
if(g_GameBlocks_Client && g_GameBlocks_Client->Connected())
{
GameBlocks::Event_PlayerScreenShotJpg_Send(g_GameBlocks_Client, g_GameBlocks_ServerID, GameBlocks::GBPublicPlayerId(uint32_t(peer.player->profile_.CustomerID)), data, size);
}
#endif*/
return;
}
Search:
Code:OnPKT_C2S_ScreenshotData(peerId, n.dataSize, (char*)packetData + sizeof(n));
Change:
http://i.imgur.com/Epg1nXb.pngCode:OnPKT_C2S_ScreenshotData(peerId, n.dataSize, (char*)packetData + sizeof(n), n.nickname);
http://i.imgur.com/to7ec2b.png
What is default DB name??
Cannot restore DB!
You can implement here? FairFight:glare:
I will change my language , however .http://prntscr.com/apgn1i
Screenshot by Lightshot
need help !
All api user password dbname correct but i got DC when login map
please helpQuote:
000193.810| CAsyncApiWorker 0 executing CJobUpdateChar[1000000] 07AC6998000193.839| WO_API: returned http500
000193.839| !!!! UpdateCharThread failed, code: 8, ans:
000193.841| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 07AC6998 failed, retrying 1/5
000193.855| WO_API: returned http500
000193.856| !!!! UpdateCharThread failed, code: 8, ans:
000193.857| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 07AC6998 failed, retrying 2/5
000193.874| WO_API: returned http500
000193.875| !!!! UpdateCharThread failed, code: 8, ans:
000193.876| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 07AC6998 failed, retrying 3/5
000193.894| WO_API: returned http500
000193.894| !!!! UpdateCharThread failed, code: 8, ans:
000193.895| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 07AC6998 failed, retrying 4/5
000193.907| WO_API: returned http500
000193.907| !!!! UpdateCharThread failed, code: 8, ans:
000193.909| CAsyncApiWorker 0 finished CJobUpdateChar[1000000] 07AC6998
000193.909| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1000000] 07AC6998 failed
000193.910| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 07AC6998 failed
000193.911| AddForcedJob CID:1000000 CJobAddLogInfo
Source working 100% here.
some basic bugs, but the rest is according to the release.
if you are having errors, just redo from scratch and maintain attention at it .
How can I remove permission to create accounts
number DEV 126 Do not use the command /gi of scale .Help me
HELP me please
Quote:
000019.341| WO_API: failed with error code 5 System.IndexOutOfRangeException: GamePos2
at System.Data.ProviderBase.FieldNameLookup.GetOrdinal(String fieldName)
at System.Data.SqlClient.SqlDataReader.GetOrdinal(String name)
at System.Data.SqlClient.SqlDataReader.get_Item(String name)
at api_GetProfile1.AddChars(StringBuilder& xml, Boolean FromServer)
at api_GetProfile1.Execute()
at WOApiWebPage.Page_Load(Object sender, EventArgs _e)
000019.341| GetProfile FAILED, code: 5
000022.348| writeGameOptionsFile: Saving settings to C:\Users\Documents\WarZ\gameSettings.ini
000028.578| WO_API: returned http404
000028.578| ApiLootBoxBuy FAILED, code: 8
000032.968| obj_Zombie::FreePhysSkeletonCache:000032.968| done in 0.00 seconds
000033.016| obj_Zombie::FreePhysSkeletonCache:000033.016| done in 0.00 seconds
#wqwqwq5555
Search with = WarZ_Server/ServerGameLogic.cpp this =
if(strncmp(cmd, "/gi", 3)
and change with this =
if(strncmp(cmd, "/gi", 3) == 0 && (plr->profile_.ProfileData.isDevAccount & wiUserProfile::DAA_SPAWN_ITEM))
Dev while playing the game by running or flying close the game with this.
CN-Scan Contendo suspeito detectado!
Why is this error?
https://mega.nz/#!0MU1laaY!A6lfi13kvCXTY2-DdbNtQZQFUBNLKcZTMgh9a0NLfZo
@lukasccb can you upload working db and api Scripts Pls
Plizz help me
http://i.imgur.com/1CwKFLH.jpg
r3dlog
Code:--- Log started at Sat Apr 09 16:02:30 2016
000000.101| Checking for D3D11
000003.175| Game Version: TheLiciaZ: Jogando e Relaxando v1.1.5 (build: Apr 8 2016 19:14:29) - final
000003.175| Available memory: 8174 MB
000003.218| r3dFS: version:April 9, 2016 18:03, 28508 files
000003.319| r3dFile: can't open local.ini
000003.319| Can't open file "local.ini"
000003.320| readGameOptionsFile: found INI at C:\Users\Administrador\Documents\WarZ\WarZ\gameSettings.ini
000003.320| r3dFile: can't open local.ini
000003.320| Can't open file "local.ini"
000003.320| writeGameOptionsFile: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\gameSettings.ini
000003.329| readInputMap: found file at C:\Users\Administrador\Documents\WarZ\WarZ\inputMap.xml
000003.330| writeInputMap: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\inputMap.xml
000003.330| userSettings: found file at C:\Users\Administrador\Documents\WarZ\WarZ\userSettings.xml
000003.330| userSettings: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\userSettings.xml
000003.330| SOUND: initializing sound system
000003.355| SOUND: '3' sound drivers found
000003.356| SOUND: sound caps = 0xF8, speakermode= 2
000003.356| SOUND: sound driver 'LG TV-4 (NVIDIA High Definition Audio)'
000003.395| SOUND: sound system ready
000003.396| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000004.646| Starting voice
000004.703| VoipLog:[4] 2016-04-09 16:02:35.451115|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000004.751| VoipLog:[3] 2016-04-09 16:02:35.499118|DEBUG |Direct Sound | | setting timer resolution to 1ms
000004.782| Playback device: Alto-falantes (USB PnP Audio Device)
000004.782| Playback device: LG TV-4 (NVIDIA High Definition Audio) (default)
000004.782| Playback device: Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)
000004.782| Capture device: Microfone (USB PnP Audio Device) (default)
000004.794| Input Devices enabled: Mouse, Keyboard
000004.827| VMEM As seen through DDRaw: -88
000004.827| VMEM As seen through WMI: 0
000004.827| Setting mode: 1360x768x32 Flags=0
000004.827| NVApi successfuly initialized.
000004.827| NVApi: stereo is not available. Stereo driver not installed?
000004.827| Adapter: NVIDIA GeForce GTX 970
000004.827| nvd3dum.dll 10.18.13.6472
000004.827| Monitor: \\.\DISPLAY1 (1360x768)
000004.916| r3dRenderLayer::SetMode(x=1360,y=768,bpp=32,windowed=0,hz=60)
000004.917| Creating d3d device
000004.951| NVApi: failed to create stereo handle!
000004.951| GPU supports D3DQUERYTYPE_TIMESTAMP
000004.951| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000004.952| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000004.953| We have 3734 MB texture memory
000005.022| r3dFont: Creating Verdana 10pt
000005.023| r3dFont: Finished creating Verdana 10pt
000005.023| Loading shaders...
000005.755| Finished loading shaders (0.732522 sec)!
000005.758| Started background thread: 6800
000005.804| Creating dynamic buffer of size 1.00 MB
000005.805| Creating dynamic buffer of size 0.09 MB
000005.813| Creating dynamic buffer of size 0.15 MB
000005.813| r3dFont: Creating Tahoma 12pt
000005.814| r3dFont: Finished creating Tahoma 12pt
000005.814| r3dFont: Creating Verdana 10pt
000005.814| r3dFont: Finished creating Verdana 10pt
000005.919| Creating render targets
000005.919| CreateDynamicEnvMap: creating of size 512x512x6
000005.929| r3dFont: Creating Verdana 8pt
000005.931| r3dFile: can't open data/fonts/verdana_8_0.tga
000005.938| r3dFont: Finished creating Verdana 8pt
000006.043| Loaded 12 of 12 grass settings locations from the glist file
000006.044| Loaded 12 grass settings files
000006.190| Trying to load a gear with id '20056' that is already loaded!000008.071| WO_API: session disconnected
000008.071| LoginAuth: 1
000016.543| obj_Zombie::FreePhysSkeletonCache:000016.543| done in 0.00 seconds
000016.545| Deleting render targets
000016.545| r3dBackgroundTaskDispatcher::Close
000016.545| Exiting background thread: 6800
000017.522|
000017.525| WARNING: pd3ddev have 10 reference counts
000017.623| Shutting down voice
000017.624| VoipLog:[5] 2016-04-09 16:02:48.372854|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000017.624| VoipLog:[5] 2016-04-09 16:02:48.372854|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000017.867| VoipLog:[5] 2016-04-09 16:02:48.615868|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000017.867| VoipLog:[5] 2016-04-09 16:02:48.615868|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
wow... why you just couldnt write "Codex src with tons of shitty skins that nobody gives a fuckZ" ?
@obamabf2 can you upload db and api working please . i got dc when connect gameserver
How to fix?Quote:
000015.703 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.000015.703 | Login FAILED, code: 5
000017.452 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.
000017.452 | Login FAILED, code: 5
000023.252 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.
000023.252 | Login FAILED, code: 5
000024.651 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.
000024.652 | Login FAILED, code: 5
000025.924 | Requested to stop, 0 files in queue
000025.924 | CUpdater :: Stop ()
Thanks, I corrected
- - - Updated - - -
Guys panel of it is?:cool:
- - - Updated - - -
http://i.imgur.com/QpmNoRr.jpgwhat is ?
- - - Updated - - -
Provide panel of your release, please
how I can do what you can buy the fund as the market menu and not the ingame Store ?
Help me please all working but game join DISCONNECTED FROM SERVER
http://i.hizliresim.com/57vdgD.jpg
Quote:
Loading 'Levels\WZ_Cliffside\collections\collections.xml'
000041.783| Loading collection elements from file: Levels\WZ_Cliffside\collections\elements.bin...000041.811| done in 0.03 seconds
000041.812| CollectionsManager::Init: populating 211 objects... 000041.812| done in 0.00 seconds
000041.812| obj_Zombie::InitPhysSkeletonCache..
000044.159| done
000044.159| World loaded
000044.159| Total load time: 11.52
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000045.597| VoipLog:[3] 2016-04-15 05:33:14.664071|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000045.603| VoipLog:[3] 2016-04-15 05:33:14.670072|DEBUG |Windows Audio Session| | WAS Buffer size: 896
000045.603| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000045.604| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000045.604| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000045.604| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000045.615| VoipLog:[3] 2016-04-15 05:33:14.682072|DEBUG |Windows Audio Session| | WAS Buffer size: 896
000045.615| VoipLog:[3] 2016-04-15 05:33:14.682072|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000045.615| VoipLog:[4] 2016-04-15 05:33:14.682072|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3
000045.616| VoipLog:[3] 2016-04-15 05:33:14.683072|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000045.616| VoipLog:[3] 2016-04-15 05:33:14.683072|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000045.620| Loading sky texture: Data/SkyDome/wz_skydawn_02.dds
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (510,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (511,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (512,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (513,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (514,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (515,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (516,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (517,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (510,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (511,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (512,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (513,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (514,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (515,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (516,681,0)
000046.979| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (510,680,0)
000046.980| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (510,680,0)
000046.980| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (510,680,0)
000046.983| ***** disconnected from game server
000046.983| r3dNetwork: Deinitialize
000049.268| obj_Zombie::FreePhysSkeletonCache:000049.268| .000049.269| .000049.270| .000049.270| .000049.271| .000049.272| .000049.273| .000049.274| .000049.274| .000049.275| .000049.276| .000049.276| .000049.277| .000049.278| .000049.278| .000049.279| .000049.279| .000049.280| .000049.281| .000049.281| .000049.282| .000049.282| .000049.283| .000049.283| .000049.284| .000049.284| .000049.285| .000049.286| .000049.286| .000049.287| .000049.287| .000049.288| .000049.290| done in 0.02 seconds
000050.385| SetHomeDir: Levels\WZ_FrontEndLighting
000050.385| We have 1438 MB texture memory
000050.746| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000050.746| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000050.750| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000050.751| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000050.797| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000050.848| Unloaded 2.0 MB STATIC decal textures
000050.848| Unloaded 3.3 MB DYNAMIC decal textures
000050.848| Loading decal library Data\Decals\library.xml.
000050.849| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000050.849| Loaded 0.0 MB STATIC decal textures
000050.884| Loaded 3.3 MB DYNAMIC decal textures
000050.885| LoadLevel_MatLibs...
000050.885| LoadLevel_Objects...
000051.705| LoadGrassLib()...
help meQuote:
000023.775| AnimCSV: SNP_AW50BWT is not in game, remove it000023.776| AnimCSV: SNP_AW50GT is not in game, remove it
000023.778| AnimCSV: ASR_M4FFHo is not in game, remove it
000023.779| AnimCSV: Item_Riot_Shield_01_RZ is not in game, remove it
000023.780| AnimCSV: SNPRZ_AW is not in game, remove it
000023.781| AnimCSV: HG_Beretta93R_RZ is not in game, remove it
000023.783| AnimCSV: SNP_Vintorez_MAGMA is not in game, remove it
000023.784| AnimCSV: SNP_AW_TT is not in game, remove it
000023.785| AnimCSV: SNP_AW_MAGMA_Des is not in game, remove it
000023.786| AnimCSV: ASR_tar21rd is not in game, remove it
000023.786| !!! ERROR: fixTPSUsableItemAnim: no itemid
000023.786| ... exiting
000024.231| r3d: device is lost
Really? how does it work?
and you deleted it work?:cheers:
- - - Updated - - -
you watched it? http://i.imgur.com/OSY2GpA.jpg
logss
I use original TheLiciaZ db and apiQuote:
000042.789| peer00 PKT_C2S_JoinGameReq: CID:1000002, ip:46.123.224.140
000055.519| peer00 PKT_C2S_StartGameReq, playerIdx:0 startGameAns: 1, lastNetID: 1026
000055.598| WO_API: returned http500
000055.598| !!!! UpdateCharThread failed, code: 8, ans:
000055.598| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 1/5
000055.603| WO_API: returned http500
000055.603| !!!! UpdateCharThread failed, code: 8, ans:
000055.603| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 2/5
000055.612| WO_API: returned http500
000055.612| !!!! UpdateCharThread failed, code: 8, ans:
000055.612| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 3/5
000055.616| WO_API: returned http500
000055.616| !!!! UpdateCharThread failed, code: 8, ans:
000055.617| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 4/5
000055.723| WO_API: returned http500
000055.723| !!!! UpdateCharThread failed, code: 8, ans:
000055.723| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed
000055.725| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed
000055.726| AddForcedJob CID:1000002 CJobAddLogInfo
000055.726| LogInfo: peer00, r:DisconnectPeer API FAILED, CID:1000002 [ADMIN], ip:46.123.224.140
000055.727| DeletePlayer: ADMIN, playerIdx: 0
000064.174| time: 63, plrs:0/50, net_lastFreeId: 1037, objects: 40, async:0 0 0 0
http://i.imgur.com/omkiSl0.png how to change the text or remove it?
this is the anti hack dll is the same used in the Codex anticheat released in ragezone.
re-made from MU > WarZ
http://forum.ragezone.com/f508/codex...-code-1066322/
Scan types
- D-Scan - Entrypoint + 16 hex Dump scan
- H-Scan - Heuristic scan (Bad Words)
- HNC-Scan - Heuristic Non-case sensitive scan (Bad Words)
- WN-Scan - Window Title scan
- CN-Scan - Classe window scan
- PID-Scan - Process ID scan
- AK-Scan - Protect anti-hack from thread kill process by thread count
- IT-Scan - Protect inject code by thread count
- I-Scan - Protect from dll inject
- S-Scan - Detect game speed acelleration
- HT-Scan - protect from generic Hide Tolls like Cheat engine, Hide Tollz, etc.
- CRC-Scan - CRC files scan
- L-Scan - Launcher alwais ON
- FN-Scan - File name Scan:
Hello @obamabf2
I buy a crate in the market.
I drop to the ground to give a friend and I crash with this error.
http://puu.sh/ogRVg/b52384ef39.jpg
How I can add the model of the fund?
For example put a wooden crate when she and the ground. (Since the loot)
People... post in a help thread, instead of spamming here :)
How do I remove it? you know? WarZ I @lukasccb
http://i.imgur.com/omkiSl0.png
its a dll file you will find it on your bin folder I don't really remember the name sorry
hELP
--- Log started at Sun Apr 17 03:52:57 2016
000003.151| Checking for D3D11
000003.256| Input Devices enabled: Mouse, Keyboard
000003.291| VMEM As seen through DDRaw: 1989
000003.291| VMEM As seen through WMI: 0
000003.318| We have 4033 MB texture memory
000003.319| r3dFont: Creating Verdana 10pt
000003.320| r3dFont: Finished creating Verdana 10pt
000003.320| r3dFont: Creating System 12pt
000003.320| r3dFont: Finished creating System 12pt
000003.320| r3dFont: Creating System 10pt
000003.320| r3dFont: Finished creating System 10pt
000003.320| r3dFont: Creating System 8pt
000003.321| r3dFont: Finished creating System 8pt
000003.321| r3dFont: Creating System 11pt
000003.321| r3dFont: Finished creating System 11pt
000003.574| Starting updater, v:2.1, cmd:
000003.574| Checking for new updater
000003.584| Checking for new updater - finished
000007.800| WO_API: failed with error code 5 no parameter serverkey
000007.800| Login FAILED, code: 5
000014.635| Requested to stop, 0 files in queue
000014.635| CUpdater::Stop()
how can i disable anti cheat. I dont wanna use that.
http://www.mx7.com/view2/z317qFeWYnjg2ZWV
ฝากรูป ฝากรูปฟรี โหลดเร็ว ไม่มีล่ม คิดจะฝากรูปคิดถึง MX7
i need help Sir...........
Attachment 156581
Help me plzz plz plz
Thank you
Can you just stop SPAM this thread, this source isn't the best source code of the world, you all have TROUBLE with it, just write on HELP section or STOP use this SRC.
someone know about this graphic issue?
http://forum.ragezone.com/attachment...d=156610&stc=1
Open your RSBUILD.xml and remove line
Code:<exclude mask="tga"/>
or delete all, past this...
Code:<build>
<output dir="build\data"/>
<cdn url="http://127.0.0.1/wz/data/"/>
<!-- set base archive for incremental update -->
<base file="build\data\wz64150615"/>
<!-- include EULA file -->
<include mask="eula-en.htm"/>
<include mask="eula-en.rtf"/>
<!-- excludes for this package files (just in case they was created in this dir -->
<exclude mask="WO*_*.bin"/>
<!-- exclude server data from map folders -->
<exclude mask="*ServerData.xml"/>
<exclude mask="*Missions.xml"/>
<exclude mask="*navigation\autodesk\*"/>
<!-- excludes for debug files -->
<exclude mask="*.txt"/>
<exclude mask="*.pdb"/>
<exclude mask="*.exp"/>
<exclude mask="*.lib"/>
<exclude mask="*.bat"/>
<exclude mask="*.vmp"/>
<exclude mask="fmodexL.dll"/>
<exclude mask="fmod_event_netL.dll"/>
<exclude mask="fmod_eventL.dll"/>
<!--exclude mask="GBClient.dll"/-->
<exclude mask="GBClientD.dll"/>
<exclude mask="PhysX3PROFILE_x86.dll"/>
<exclude mask="PhysX3CHECKED_x86.dll"/>
<exclude mask="PhysX3CookingCHECKED_x86.dll"/>
<exclude mask="PhysX3CookingPROFILE_x86.dll"/>
<exclude mask="PhysX3GpuCHECKED_x86.dll"/>
<exclude mask="PhysX3GpuPROFILE_x86.dll"/>
<exclude mask="PhysX3GpuCHECKED_x86.dll"/>
<exclude mask="PhysX3GpuPROFILE_x86.dll"/>
<exclude mask="PhysX3CommonPROFILE_x86.dll"/>
<exclude mask="PhysX3CommonCHECKED_x86.dll"/>
<exclude mask="PhysX3CharacterKinematic_x86.dll"/>
<exclude mask="PhysX3CharacterKinematicCHECKED_x86.dll"/>
<exclude mask="PhysX3CharacterKinematicPROFILE_x86.dll"/>
<exclude mask="APEX_Common_Legacy_x86.dll"/>
<exclude mask="APEX_Common_LegacyCHECKED_x86.dll"/>
<exclude mask="APEX_Common_LegacyPROFILE_x86.dll"/>
<exclude mask="APEX_Destructible_Legacy_x86.dll"/>
<exclude mask="APEX_Destructible_LegacyCHECKED_x86.dll"/>
<exclude mask="APEX_Destructible_LegacyPROFILE_x86.dll"/>
<exclude mask="APEX_Destructible_x86.dll"/>
<exclude mask="APEX_DestructibleCHECKED_x86.dll"/>
<exclude mask="APEX_DestructiblePROFILE_x86.dll"/>
<exclude mask="APEX_Framework_Legacy_x86.dll"/>
<exclude mask="APEX_Framework_LegacyCHECKED_x86.dll"/>
<exclude mask="APEX_Framework_LegacyPROFILE_x86.dll"/>
<exclude mask="ApexFramework_x86.dll"/>
<exclude mask="ApexFrameworkCHECKED_x86.dll"/>
<exclude mask="ApexFrameworkPROFILE_x86.dll"/>
<exclude mask="VMProtectSDK32.dll"/>
<exclude mask="NavGenLauncher\*"/>
<!-- excludes for PS3 files -->
<exclude mask="*.sc3"/>
<exclude mask="MAT-SPLAT_PS3.DDS"/>
<!-- old physics files -->
<exclude mask="*.mphx"/>
<exclude mask="*.cphx"/>
<!-- no longer needed. baked into scb -->
<exclude mask="*.wgt"/>
<!-- excludes for other binaries -->
<exclude mask="Studio*.*"/>
<exclude mask="FriendsServer.*"/>
<exclude mask="MasterServer.*"/>
<exclude mask="WZ_GameServer.*"/>
<exclude mask="SupervisorServer.*"/>
<exclude mask="ts3server_win32.dll"/>
<exclude mask="licensekey.dat"/>
<exclude mask="RSBuild.*"/>
<exclude mask="RSUpdate.*"/>
<exclude mask="WZAdmin.*"/>
<exclude mask="*.log"/>
<exclude mask="*.suo"/>
<exclude mask="*.bat"/>
<!--exclude mask="*.tga"/-->
<exclude mask="gameSettings.ini"/>
<exclude mask="local.ini"/>
<exclude mask="windows_error_report_mapping.xml"/>
<exclude mask="serverkey.dat"/>
<exclude mask="Data\LangPack\LangPackFixer.exe"/>
<!-- punkbuster, install file must be included -->
<exclude mask="pb\*"/>
<include mask="pb\pbsvc_zombie.exe"/>
<!-- excludes for build directories -->
<exclude mask="NavGenLauncher"/>
<exclude mask="1"/>
<exclude mask="build"/>
<exclude mask="logs"/>
<exclude mask="logss"/>
<exclude mask="logsv"/>
<exclude mask="logms"/>
<exclude mask="Reports"/>
<exclude mask="data\shaders\DX9_P1"/>
<exclude mask="data\shaders\TEXTURE\CCLUt3D\External"/>
<exclude mask="data\sounds\raw"/>
<exclude mask="data\Editor\PreviewCache"/>
<exclude mask="data\tests"/>
<exclude mask="data\TerrainData\Heightmaps"/>
<exclude mask="data\TerrainData\Materials\Survival_Map"/>
<exclude mask="Data\Grass\Tint_Survival_01.dds"/>
<exclude mask="data\Water\WavesGenerator.exe"/>
<!-- explude objects depot -->
<exclude mask="data\ObjectsDepot\GAMEPLAY"/>
<exclude mask="data\ObjectsDepot\Editor"/>
<exclude mask="data\ObjectsDepot\Engine_Features"/>
<exclude mask="data\ObjectsDepot\SS_Buildings"/>
<!-- exlude levels -->
<exclude mask="levels\WorkInProgress"/>
</build>
Microsoft Visual C++ Runtime Library
Runtime Error !
D:\Thelicaz\Infestation.exe
R6025
Pure virtual Function call
Help me please error entered the map
How to fix Login dev game in studio with error
Quote:
000008.976| WO_API: failed with error code 5 no parameter mac
000008.976| Login FAILED, code: 5
000011.908| obj_Zombie::FreePhysSkeletonCache:000011.909| done in 0.00 seconds
000011.911| Deleting render targets
000013.955| r3dBackgroundTaskDispatcher::Close
000013.955| Exiting background thread: 3392
deleted
someone can explain how to add the new 13 reputations in the flash project?
Anyone know how to fix the account blocked issue??
What is AimHK???
http://forum.ragezone.com/attachment...d=156704&stc=1
I Would Say AIM HACK and It sounds like Aimbot or One Shot on ALL Like in The Codex Source
how to disable bin protection on this source ???
Go to folder C:\WarZ\src\Eternity\Source
and replace for
https://mega.nz/#!18BEyZxQ!q9WoAR9G_...rnScfGVpQamN8A
build all and create news bins.
@wqwqwq5555 It is to remove bin protector, request for @weapons
what is the function of these procedures in the DB?
Code:dbo.Admin ATUALIZAR SKIN
dbo.Admin INVENTARIO
dbo.Admin SKILLs
dbo.Admin_GETCHARS
dbo.Admin_PegarHWID
dbo.Admin_PegarMAC
dbo.Add_COINS GC
dbo.Add_Donation
dbo.Add_ITENS
dbo.Add_MarketPay
dbo.Add_PREMIUM
dbo.ADMIN_BAN TURCOOOOOO
dbo.ADMIN_BossCreate
dbo.WEB_PlayerOnlineRESET
Where is client?
I need Them i dont Have Client
Please Give me
Thanks:):
http://68.64.160.14/fix.png
Who can help me fix crash in Map codorado V1 ? :$:
I can follow the installation guide of this post ?
http://forum.ragezone.com/f790/release-untouched-source-v3-bin-1100820/
I think he put the finished look, what need to be done, the end can be used in the tutorial forum set up?
I didn't find WarZ\src\src\Scripts in my directory.
- - - Updated - - -
This is what the registry appears [ CONTA BLOQUEADA].