[Release] Downgrading on easy way your MU Client 6.3
re: [Release] Downgrading on easy way your MU Client 6.3
puedes dejar uno para rf y sum tambien gracias
You can leave one for rf and also thanks sum
re: [Release] Downgrading on easy way your MU Client 6.3
Why dll?
SetByte((PVOID)(0x004030D1 + 3), 7); // Create character max chars (default: 7)
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
Kiosani
and how to block sum?
re: [Release] Downgrading on easy way your MU Client 6.3
@cocs55 Nice man, thnx
http://i.imgur.com/abiNppk.jpg
0.97d? where? :w00t:
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
laulinh2
and how to block sum?
SetByte((PVOID)(0x004030D1 + 3), 5); // Create character max chars (default: 7)
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
cocs55
SetByte((PVOID)(0x004030D1 + 3), 5); // Create character max chars (default: 7)
Please share me full source please
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
laulinh2
Please share me full source please
What full source?
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
Kiosani
only for main 1.04d ? this dont work on other mains?
re: [Release] Downgrading on easy way your MU Client 6.3
and why not just disable from serverside?
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
cocs55
What full source?
full source dll block Rf and SUM
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
cocs55
Why dll?
SetByte((PVOID)(0x004030D1 + 3), 7); // Create character max chars (default: 7)
how found this in others mains?
re: [Release] Downgrading on easy way your MU Client 6.3
Well, I don't know if it suits here, but I was wondering if I can remove the character creation buttons for Summoner and Rage Fighter from character selection screen, I'm using the X-Team season 8 client, made some changes, and I was able to remove it's click behavior, not the complete button. Since I'm not that good on that yet, or perhaps I haven't gone too far, someone already did or know how to do it? Don't need share modified files or something like that, just give me some coords so I can do myself and learn a bit more :) Thanks and nice post!
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
laulinh2
full source dll block Rf and SUM
You can add this code to your sources.
- - - Updated - - -
Quote:
Originally Posted by
Lucila
how found this in others mains?
I dont know.
re: [Release] Downgrading on easy way your MU Client 6.3
Quote:
Originally Posted by
Lucila
how found this in others mains?
Small Guide to Find on any main.exe (SS2 to SS6) (maybe not in old school mains)
I know how to find on any main.exe.. the most important is know in really how works this code... well to start.. every time that you create a new character.. exists on button a "TEXTURE" in this case the texture is called: "cha_bt.tga", in new mains exists 2 TEXTURES with this name... but you must search for all referenced string for example on 1.04d GMO main.exe this:
https://i.imgur.com/Yye7Y4a.jpg
then.. ENTER on this code and you can see something like this:
https://i.imgur.com/m2CE5VU.jpg
OK, now you found Load Texture part of code on main... but how to make to found drawing proc ? easy.. only: "Second Click" -> "Find references to" -> "Immediate constant" and you can see something like this:
https://i.imgur.com/n5IGjtg.jpg
https://i.imgur.com/hPrfrtG.jpg
OK, now double click on the first refence, and BOOM! your offset :D if you make all on good way, then you must can see something like this in this pass:
https://i.imgur.com/cApJpZU.jpg