Im currently using v15 source of cuvvie, im just wondering where could i get v16 map system ? thanks if someone could give me the link thanks
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Im currently using v15 source of cuvvie, im just wondering where could i get v16 map system ? thanks if someone could give me the link thanks
Search the internet for an v16 client. Otherwise use Eflyff V19 Client for an V19 World.
I did this awhile back so I can't recall all of the steps to it...
If you mean the Map system as in when you press "M" the map window than you'll need to for sure
change / update the current "__IMPROVE_MAP_SYSTEM"
also from what I recall you'll need to take the appropriate steps to upgrading the "resdata.inc & resdata.h" to the new value "APP_MAP_EX"
(EXAMPLE) : the #ifdef __MPROVE_MAP_SYSTEM that forces the APP_MAP_EX should take priority over the #else statement which runs the old APP_MAP window
#ifdef __IMPROVE_MAP_SYSTEM
AddAppletFunc( AppMain_WndMap , APP_MAP_EX , _T( "WndMap" ) , _T( "Icon_Applet.dds" ) , GETTEXT(TID_TIP_MAP), 'M' );
#else // __IMPROVE_MAP_SYSTEM
AddAppletFunc( AppMain_WndMap , APP_MAP , _T( "WndMap" ) , _T( "Icon_Applet.dds" ) , GETTEXT(TID_TIP_MAP), 'M' );
#endif // __IMPROVE_MAP_SYSTEM
Do not forget to read over all the changes you make because from what I remember you might be required to add a few new files I think in the Project.h or something along those lines it loads a BOOL for the PropMapComboBoxData from your server resource folder....
Final note on the matter when changing / adding to the resdata.inc remember to check what version of resdata you need to add since you will be taking from updated versions of source you might need to downgrade your resdata or you might run into errors.
Sorry if any of this was hard to follow, if this is what you are trying to change and you don't understand something feel free to private message me or ask here, I'm sure people can explain it better than me.