gObjUserDie, shatter season 3 source.
I'm trying to add a message whenever someone kills someone else on season 3 shatter sources "(killer name) killed (killed name)"
I managed to do it in void gObjUserDie on MuEmu S8 source but I don't find anything like that in shatter's sources.
any idea?
Re: gObjUserDie, shatter season 3 source.
You want to show it for everybody in the Gold text?
char Text[256];
ZeroMemory(Text, sizeof(Text));
sprintf(Text, "%s killed %s", lpObj->Name, lpTargetObj->Name);
AllSendServerMsg(Text);
It can be something like this.
Re: gObjUserDie, shatter season 3 source.
Quote:
Originally Posted by
RevolGaming
You want to show it for everybody in the Gold text?
char Text[256];
ZeroMemory(Text, sizeof(Text));
sprintf(Text, "%s killed %s", lpObj->Name, lpTargetObj->Name);
AllSendServerMsg(Text);
It can be something like this.
Please read my question again, the source doesn't have the void gObjUserDie...
Re: gObjUserDie, shatter season 3 source.
Show me a GS printscreen after you killed somebody.
Re: gObjUserDie, shatter season 3 source.
because its a dll, if you want to edit it you have to find the offset function and rewrite in ASM