hi for all, i have one problem.
please if possible help me.
when you click "SET SKIN" crashing the game.
other skin system.
also when dropping some 'skin case' and click use, disconnect server.
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hi for all, i have one problem.
please if possible help me.
when you click "SET SKIN" crashing the game.
other skin system.
also when dropping some 'skin case' and click use, disconnect server.
Error log?
ErrorLog.txt
PHP Code:--- OverZ game log started at Sun May 01 02:01:44 2016
000001.770 > Available memory: 6115 MB
000001.820 > r3dFS: version:April 30, 2016 8:57, 35616 files
000002.055 > r3dFile: can't open local.ini
000002.055 > Can't open file "local.ini"
000002.056 > r3dFile: can't open local.ini
000002.057 > Can't open file "local.ini"
000002.070 > readInputMap: found file at C:\Users\ThePC\Documents
\Resurrection Config\Settings\inputMap.xml
000002.071 > writeInputMap: Saving settings to C:\Users\ThePC\Documents
\Resurrection Config\Settings\inputMap.xml
000002.072 > userSettings: found file at C:\Users\ThePC\Documents
\Resurrection Config\Settings\userSettings.xml
000002.073 > userSettings: Saving settings to C:\Users\ThePC\Documents
\Resurrection Config\Settings\userSettings.xml
000002.074 > SOUND: initializing sound system
000002.452 > SOUND: '4' sound drivers found
000002.453 > SOUND: sound caps = 0xF8, speakermode= 2
000002.453 > SOUND: sound driver 'Alto-falantes (3- USB PnP Audio
Device)'
000002.506 > SOUND: sound system ready
000002.506 > FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000008.663 > Starting voice
000008.792 > Playback device: Line 1 (Virtual Audio Cable)
000008.792 > Playback device: Alto-falantes (3- USB PnP Audio Device)
(default)
000008.792 > Playback device: PHILCO-C (NVIDIA High Definition Audio)
000008.792 > Playback device: Alto-falantes (VIA High Definition Audio)
000008.792 > Capture device: Microfone (VIA High Definition Audio)
(default)
000008.792 > Capture device: Mixagem estéreo (VIA High Definition
Audio)
000008.792 > Capture device: Microfone (3- USB PnP Audio Device)
000008.792 > Capture device: Line 1 (Virtual Audio Cable)
000008.804 > Input Devices enabled: Mouse, Keyboard
000008.850 > VMEM As seen through DDRaw: 1992
000008.851 > VMEM As seen through WMI: 0
000008.851 > Setting mode: 1440x900x32 Flags=4
000012.953 > NVApi successfuly initialized.
000012.953 > NVApi: stereo is not available. Stereo driver not
installed?
000012.954 > Adapter: NVIDIA GeForce GTX 750 Ti
000012.954 > nvd3dum.dll 10.18.13.6451
000012.954 > Monitor: \\.\DISPLAY2 (1440x900)
000012.980 > res adjusted 1440x900->1434x872
000012.980 > r3dRenderLayer::SetMode
(x=1434,y=872,bpp=32,windowed=4,hz=60)
000013.019 > Creating d3d device
000013.051 > NVApi: failed to create stereo handle!
000013.063 > GPU supports D3DQUERYTYPE_TIMESTAMP
000013.063 > GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000013.063 > D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000013.067 > We have 4036 MB texture memory
000013.457 > r3dFont: Creating Verdana 10pt
000013.458 > r3dFont: Finished creating Verdana 10pt
000013.460 > Loading shaders...
000015.175 > Finished loading shaders (1.714800 sec)!
000015.192 > Started background thread: 5232
000015.253 > Creating dynamic buffer of size 1.00 MB
000015.253 > Creating dynamic buffer of size 0.09 MB
000015.298 > Creating dynamic buffer of size 0.15 MB
000015.299 > r3dFont: Creating Tahoma 12pt
000015.317 > r3dFont: Finished creating Tahoma 12pt
000015.318 > r3dFont: Creating Tahoma 9pt
000015.321 > r3dFont: Finished creating Tahoma 9pt
000015.321 > r3dFont: Creating Verdana 10pt
000015.322 > r3dFont: Finished creating Verdana 10pt
000015.607 > Creating render targets
000015.607 > CreateDynamicEnvMap: creating of size 512x512x6
000015.690 > r3dFont: Creating Verdana 8pt
000015.822 > r3dFile: can't open data/fonts/verdana_8_0.tga
000015.831 > r3dFont: Finished creating Verdana 8pt
000017.348 > Loaded 12 of 12 grass settings locations from the glist
file
000017.380 > Loaded 12 grass settings files
000021.883 > We have 3836 MB texture memory
000026.883 > r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000026.902 > Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000026.942 > Loading sky texture: Data/SkyDome/wz_night_02c.dds
000027.615 > Loading sky texture: Data/SkyDome/wz_night_02b.dds
000029.465 > Unloaded 0.0 MB STATIC decal textures
000029.465 > Unloaded 0.0 MB DYNAMIC decal textures
000029.465 > Loading decal library Data\Decals\library.xml.
000029.491 > Loading decal library Levels\WZ_FrontEndLighting
\decals.xml.
000029.516 > Loaded 0.0 MB STATIC decal textures
000029.804 > Loaded 0.8 MB DYNAMIC decal textures
000037.314 > Loaded grass for 0.00 seconds000037.314 >
LoadLevel_MatLibs...
000042.106 > Loading 'Levels\WZ_FrontEndLighting\collections
\collections.xml'
000042.107 > r3dFile: can't open Levels\WZ_FrontEndLighting\collections
\elements.bin
000042.107 > COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting
\collections\elements.bin'
000042.107 > CollectionsManager::Init: populating 0 objects...
000042.107 > done in 0.00 seconds
000042.107 > World loaded
000042.107 > Total load time: 15.28
000048.975 > AnimCSV: ASR_SIG_Black_Dot is not in game, remove it
000048.981 > AnimCSV: ASR_SIG_Black_Water is not in game, remove it
000048.987 > AnimCSV: ASR_SIG_Dutch is not in game, remove it
000048.993 > AnimCSV: ASR_SIG_Gold is not in game, remove it
000048.998 > AnimCSV: ASR_SIG_Hexa_Green is not in game, remove it
000049.009 > AnimCSV: ASR_SIG_Modern is not in game, remove it
000049.016 > AnimCSV: ASR_SIG_Rainbow is not in game, remove it
000049.021 > AnimCSV: ASR_SIG_Star is not in game, remove it
000049.027 > AnimCSV: ASR_SIG_Vulcan is not in game, remove it
000049.033 > AnimCSV: asr_sig_Zebra is not in game, remove it
000087.187 > AnimCSV: SMG_AacHoneyBadger_01_Aqua is not in game, remove
it
000087.213 > AnimCSV: ASR_Beretta_ARX160_SW is not in game, remove it
000087.454 > AnimCSV: ASR_tar21n is not in game, remove it
000091.325 > Acquired base profile data for 69.450241
000092.788 > Creating dynamic buffer of size 0.02 MB
000132.985 > userSettings: Saving settings to C:\Users\ThePC\Documents
\Resurrection Config\Settings\userSettings.xml
000132.985 > We have 3823 MB texture memory
000132.986 > r3dFile: can't open levels/wz_trade/loadingscreen1.dds
000133.420 > r3dFile: can't open Levels\WZ_Trade/wind.cfg
000133.456 > Loading 'Levels\WZ_Trade/LevelSettings.xml'
000133.768 > Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000134.096 > Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000134.098 > Unloaded 0.0 MB STATIC decal textures
000134.098 > Unloaded 0.8 MB DYNAMIC decal textures
000134.098 > Loading decal library Data\Decals\library.xml.
000134.099 > Loading decal library Levels\WZ_Trade\decals.xml.
000134.100 > Loaded 0.0 MB STATIC decal textures
000134.149 > Loaded 0.8 MB DYNAMIC decal textures
000134.150 > TERRAIN: LOADING Levels\WZ_Trade\TERRAIN
000134.831 > TERRAIN3: Finished reading script file
000134.851 > Creating dynamic buffer of size 0.50 MB
000134.925 > TERRAIN: LOADED
000147.764 > Loaded grass for 0.16 seconds000147.764 >
LoadLevel_MatLibs...
000156.942 > Loading 'Levels\WZ_Trade\collections\collections.xml'
000156.943 > r3dFile: can't open Levels\WZ_Trade\collections
\elements.bin
000156.943 > COLLECTIONS: Could not open 'Levels\WZ_Trade\collections
\elements.bin'
000156.943 > CollectionsManager::Init: populating 0 objects...
000156.943 > done in 0.00 seconds
000160.410 > World loaded
000160.410 > Total load time: 27.42
000168.981 >
Time between load end and game start: 8.57
000169.966 > Creating dynamic buffer of size 0.13 MB
000170.023 > Creating dynamic buffer of size 0.13 MB
000173.153 > r3dFile: can't open
Data/Weapons/StoreIcons/Item_LootBox.dds
000173.153 > r3dFile: can't open
Data/Weapons/StoreIcons/Item_LootBox.dds
That's not the error log from the crash.
You want a video?
this file is the errorlog.txt from the game crash.
I opened the game.
I entered the server.
I clicked "SET SKIN".
game crashed.
I open the log and sent to you.
http://i.imgur.com/E13qL6V.png