Re: [Showcase] Map Editor
nice showcase, i hope you will get you want. if can i help anything, i will be glad
Re: [Showcase] Map Editor
Quote:
Originally Posted by
4TheEnjoy
nice showcase, i hope you will get you want. if can i help anything, i will be glad
We hope too, the editing of the map is not the problem, but loading the textures is because we have to convert the models and then the textures are kinda fucked up.
Re: [Showcase] Map Editor
Quote:
Originally Posted by
Aesir
Any suggestion is welcome :)
Implement all the map planes, like water, landing, effect, etc.
And you're still 4 years too late :P
Re: [Showcase] Map Editor
Quote:
Originally Posted by
DragonLord
Implement all the map planes, like water, landing, effect, etc.
I'm already working on it :P
Quote:
Originally Posted by
DragonLord
And you're still 4 years too late :P
Yeah, my fault :c
Re: [Showcase] Map Editor
Just some necroupdates here :3
https://www.youtube.com/watch?v=u8CICsFjz5o
1. Yes the hitboxes of the rotate objects are kinda fucked
2. Yes @Aesir fucked the texture loading :*
3. Yes the tile editing is bugged aswell
Re: [Showcase] Map Editor
Quote:
Originally Posted by
St34lth4ng3l
yeah man, This is science b*tches
i'm glad to your success, i hope we will see a lot of success project.
Re: [Showcase] Map Editor
Quote:
Originally Posted by
St34lth4ng3l
You didn't show the tile editor :c (which is not bugged)
Re: [Showcase] Map Editor
Quote:
Originally Posted by
Aesir
You didn't show the tile editor :c (which is not bugged)
I did, at 2:45 and as you can see, it's bugged
Re: [Showcase] Map Editor
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Re: [Showcase] Map Editor
Quote:
Originally Posted by
LonelyJourney
Very nice showcase!
Thanks, but it's still in work.
I have a problem with texturing the Objects, more complex meshes with 2 or more textures aren't displayed properly in Unity, maybe some of the advanced users here have an idea how to fix it?
Here have an example of the Bugs:
http://i.imgur.com/G5BEvX3.png
Or in the real Editor View:
http://i.imgur.com/7jJAE1M.png
In addition i'll uploaded a reference Mesh and Textures, because the original .x files from masang are converted to the .obj format with Assimp.
Re: [Showcase] Map Editor
Stealth you have texture order fucked. Checkout client src its there too easy to understand and write in c#
Re: [Showcase] Map Editor
I also want that program.
Re: [Showcase] Map Editor
Some Updates here:
- Completely reworked the camera movement
- Added Skybox Rendering
- Added Minimap rendering and saving (Minimap get's created from the actual editor view)
- Huge Code improvements (thanks to @Future)
Things that are left:
- Loading of textures is still bugged
- Spawn editing
- Fixing of water rendering (atm it's really slow)
- Improvements to the Tile Editor
And here some preview screenshots of the current changes:
http://i.imgur.com/sE4jYW5.png
http://i.imgur.com/ypknWaH.pnghttp://i.imgur.com/veioOpW.pnghttp://i.imgur.com/NKoJyVZ.png
Re: [Showcase] Map Editor
I wrote this from scratch in C++ using DirectXTK, DirectXTex and Assimp libraries. It also uses custom shaders.
http://i.imgur.com/jrsYxA3.jpg