[HELP] how to fix map bug
I'm test in studio is Work if use map in game is not work :(
Code:
000032.524| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.564| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.566| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.567| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.569| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.587| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.589| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.590| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.599| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.614| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.616| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.617| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.619| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.630| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.632| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.633| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.635| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.649| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.650| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.652| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.654| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.667| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.669| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.670| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.672| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.683| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.684| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.686| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.700| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.713| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.715| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.716| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.718| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.735| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.737| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.738| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.741| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.743| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.744| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.766| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.768| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.771| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.772| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.782| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.784| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.787| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.789| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.796| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.798| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.801| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.802| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.814| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.816| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.832| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.833| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.835| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.836| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.838| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.840| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.841| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.844| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.845| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.847| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.848| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.850| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.852| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.854| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.856| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.858| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.860| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.861| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.863| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.896| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.909| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.910| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.912| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.914| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.922| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.924| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.925| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.927| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.935| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.936| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.938| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.940| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.942| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.943| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.945| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.947| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.960| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.962| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.963| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.965| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.967| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.979| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.981| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000032.982| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.003| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.005| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.006| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.008| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.009| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.023| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.025| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.027| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.029| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.030| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.032| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.034| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.042| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.043| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.045| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.047| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.049| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.051| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.053| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.055| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.056| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.058| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.060| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.061| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.075| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.088| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.089| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.091| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.093| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.095| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.097| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.099| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.116| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.117| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.119| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.121| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.123| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.125| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.126| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.128| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.147| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.149| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.151| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.153| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.166| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.167| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.169| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.171| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.173| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.175| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.176| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.178| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.180| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.181| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.194| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.196| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.197| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.199| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.201| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.203| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.204| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.218| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.220| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.222| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.224| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.226| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.228| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.229| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.231| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.233| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.244| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.246| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.267| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.269| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.270| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.272| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.274| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.275| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.277| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.301| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.304| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.306| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.307| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.309| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.311| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.312| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.314| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.316| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.317| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.319| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.321| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.323| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.324| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.326| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.327| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.329| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.333| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.334| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.336| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.338| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.339| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.341| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.342| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.345| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.346| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.348| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.350| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.352| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.353| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.355| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.357| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.379| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.381| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.393| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.395| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.397| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.398| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.400| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.402| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.403| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.405| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.407| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.408| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.410| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.412| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.414| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.415| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.417| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.419| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.439| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.440| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.442| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.444| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.445| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.447| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.449| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.451| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.453| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.471| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.473| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.474| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.476| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.478| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.480| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.482| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.483| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.485| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.487| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.494| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.496| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.497| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.507| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.510| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.527| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.529| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.531| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.532| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.534| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000033.536| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000036.537| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.539| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.542| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.562| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.576| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.579| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.582| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.584| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.600| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.603| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.605| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.608| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.623| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.625| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.627| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.650| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.664| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.667| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.669| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.671| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.685| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.688| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.690| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.692| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.707| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.709| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.719| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.721| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.735| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.738| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.740| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.742| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.756| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.759| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.761| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.764| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.779| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.781| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.783| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.786| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.800| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.802| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.805| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.807| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.823| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.833| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.835| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.856| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.858| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.875| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.878| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.880| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.882| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.896| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.899| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.901| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.904| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.919| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.930| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.933| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.936| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.953| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.956| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.959| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.962| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.981| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.984| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.987| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000036.989| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.006| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.009| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.035| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.037| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.052| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.054| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.056| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.058| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.074| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.076| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.078| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.081| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.095| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.097| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.099| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.110| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.126| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.129| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.131| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.134| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.149| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.152| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.154| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.156| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.172| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.174| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.176| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.208| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.223| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.225| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.227| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.229| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.245| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.248| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.250| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.262| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.264| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.266| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.268| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.283| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.285| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.288| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.290| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.306| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.308| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.310| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.312| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.328| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.330| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.332| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.335| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.352| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.355| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.357| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.359| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.373| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.376| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.378| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.391| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.393| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.395| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.397| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.433| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.436| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.438| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.441| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.454| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.457| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.459| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.471| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.473| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.476| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.478| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.495| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.497| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.500| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.503| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.517| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.519| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.521| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.523| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.538| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.550| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.560| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.563| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.565| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.579| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.582| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.585| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.588| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.602| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.604| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.606| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.608| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.624| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.627| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.629| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.631| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.647| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.649| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.652| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.654| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.669| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.672| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.674| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.677| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.693| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.696| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.699| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.701| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.715| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.717| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.720| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.722| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.739| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.742| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.744| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.747| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.761| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.763| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.766| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.768| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.785| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.787| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.789| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.791| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.806| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.809| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.811| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.825| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.827| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.840| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.842| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.856| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.858| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.860| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.863| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.876| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.879| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.881| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.883| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.897| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.899| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.902| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.904| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.920| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.923| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.926| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.929| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.945| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.948| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.950| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.952| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.966| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000037.991| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.027| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.029| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.031| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.047| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.049| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.052| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.055| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.070| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.073| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.075| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.077| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.094| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.097| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.100| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.115| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.117| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.119| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.122| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.137| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.139| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.141| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.143| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.160| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.162| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.164| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.166| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.184| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.187| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.189| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.204| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.206| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.208| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.211| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.227| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.229| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.232| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.234| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.250| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.252| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.255| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.257| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.270| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.272| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.275| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.288| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.290| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.292| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.305| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.315| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.317| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.319| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.335| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.338| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.340| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.342| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.356| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.358| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.360| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.363| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.378| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.380| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.382| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.395| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.397| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.400| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.414| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.416| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.419| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.422| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.438| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.440| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.442| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.444| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.460| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.463| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.466| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.469| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.486| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.496| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.498| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.501| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.504| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.519| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.521| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.523| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.525| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.542| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.550| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.553| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.556| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.559| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.574| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.576| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.579| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.581| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.595| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.597| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.599| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.601| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.617| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.620| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.623| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.626| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.642| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.645| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.648| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.650| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.666| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.669| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.672| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.674| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.688| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.691| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.694| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.707| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.710| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.713| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.731| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.746| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.748| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.750| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.752| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.768| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.770| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.772| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.774| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.792| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.801| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.804| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.807| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.809| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.826| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.830| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.833| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.836| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.853| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.855| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.858| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.860| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.875| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.878| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.881| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.884| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.899| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.901| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.919| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.922| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.939| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.941| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.943| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.945| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.960| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.963| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.966| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.969| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.995| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000038.998| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.000| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.003| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.020| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.022| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.025| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.028| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.045| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.047| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.057| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.065| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.068| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.070| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.073| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.090| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.093| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.111| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.114| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.128| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.130| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.133| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.135| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.150| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.153| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.155| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.158| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.201| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.204| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.206| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.208| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.223| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.233| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.236| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.239| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.241| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.264| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.267| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.270| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.273| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.290| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.292| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.294| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.296| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.312| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.315| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.338| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.341| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.357| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.360| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.362| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.364| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.381| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.384| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.387| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.389| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.408| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.411| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.424| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.429| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.432| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.435| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.473| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.478| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.481| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.492| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.527| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.531| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.538| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.541| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.575| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.579| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.582| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.586| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.610| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.630| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.632| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.634| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.649| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.651| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.654| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.656| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.671| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.673| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.675| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.677| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.718| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.721| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.724| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.726| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.744| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.746| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.748| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.751| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.768| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.770| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.780| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.783| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.785| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.794| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.810| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.812| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.814| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.817| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.832| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.834| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.836| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.839| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.856| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.859| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.861| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.873| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.896| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.899| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.902| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.918| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.920| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.923| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.925| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.942| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.945| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.947| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.949| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.966| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.968| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.971| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.973| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.991| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.994| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000039.996| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.000| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.038| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.041| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.043| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.045| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.060| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.062| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.064| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.077| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.080| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.097| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.100| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.115| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.117| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.120| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.122| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.138| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.141| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.144| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.147| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.163| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.166| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.181| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.183| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.198| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.200| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.202| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.205| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.221| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.223| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.225| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.227| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.243| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.245| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.247| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.275| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.278| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.281| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.284| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.300| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.303| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.305| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.307| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.324| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.326| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.328| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.331| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.349| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.351| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.365| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.374| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.376| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.378| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.381| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.396| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.399| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.402| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.429| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.445| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.447| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.450| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.452| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.468| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.471| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.474| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.488| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.491| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.494| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.496| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.512| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.514| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.516| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.518| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.533| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.536| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.539| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.541| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.558| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.566| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.569| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.572| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.574| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.588| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.591| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.593| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.595| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.610| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.613| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.615| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.617| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.632| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.634| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.637| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.640| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.655| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.657| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.659| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.662| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.678| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.680| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.683| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.685| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.699| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.701| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.704| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.707| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.722| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.724| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.726| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.739| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.741| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.743| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.764| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.779| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.781| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.783| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.785| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.801| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.804| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.807| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.810| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.827| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.841| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.844| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.847| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.862| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.864| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.866| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.869| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.887| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.890| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.893| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.895| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.910| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.913| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.917| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.919| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.935| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.938| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.941| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.944| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.960| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.963| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.966| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.968| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.986| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.989| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000040.992| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.009| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.023| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.025| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.027| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.029| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.043| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.046| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.048| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.050| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.066| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.074| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.077| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.079| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.082| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.097| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.099| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.101| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.104| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.121| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.124| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.126| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.128| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.143| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.151| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.168| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.171| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.174| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.191| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.193| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.196| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.198| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.214| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.216| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.219| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.222| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.243| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.247| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.261| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.264| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.267| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.270| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.287| VoipLog:[4] 2016-08-10 12:24:02.556655|INFO |SoundDevManager| | Device added
000041.289| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.292| VoipLog:[4] 2016-08-10 12:24:02.561157|INFO |SoundDevManager| | Default device changed
000041.292| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.298| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.301| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.317| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.320| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.322| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.324| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.339| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.341| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.354| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.358| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.361| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.365| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.383| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.386| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.389| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.392| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.410| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.412| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.415| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.417| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.436| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.439| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.454| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.457| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.481| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.483| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.501| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.504| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.506| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.509| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.527| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.530| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.533| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.536| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.555| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.559| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.562| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.563| VoipLog:[4] 2016-08-10 12:24:02.832558|INFO |SoundDevManager| | Device added
000041.563| VoipLog:[4] 2016-08-10 12:24:02.833058|INFO |SoundDevManager| | Device added
000041.563| VoipLog:[4] 2016-08-10 12:24:02.833058|INFO |SoundDevManager| | Default device changed
000041.564| VoipLog:[4] 2016-08-10 12:24:02.833058|INFO |SoundDevManager| | Device added
000041.564| VoipLog:[4] 2016-08-10 12:24:02.833058|INFO |SoundDevManager| | Default device changed
000041.565| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.583| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.586| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.589| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.612| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.630| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.633| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.636| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.640| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.658| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.661| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.665| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.683| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.702| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.704| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.707| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.709| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.726| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.728| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.731| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.734| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.756| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.759| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.763| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.784| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.800| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.803| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.805| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.808| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.823| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.826| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.829| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.832| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.848| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.851| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.876| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.884| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.907| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.910| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.913| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000041.982| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.009| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.012| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.015| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.018| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.037| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.048| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.051| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.053| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.244| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.263| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.266| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.270| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.273| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.532| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.535| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.537| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.540| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.560| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.564| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.567| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.583| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.604| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.606| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.609| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.612| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.633| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.636| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.639| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.642| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.662| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.674| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.677| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.680| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.683| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.703| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.758| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.761| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.764| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.783| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.786| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.789| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000042.792| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000043.469| VoipLog:[4] 2016-08-10 12:24:04.738239|INFO |SoundDevManager| | Device added
000043.496| VoipLog:[4] 2016-08-10 12:24:04.765258|INFO |SoundDevManager| | Default device changed
000043.588| VoipLog:[4] 2016-08-10 12:24:04.857323|INFO |SoundDevManager| | Device added
000043.588| VoipLog:[4] 2016-08-10 12:24:04.857323|INFO |SoundDevManager| | Default device changed
000050.300| done in 17.78 seconds
000050.301| Creating dynamic buffer of size 0.50 MB
000050.992| TERRAIN: LOADED
000056.483| r3dFile: can't open data/objectsdepot/wz_townprops/Textures\Des_Bld_Wall_Concrete_01_D.dds
000056.965| LoadGrassLib()...
000057.056| g_pGrassMap->Load...
000057.168| Loaded grass for 0.11 seconds000057.168| LoadLevel_MatLibs...
000061.238| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_01_d.dds
000061.563| Building skeleton cache..000062.104|
000062.104| Building obstacles cache..000062.104|
000062.104| done.
000062.105| Loading 'Levels\WZ_RockyFord_NextGen\collections\collections.xml'
000064.394| Loading collection elements from file: Levels\WZ_RockyFord_NextGen\collections\elements.bin...000067.607| done in 3.21 seconds
000067.669| CollectionsManager::Init: populating 21111 objects... 000067.683| done in 0.01 seconds
000067.683| obj_Zombie::InitPhysSkeletonCache..
000069.101| done
000069.101| World loaded
000069.102| Total load time: 38.67
000071.013| VoipLog:[5] 2016-08-10 12:24:32.282442|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000071.013| VoipLog:[5] 2016-08-10 12:24:32.282442|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000071.013| VoipLog:[5] 2016-08-10 12:24:32.282442|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000071.013| VoipLog:[5] 2016-08-10 12:24:32.282942|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000071.013| VoipLog:[3] 2016-08-10 12:24:32.282942|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000071.041| VoipLog:[3] 2016-08-10 12:24:32.310506|DEBUG |Windows Audio Session| | WAS Buffer size: 1056
000071.041| VoipLog:[3] 2016-08-10 12:24:32.310506|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000071.041| VoipLog:[3] 2016-08-10 12:24:32.310993|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000071.044| VoipLog:[3] 2016-08-10 12:24:32.313510|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000071.048| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
000071.049| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
000071.313| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.315| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.316| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.317| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.325| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.326| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.334| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.335| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.343| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.344| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.352| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.353| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.361| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.362| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.372| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.382| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.390| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.397| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.405| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.406| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.417| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.425| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.434| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.441| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.453| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.454| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.466| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.477| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.485| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.495| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.503| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.504| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.513| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.520| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.528| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.536| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.545| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.574| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.592| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.610| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.621| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.623| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.653| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.674| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.695| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.705| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.707| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.738| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.757| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.777| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.787| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.790| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.821| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.844| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.863| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.889| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.900| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.902| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.928| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.948| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.967| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000071.977| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000071.979| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000072.006| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000072.026| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000072.051| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000072.053| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000072.082| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000072.107| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000072.126| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15381: index == expectedMaskID
000072.137| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1304,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1305,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1306,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1307,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1308,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1309,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1310,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1311,818,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1304,819,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1305,819,0)
000072.139| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1306,819,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1307,819,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1308,819,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1309,819,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1310,819,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1311,819,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1304,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1305,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1306,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1307,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1308,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1309,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1310,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1311,820,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1304,821,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1305,821,0)
000072.140| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (1306,821,0)
Re: [HELP] how to fix map bug
bump . someone known how to fix it . i got same error . in Studio working fine but after Rsbuild got this bug