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Mob damage bug
Hi guys! I have a problem with MG and DL - IA Julia eng files. After 2-3 minutes of killing monsters, there is no more damage. So the skills are working, but I can't kill the monsters. No Miss, no damage, no nothing. It seems like I don't touch them. That happens with MG and DL on any map and almost any monster. I tried to use another client with my main.exe but nothing happened. So I think the problem is server side or main.exe, but I can't find another compatible main working with this server, only 1.03o from original posting. I also tried to change skill.txt from server side but no changes. Someone knows where I should seek for the problem?
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Re: Mob damage bug
What is on the GS screen? are you sure about the mobs are not dead..? Maybe they freezed on your screen.
If you select character than go back to game monsters are on the same place? Or dissapear?
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Re: Mob damage bug
GS screen shows nothing about that. After switch character, the mobs are in place, and I still can't kill them. BUT! I can kill them without skill, just punching them with the sword/staff/mace.
More info: that usually happens with strong mobs (that I can't kill by one hit). It happens for all stats, for weak characters and full stats.
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Re: Mob damage bug
tell me what kind of strong mobs? and what map(s) on you see this bug?
Tapatalkkal küldve az én ALE-L21 eszközömről
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Re: Mob damage bug
Usually it happens on both maps gs and gs_cs. Arena, raklion, cw, kanturu. The mobs that I can't kill by 1 hit.
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Re: Mob damage bug
disable hpbar config if exits os try editing the antihack configs in data/commonserver.cfg
Tapatalkkal küldve az én ALE-L21 eszközömről
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Re: Mob damage bug
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Re: Mob damage bug
Yeah it can be what muzic25 wrote, the gs inbuild anti speedhack catch your character, and thats why you cant hit the monster.
Try it with 3000 agi and 16k ene, or simple give us link for your serverfile, and we can help for you in setup the serverside anti speedhack feature, or just simple turn it off / set really huge values.
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Re: Mob damage bug
My GS do not support monster hp bar and i do not have any configs for that.
I also tried to disable the speed hack check, by setting all values to "0". The bug still exists.
Here is my commonserver.cfg
After a lot of testing this bug, i think the problem can be: Main.exe, Player.bmd or GS Wrong Code. Any other ideas ?
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Re: Mob damage bug
//=================================
//Anti-Hack Options
//=================================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 0
HackCheckCount = 999999999
DisconnectHackUser = 0
IsKickDetecHackCountLimit = 0
IsKickNotAttackAreaCountLimit = 0
DetectedHackKickCount = 999999999
UseNPGGChecksum = 0
NormalAttackSpeedTimeLimit = 999999999
NotAttackAreaKickCount = 999999999
SpeedHackPenalty = 0
MinimumAttackSpeedTime = 0
AttackSpeedTimeLimit = 0
DecTimePerAttackSpeed = 5.33
IsIgnorePacketHackDetect = 0
EnableCheckPenetrationSkill = 0
CheckSpeedHack = 0
HackLogServer = 127.0.0.1
Try with this, if its fixed your problem, you need to configure this values.
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Re: Mob damage bug
Ok, thank you guys, it works. Now i will try to find the right values.
Closed.