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Add sound into items
Hey everybody, I am using zMain so zClient.dll source, and I am tryed to make a system, which play a sound if flame of condor is dropped.
Flame of Condor is a "Rare" item on my server, and it has the default item drop sound, and I want to add a custom sound to this, because if you go to the kitchen or somewhere you dont will know its dropped or not.
Can anybody help for me to make this? Or just simple help to start this? I can call sound, so I can play it, but I cannot detect is flame on the ground or not.
If somebody can help me to make it, I can pay ofc or help in any another thing.
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Re: Add sound into items
read more about this
http://forum.ragezone.com/f508/jewel...4/#post6808214
i also searched jewel_sound.wav text in main.exe and found it but can't find the 'item code of the jewel anywhere' in hex...
so i guess must do it in a different way cuz in olly there are no much to do
http://i.imgur.com/xhwxjqL.jpg
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Re: Add sound into items
This part is okey, But I am looking for the "call" part, where I can see the item codes or something, which means its jewel or its gem or something.
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Re: Add sound into items
@Kiosani
Help us please ?
Salute
Sent from my iPhone.
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Re: Add sound into items
Up, come on guys, I need somebody who is fcking perfect in asm and can help for me.
And its not a retard question like the 99% os the help topic, its real DEV question.