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DayZ Standalone v 0.60.133913 Server Files
I have decided to release DayZ Standalone v 0.60.133913 Server Files to the public there has been a guy working with me that has decided to try to profit from my server files so I've decided to release them to the public no one should profit from this.:ott1:
420GAMING
download link
server files in the description of the YouTube video
https://www.youtube.com/watch?v=ZXgHeK7uykM
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Re: DayZ Standalone v 0.60.133913 Server Files
Ouch, so hot) It's good, thanx for release, but which of functions we have with this server files? Working database? Saves? another features? Please, write here about that all.
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Re: DayZ Standalone v 0.60.133913 Server Files
As i tested, no hive at the moment ^^
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Re: DayZ Standalone v 0.60.133913 Server Files
We need to unite and make a base save. Just like old times to work together for one common cause!
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Re: DayZ Standalone v 0.60.133913 Server Files
it's possible to save "post" requests as json and after create needed structures for mysql hive. the problem may only occur with specific requests, but their purpose can be understood from the context of the script.
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Re: DayZ Standalone v 0.60.133913 Server Files
The character is no longer stored in Json format. Here is an example package save:
Code:
0000000000: 00 B1 37 36 35 36 31 31 │ 39 39 35 32 32 33 30 39 ±76561199522309
0000000010: 37 33 39 53 75 72 76 69 │ 76 6F 72 50 61 72 74 73 739SurvivorParts
0000000020: 4D 61 6C 65 41 66 72 69 │ 63 61 6E 00 07 C1 95 29 MaleAfrican •Б•)
0000000030: 46 58 E1 CA 40 38 48 2D │ 45 4D 15 58 42 C2 5D 01 FXбК@8H-EM§XBВ]☺
0000000040: C3 04 00 00 00 81 00 81 │ 00 81 00 81 00 95 A8 65 Г♦ Ѓ Ѓ Ѓ Ѓ •Ёe
0000000050: 78 70 6F 73 75 72 65 00 │ A9 6D 6F 64 69 66 69 65 xposure ©modifie
0000000060: 72 73 83 A7 48 69 74 4C │ 65 67 73 A6 48 75 6E 67 rsѓ§HitLegs¦Hung
0000000070: 65 72 AB 46 65 65 6C 69 │ 6E 67 43 6F 6C 64 A9 6D er«FeelingCold©m
0000000080: 6F 64 73 74 61 74 65 73 │ 83 83 81 00 FF FF 83 81 odstatesѓѓЃ яяѓЃ
0000000090: 00 FF 34 83 81 00 FF FF │ A9 62 6C 6F 6F 64 74 79 я4ѓЃ яя©bloodty
00000000A0: 70 65 A9 42 6C 6F 6F 64 │ 41 50 6F 73 A5 62 6C 6F pe©BloodAPosҐblo
00000000B0: 6F 64 D1 88 13 A6 68 65 │ 61 6C 74 68 D1 88 13 A5 odС€‼¦healthС€‼Ґ
00000000C0: 73 68 6F 63 6B 00 A6 65 │ 6E 65 72 67 79 CA B6 FD shock ¦energyК¶э
00000000D0: 6D 44 A5 77 61 74 65 72 │ CA 98 20 D7 44 A7 73 74 mDҐwaterК ЧD§st
00000000E0: 6F 6D 61 63 68 D1 72 03 │ AE 72 65 73 74 72 61 69 omachСr♥®restrai
00000000F0: 6E 65 64 77 69 74 68 00 │ AF 62 6F 64 79 74 65 6D nedwith Їbodytem
0000000100: 70 65 72 61 74 75 72 65 │ CA A8 03 12 42 AB 68 65 peratureКЁ♥↕B«he
0000000110: 61 74 63 6F 6D 66 6F 72 │ 74 CA 3C 08 A3 C0 A4 64 atcomfortК<◘ЈА¤d
0000000120: 69 65 74 C9 FF 7F AB 75 │ 6E 63 6F 6E 73 63 69 6F ietЙя⌂«unconscio
0000000130: 75 73 C2 AB 6D 79 6E 6F │ 74 69 66 69 65 72 73 83 usВ«mynotifiersѓ
0000000140: C0 C0 82 A6 68 75 6E 67 │ 72 79 84 C9 65 86 C9 7E АА‚¦hungry„Йe†Й~
0000000150: 8A C9 EF 07 01 AB 64 61 │ 6D 61 67 65 61 72 72 61 ЉЙп•☺«damagearra
0000000160: 79 80 A3 77 65 74 00 AB │ 6D 75 73 63 6C 65 63 72 yЂЈwet «musclecr
0000000170: 61 6D 70 00 AB 74 6F 74 │ 61 6C 77 65 69 67 68 74 amp «totalweight
0000000180: D1 D8 09 B2 74 6F 74 61 │ 6C 68 65 61 74 69 73 6F СШ○Іtotalheatiso
0000000190: 6C 61 74 69 6F 6E CA 33 │ 33 BB 41 04 00 84 A9 50 lationК33»A♦ „©P
00000001A0: 69 74 63 68 66 6F 72 6B │ A5 6D 65 6C 65 65 FF FF itchforkҐmeleeяя
00000001B0: FF 0C 00 C3 C9 D1 48 C3 │ 00 00 00 00 80 00 00 80 я♀ ГЙСHГ Ђ Ђ
00000001C0: AB 54 53 68 69 72 74 42 │ 6C 61 63 6B A4 62 6F 64 «TShirtBlack¤bod
00000001D0: 79 FF FF FF 0A 00 C3 C7 │ C3 00 00 00 00 80 00 00 yяяя◙ ГЗГ Ђ
00000001E0: 80 B1 43 61 6E 76 61 73 │ 50 61 6E 74 73 5F 42 65 Ђ±CanvasPants_Be
00000001F0: 69 67 65 A4 6C 65 67 73 │ FF FF FF 0A 00 C3 C7 C3 ige¤legsяяя◙ ГЗГ
0000000200: 00 00 00 00 80 03 00 83 │ AF 43 6F 6E 73 75 6D 61 Ђ♥ ѓЇConsuma
0000000210: 62 6C 65 5F 52 61 67 73 │ A5 63 61 72 67 6F 00 01 ble_RagsҐcargo ☺
0000000220: FF 14 00 C3 C7 C3 00 00 │ 00 00 81 A8 71 75 61 6E я¶ ГЗГ ЃЁquan
0000000230: 74 69 74 79 01 00 00 80 │ B0 4D 65 64 69 63 61 6C tity☺ Ђ°Medical
0000000240: 5F 4D 6F 72 70 68 69 6E │ 65 A5 63 61 72 67 6F 00 _MorphineҐcargo
0000000250: 00 FF 0C 00 C3 C9 D6 74 │ C3 00 00 00 00 80 00 00 я♀ ГЙЦtГ Ђ
0000000260: 80 B0 4D 65 64 69 63 61 │ 6C 5F 4D 6F 72 70 68 69 Ђ°Medical_Morphi
0000000270: 6E 65 A5 63 61 72 67 6F │ 01 00 FF 0C 00 C3 C9 99 neҐcargo☺ я♀ ГЙ™
0000000280: 99 C3 00 00 00 00 80 00 │ 00 80 B3 41 74 68 6C 65 ™Г Ђ ЂіAthle
0000000290: 74 69 63 53 68 6F 65 73 │ 5F 42 72 6F 77 6E A4 66 ticShoes_Brown¤f
00000002A0: 65 65 74 FF FF FF 0A 00 │ C3 C7 C3 00 00 00 00 80 eetяяя◙ ГЗГ Ђ
00000002B0: 00 00 80 │ Ђ
If you try to load this package, it will error.
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Re: DayZ Standalone v 0.60.133913 Server Files
Link is dead, can someone reupload please?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
RangeMachine
Link is dead, can someone reupload please?
Reuploading...
Edit: PM for link so it wont get deleted fast again safety first :D
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Re: DayZ Standalone v 0.60.133913 Server Files
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Re: DayZ Standalone v 0.60.133913 Server Files
Alright gonna risk it here is the link for the files:https://mega.nz/#!x88WUY6Z!zouDzeqKO...mPadDxxXa2CLzI
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Re: DayZ Standalone v 0.60.133913 Server Files
server works perfectly but not spawning loot
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Re: DayZ Standalone v 0.60.133913 Server Files
And you thought it would be so simple? From the beginning, the server must obtain the settings from the Hive
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Re: DayZ Standalone v 0.60.133913 Server Files
Firstly we need to understand how server is working.
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Re: DayZ Standalone v 0.60.133913 Server Files
I already understand so much in 3 weeks. I would like to find people who can understand assembler. To decode the package, which I cited above.
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Chronos121
Remove the file
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
danisimus
Remove the file
why should i remove it?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Chronos121
why should i remove it?
Now any student will make the server and then you will get DDoS attack from Bohemia. And then you sit back and think who you attack
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
danisimus
Now any student will make the server and then you will get DDoS attack from Bohemia. And then you sit back and think who you attack
What?
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Re: DayZ Standalone v 0.60.133913 Server Files
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
danisimus
Now any student will make the server and then you will get DDoS attack from Bohemia. And then you sit back and think who you attack
Most retarded statement ever. Are you seriously thinking that :laugh:
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Kortal
Most retarded statement ever. Are you seriously thinking that :laugh:
And why you jumped from 45 version, have all closed down, afraid someone? Tell us the secret of why you shut down all servers dz?
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Re: DayZ Standalone v 0.60.133913 Server Files
We still have good professionals? :)
So You got the server. you have installed Hive
and saw the first request from the server:
POST /0060/init/enviroment/?shard=00000000
Took me on a solution for 2 days. Who will make the response faster? :)
I tell winner the answers to what hive needs to do next.
As always sorry for my English.
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Re: DayZ Standalone v 0.60.133913 Server Files
Reuploaded
https://mega.nz/#!Fh9SgBbS!zouDzeqKOTxScsQtrUzousj6HHwPqmPadDxxXa2CLzI
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
danisimus
And why you jumped from 45 version, have all closed down, afraid someone? Tell us the secret of why you shut down all servers dz?
obviously not because Bohemia was DDOSing me. lol
anyway, anyone knows how the dictionnary works with lz4 compression ?
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Re: DayZ Standalone v 0.60.133913 Server Files
why i greeting sesson lost when join server ?? anyone help
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
why i greeting sesson lost when join server ?? anyone help
you can only join the server you have if you have the game on steam you need to use LumaEmu on server a client if you want to crack it
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Kortal
obviously not because Bohemia was DDOSing me. lol
anyway, anyone knows how the dictionnary works with lz4 compression ?
I already told you why you closed all the servers dayz, are you afraid that your ass will take you just closed. Coward.
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Re: DayZ Standalone v 0.60.133913 Server Files
So anyone found what you send on responce from hive to server?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
danisimus
I already told you why you closed all the servers dayz, are you afraid that your ass will take you just closed. Coward.
Maybe because of people like you ? :wink: :wink:
Did I owe you anything, or do I owe you anything now ? No.
I stopped because i had my reasons and after working that long with the "old" dayz, i was tired of this crap game. Game is still crap, but has received some interesting updates lately
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Re: DayZ Standalone v 0.60.133913 Server Files
To open or close servers - each case personally. to be offended by it can only be a child. You is obliged nobody. Getting it for free You have no right to demand anything.
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Re: DayZ Standalone v 0.60.133913 Server Files
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Re: DayZ Standalone v 0.60.133913 Server Files
Well! But it does not allow to save the character.
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Re: DayZ Standalone v 0.60.133913 Server Files
RangeMachine, which line did you add to dayz_auto.ChernaurusPlus/init.sqf in order to achieve this?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
RangeMachine
Hmm... Good, but how i think that is only offline database, and saves are not global only local, yes?
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Re: DayZ Standalone v 0.60.133913 Server Files
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
2fed
Hmm... Good, but how i think that is only offline database, and saves are not global only local, yes?
the character will not be saved
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Quote:
Originally Posted by
MERO45
https://www.youtube.com/watch?v=iSkC-uM-QJ8
and that to do with it?
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Re: DayZ Standalone v 0.60.133913 Server Files
You have the files, server.xml, economy.xml... ?
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Re: DayZ Standalone v 0.60.133913 Server Files
Good evening, I am unable to start the server with a variable dbOffline; error in console
18:07:31 [initseq][startup...]
18:07:31 [initseq][hive connect...]
18:07:31 Load [Addons/offlineConfig/server.xml] failed...
18:07:31 Failed to open file, line 0, column 0
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
volchara
Good evening, I am unable to start the server with a variable dbOffline; error in console
18:07:31 [initseq][startup...]
18:07:31 [initseq][hive connect...]
18:07:31 Load [Addons/offlineConfig/server.xml] failed...
18:07:31 Failed to open file, line 0, column 0
https://yadi.sk/d/Ge6vZpnFxtX7t
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Re: DayZ Standalone v 0.60.133913 Server Files
How can i enable the dbOffline variable?
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Re: DayZ Standalone v 0.60.133913 Server Files
Hello & good evening
,
how do you connect a hive to the server without a downloadable DB?
I have already installed and setup a mysql server with XAMPP.
But how do you create a DB for this server and connect it and what should be the name for it?
Thank you.
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Re: DayZ Standalone v 0.60.133913 Server Files
Thanks, спасибо большое!!!
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
lolmann101
Hello & good evening
,
how do you connect a hive to the server without a downloadable DB?
I have already installed and setup a mysql server with XAMPP.
But how do you create a DB for this server and connect it and what should be the name for it?
Thank you.
This version don't use mysql ;)
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Re: DayZ Standalone v 0.60.133913 Server Files
does anyone have any ideas about the savegame?
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Re: DayZ Standalone v 0.60.133913 Server Files
okay, what else does it use?
and how to spawn loot?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
lolmann101
okay, what else does it use?
and how to spawn loot?
use the dbOffline
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
gaber777
use the dbOffline
Where do we put dbOffline? In dayz_Auto.ChernarusPlus\init.sqf? What does the line of code look like? Thanks
Should it look like this?
http://i.imgur.com/3OQGwoM.png
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
alfa2017
Where do we put dbOffline? In dayz_Auto.ChernarusPlus\init.sqf? What does the line of code look like? Thanks
Should it look like this?
http://i.imgur.com/3OQGwoM.png
yes it is true
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Re: DayZ Standalone v 0.60.133913 Server Files
anyone help me crack server file . i use client 420 gaming to join but sesson lost ...
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DayZLab
The character is no longer stored in Json format. Here is an example package save:
Code:
0000000000: 00 B1 37 36 35 36 31 31 │ 39 39 35 32 32 33 30 39 ±76561199522309
0000000010: 37 33 39 53 75 72 76 69 │ 76 6F 72 50 61 72 74 73 739SurvivorParts
0000000020: 4D 61 6C 65 41 66 72 69 │ 63 61 6E 00 07 C1 95 29 MaleAfrican •Б•)
0000000030: 46 58 E1 CA 40 38 48 2D │ 45 4D 15 58 42 C2 5D 01 FXбК@8H-EM§XBВ]☺
0000000040: C3 04 00 00 00 81 00 81 │ 00 81 00 81 00 95 A8 65 Г♦ Ѓ Ѓ Ѓ Ѓ •Ёe
0000000050: 78 70 6F 73 75 72 65 00 │ A9 6D 6F 64 69 66 69 65 xposure ©modifie
0000000060: 72 73 83 A7 48 69 74 4C │ 65 67 73 A6 48 75 6E 67 rsѓ§HitLegs¦Hung
0000000070: 65 72 AB 46 65 65 6C 69 │ 6E 67 43 6F 6C 64 A9 6D er«FeelingCold©m
0000000080: 6F 64 73 74 61 74 65 73 │ 83 83 81 00 FF FF 83 81 odstatesѓѓЃ яяѓЃ
0000000090: 00 FF 34 83 81 00 FF FF │ A9 62 6C 6F 6F 64 74 79 я4ѓЃ яя©bloodty
00000000A0: 70 65 A9 42 6C 6F 6F 64 │ 41 50 6F 73 A5 62 6C 6F pe©BloodAPosҐblo
00000000B0: 6F 64 D1 88 13 A6 68 65 │ 61 6C 74 68 D1 88 13 A5 odС€‼¦healthС€‼Ґ
00000000C0: 73 68 6F 63 6B 00 A6 65 │ 6E 65 72 67 79 CA B6 FD shock ¦energyК¶э
00000000D0: 6D 44 A5 77 61 74 65 72 │ CA 98 20 D7 44 A7 73 74 mDҐwaterК ЧD§st
00000000E0: 6F 6D 61 63 68 D1 72 03 │ AE 72 65 73 74 72 61 69 omachСr♥®restrai
00000000F0: 6E 65 64 77 69 74 68 00 │ AF 62 6F 64 79 74 65 6D nedwith Їbodytem
0000000100: 70 65 72 61 74 75 72 65 │ CA A8 03 12 42 AB 68 65 peratureКЁ♥↕B«he
0000000110: 61 74 63 6F 6D 66 6F 72 │ 74 CA 3C 08 A3 C0 A4 64 atcomfortК<◘ЈА¤d
0000000120: 69 65 74 C9 FF 7F AB 75 │ 6E 63 6F 6E 73 63 69 6F ietЙя⌂«unconscio
0000000130: 75 73 C2 AB 6D 79 6E 6F │ 74 69 66 69 65 72 73 83 usВ«mynotifiersѓ
0000000140: C0 C0 82 A6 68 75 6E 67 │ 72 79 84 C9 65 86 C9 7E АА‚¦hungry„Йe†Й~
0000000150: 8A C9 EF 07 01 AB 64 61 │ 6D 61 67 65 61 72 72 61 ЉЙп•☺«damagearra
0000000160: 79 80 A3 77 65 74 00 AB │ 6D 75 73 63 6C 65 63 72 yЂЈwet «musclecr
0000000170: 61 6D 70 00 AB 74 6F 74 │ 61 6C 77 65 69 67 68 74 amp «totalweight
0000000180: D1 D8 09 B2 74 6F 74 61 │ 6C 68 65 61 74 69 73 6F СШ○Іtotalheatiso
0000000190: 6C 61 74 69 6F 6E CA 33 │ 33 BB 41 04 00 84 A9 50 lationК33»A♦ „©P
00000001A0: 69 74 63 68 66 6F 72 6B │ A5 6D 65 6C 65 65 FF FF itchforkҐmeleeяя
00000001B0: FF 0C 00 C3 C9 D1 48 C3 │ 00 00 00 00 80 00 00 80 я♀ ГЙСHГ Ђ Ђ
00000001C0: AB 54 53 68 69 72 74 42 │ 6C 61 63 6B A4 62 6F 64 «TShirtBlack¤bod
00000001D0: 79 FF FF FF 0A 00 C3 C7 │ C3 00 00 00 00 80 00 00 yяяя◙ ГЗГ Ђ
00000001E0: 80 B1 43 61 6E 76 61 73 │ 50 61 6E 74 73 5F 42 65 Ђ±CanvasPants_Be
00000001F0: 69 67 65 A4 6C 65 67 73 │ FF FF FF 0A 00 C3 C7 C3 ige¤legsяяя◙ ГЗГ
0000000200: 00 00 00 00 80 03 00 83 │ AF 43 6F 6E 73 75 6D 61 Ђ♥ ѓЇConsuma
0000000210: 62 6C 65 5F 52 61 67 73 │ A5 63 61 72 67 6F 00 01 ble_RagsҐcargo ☺
0000000220: FF 14 00 C3 C7 C3 00 00 │ 00 00 81 A8 71 75 61 6E я¶ ГЗГ ЃЁquan
0000000230: 74 69 74 79 01 00 00 80 │ B0 4D 65 64 69 63 61 6C tity☺ Ђ°Medical
0000000240: 5F 4D 6F 72 70 68 69 6E │ 65 A5 63 61 72 67 6F 00 _MorphineҐcargo
0000000250: 00 FF 0C 00 C3 C9 D6 74 │ C3 00 00 00 00 80 00 00 я♀ ГЙЦtГ Ђ
0000000260: 80 B0 4D 65 64 69 63 61 │ 6C 5F 4D 6F 72 70 68 69 Ђ°Medical_Morphi
0000000270: 6E 65 A5 63 61 72 67 6F │ 01 00 FF 0C 00 C3 C9 99 neҐcargo☺ я♀ ГЙ™
0000000280: 99 C3 00 00 00 00 80 00 │ 00 80 B3 41 74 68 6C 65 ™Г Ђ ЂіAthle
0000000290: 74 69 63 53 68 6F 65 73 │ 5F 42 72 6F 77 6E A4 66 ticShoes_Brown¤f
00000002A0: 65 65 74 FF FF FF 0A 00 │ C3 C7 C3 00 00 00 00 80 eetяяя◙ ГЗГ Ђ
00000002B0: 00 00 80 │ Ђ
If you try to load this package, it will error.
Any luck trying to get this to work? How did you manage to get that package?
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Re: DayZ Standalone v 0.60.133913 Server Files
GJ guys, but now how to save characters?
How to change starting gear/loot how to change respawn positions (for example i want only one respawn in cherno) how to spawn items or something like that, anybody know?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
NoobBeast
GJ guys, but now how to save characters?
How to change starting gear/loot how to change respawn positions (for example i want only one respawn in cherno) how to spawn items or something like that, anybody know?
To change start loot or start positions you must modify dbLoadPlayer.sqf in addons/server_data.pbo/functions
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
To change start loot or start positions you must modify dbLoadPlayer.sqf in addons/server_data.pbo/functions
Wow, nice! thanks for help, so i must get a program who can open PBO files?
Any good programs for WIN10?
And if you know how i must edite u can help me?
Anyways i want make only one spawn in cherno and random gear like
1. Mosin + ammo + TTSKO complet
2. AKM + ammo + Gorka complet etc.
- - - Updated - - -
When i edited this file i have error: Corrupted data detected
signature of addons /server_data.pbo is wrong.
:/ How to fix this i only edited rags 4 than 1
And add one more flar. lel...
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
NoobBeast
Wow, nice! thanks for help, so i must get a program who can open PBO files?
Any good programs for WIN10?
And if you know how i must edite u can help me?
Anyways i want make only one spawn in cherno and random gear like
1. Mosin + ammo + TTSKO complet
2. AKM + ammo + Gorka complet etc.
- - - Updated - - -
When i edited this file i have error: Corrupted data detected
signature of addons /server_data.pbo is wrong.
:/ How to fix this i only edited rags 4 than 1
And add one more flar. lel...
Make the changes in init.sqf where you see the line:
Instead of this function, comment it out and chuck your new code for dbLoadPlayer.sqf there instead.
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
uhneb
Make the changes in init.sqf where you see the line:
Instead of this function, comment it out and chuck your new code for dbLoadPlayer.sqf there instead.
Im dont understand, im dummie and im so stupid + my english suck.
Can you write what should I do in points for example:
1. Copy this file
etc.
?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
NoobBeast
Im dont understand, im dummie and im so stupid + my english suck.
Can you write what should I do in points for example:
1. Copy this file
etc.
?
Replace the line:
With all code from the file dbLoadPlayer.sqf. Then you can change what you spawn with directly in the init file (without editing the PBO and getting signature errors).
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
uhneb
Replace the line:
With all code from the file dbLoadPlayer.sqf. Then you can change what you spawn with directly in the init file (without editing the PBO and getting signature errors).
Ah okay, so this line "call dbLoadPlayer;" in init.sqf in mpmissions folder?
OH its working, thx! :D
Now can you help me with Respawns? i want spawn only in ZelenoGorsk (if its impossible) = cherno, please?
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Re: DayZ Standalone v 0.60.133913 Server Files
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
uhneb
Yeah, that's right.
Very thanks! :)
Its working pretty well, now can you help me with Respawns? i want spawn only in ZelenoGorsk (if its impossible) = cherno, please?
+ Its possible to random gear at spawn?
Not only one?
Because on 420PVP servers we can random spawn, how i can make this?
And how to fix this problem?
When i spawn i get m4 but without attachments, but im add this on my init.sqf
look:
" _v = _agent createInInventory "m4a1_black";
_v = _agent createInInventory "baghunting";
_v = _agent createInInventory "m_cmag_30rnd"; _v setQuantity 30;
_v = _agent createInInventory "m_cmag_30rnd"; _v setQuantity 30;
_v = _agent createInInventory "attachment_buttstock_m4mp";
_v = _agent createInInventory "attachment_handguard_m4ris";
_v = _agent createInInventory "attachment_optic_m4carryhandle";
"
Help guys, please :c
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Re: DayZ Standalone v 0.60.133913 Server Files
is it real 0.60 or its another 0.45 based server?
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
uhneb
Replace the line:
With all code from the file dbLoadPlayer.sqf. Then you can change what you spawn with directly in the init file (without editing the PBO and getting signature errors).
Theres no need to comment call dbLoadPlayer; and put code from this file.
We only need to copy dbloadplayer and put in mission folder (dayz_auto.ChernarusPlus)
Then we replace line
with this
Code:
call compile preprocessFileLineNumbers "dbLoadPlayer.sqf";
And we have - clear init.sqf
Quote:
Originally Posted by
NoobBeast
Wow, nice! thanks for help, so i must get a program who can open PBO files?
Any good programs for WIN10?
And if you know how i must edite u can help me?
Anyways i want make only one spawn in cherno and random gear like
1. Mosin + ammo + TTSKO complet
2. AKM + ammo + Gorka complet etc.
- - - Updated - - -
When i edited this file i have error: Corrupted data detected
signature of addons /server_data.pbo is wrong.
:/ How to fix this i only edited rags 4 than 1
And add one more flar. lel...
Programm to editing PBOs is PBO Manager
To make randomize start loot and spawnpoints
--
Open dbLoadPlayer.sqf and find this
Code:
{null = _agent createInInventory _x} forEach [_myTop,_myBottom,_myShoe];
and comment it.
Then comment or delete all lines with _v prefix (_v = _agent createInInventory "Map_Chernarus"; for example)
After you must add this code
Code:
_min = 1;
_diff = 2;
_loudout1 = round (_min + (random _diff));
switch (_loudout1) do
{
case 1: {
_v = _agent createInInventory "AKM";
_v = _agent createInInventory "ttsko_pants_Beige";
_v = _agent createInInventory "TTsKO_Jacket_Camo";
_v = _agent createInInventory "BagHunting";
_v = _agent createInInventory "MilitaryBoots_Black";
_v = _agent createInInventory "m_akm_palm30_green";
_v = _agent createInInventory "M_akm_drum";
_v = _agent createInInventory "m_akm_palm30_green";
_v = _agent createInInventory "M_akm_drum";
_v = _agent createInInventory "Att_Suppressor_AK";
_v = _agent createInInventory "Att_Optic_PSO1";
_v = _agent createInInventory "Att_Optic_Kashtan";
_v = _agent createInInventory "Att_Handguard_AK_Rail_Black";
_v = _agent createInInventory "Att_Buttstock_AK_Wood";
};
case 2: {
_v = _agent createInInventory "mosin9130";
_v = _agent createInInventory "Gorka_up_summer";
_v = _agent createInInventory "Gorka_pants_summer";
_v = _agent createInInventory "BagHunting";
_v = _agent createInInventory "Att_Optic_PUScope";
_v = _agent createInInventory "MilitaryBoots_Black";
_v = _agent createInInventory "Att_Compensator_Mosin";
_v = _agent createInInventory "Att_Optic_Hunting";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
};
};
this must look like this
http://i.imgur.com/hZInra5.png
And save file.
Now we have random loot after spawn.
Now let's edit spawnpoints(credits to Quackster)
In dbLoadPlayer find this
Code:
DZ_spawnpointsfile = "spawnpoints_players.bin";
And add this after it
Code:
DZ_positions = [ [ 6529.1 , 2906.31 , 5.97936 ],
[ 6533.27 , 2895.42 , 5.94128 ],
[ 6608.88 , 2910.72 , 5.99997 ],
[ 6618.82 , 2918.51 , 6.0068 ],
[ 6628.12 , 2925.58 , 6.09259 ] ];
this is my old chernogorsk spawnpoints. maybe some of them not correct.
lets continue
Find this line
Code:
_pos = findCachedSpawnPoint [ DZ_spawnpointsfile, DZ_spawnpass3params ];
Change it to
Code:
_spawnPos = DZ_positions select (floor (random (count DZ_positions)));
_pos = [_spawnPos select 0, _spawnPos select 1, _spawnPos select 2];
and now we spawn only in cherno!
- - - Updated - - -
Quote:
Originally Posted by
maitis
is it real 0.60 or its another 0.45 based server?
It's real 0.60 server files
-
Re: DayZ Standalone v 0.60.133913 Server Files
can somebody upload crack files for the client?dont wanna download that one
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
Theres no need to comment call dbLoadPlayer; and put code from this file.
We only need to copy dbloadplayer and put in mission folder (dayz_auto.ChernarusPlus)
Then we replace line
with this
Code:
call compile preprocessFileLineNumbers "dbLoadPlayer.sqf";
And we have - clear init.sqf
Programm to editing PBOs is PBO Manager
To make randomize start loot and spawnpoints
--
Open dbLoadPlayer.sqf and find this
Code:
{null = _agent createInInventory _x} forEach [_myTop,_myBottom,_myShoe];
and comment it.
Then comment or delete all lines with _v prefix (_v = _agent createInInventory "Map_Chernarus"; for example)
After you must add this code
Code:
_min = 1;
_diff = 2;
_loudout1 = round (_min + (random _diff));
switch (_loudout1) do
{
case 1: {
_v = _agent createInInventory "AKM";
_v = _agent createInInventory "ttsko_pants_Beige";
_v = _agent createInInventory "TTsKO_Jacket_Camo";
_v = _agent createInInventory "BagHunting";
_v = _agent createInInventory "MilitaryBoots_Black";
_v = _agent createInInventory "m_akm_palm30_green";
_v = _agent createInInventory "M_akm_drum";
_v = _agent createInInventory "m_akm_palm30_green";
_v = _agent createInInventory "M_akm_drum";
_v = _agent createInInventory "Att_Suppressor_AK";
_v = _agent createInInventory "Att_Optic_PSO1";
_v = _agent createInInventory "Att_Optic_Kashtan";
_v = _agent createInInventory "Att_Handguard_AK_Rail_Black";
_v = _agent createInInventory "Att_Buttstock_AK_Wood";
};
case 2: {
_v = _agent createInInventory "mosin9130";
_v = _agent createInInventory "Gorka_up_summer";
_v = _agent createInInventory "Gorka_pants_summer";
_v = _agent createInInventory "BagHunting";
_v = _agent createInInventory "Att_Optic_PUScope";
_v = _agent createInInventory "MilitaryBoots_Black";
_v = _agent createInInventory "Att_Compensator_Mosin";
_v = _agent createInInventory "Att_Optic_Hunting";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
};
};
this must look like this
http://i.imgur.com/hZInra5.png
And save file.
Now we have random loot after spawn.
Now let's edit spawnpoints(credits to Quackster)
In dbLoadPlayer find this
Code:
DZ_spawnpointsfile = "spawnpoints_players.bin";
And add this after it
Code:
DZ_positions = [ [ 6529.1 , 2906.31 , 5.97936 ],
[ 6533.27 , 2895.42 , 5.94128 ],
[ 6608.88 , 2910.72 , 5.99997 ],
[ 6618.82 , 2918.51 , 6.0068 ],
[ 6628.12 , 2925.58 , 6.09259 ] ];
this is my old chernogorsk spawnpoints. maybe some of them not correct.
lets continue
Find this line
Code:
_pos = findCachedSpawnPoint [ DZ_spawnpointsfile, DZ_spawnpass3params ];
Change it to
Code:
_spawnPos = DZ_positions select (floor (random (count DZ_positions)));
_pos = [_spawnPos select 0, _spawnPos select 1, _spawnPos select 2];
and now we spawn only in cherno!
- - - Updated - - -
It's real 0.60 server files
Wow! really good job, very thanks mate! :)
Only last questions, is possible to make a "select loadout" like when i spawn i cant select for example
1 Set with AKM or 2 set with mosin?
And same for respawn, like for NWA or Cherno?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
NoobBeast
Wow! really good job, very thanks mate! :)
Only last questions, is possible to make a "select loadout" like when i spawn i cant select for example
1 Set with AKM or 2 set with mosin?
And same for respawn, like for NWA or Cherno?
You can make selectable loadout.
But with spawn, I dont really know. You can make a UID based spawn (when player with different UID spawns at NWAF or Cherno)
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
You can make selectable loadout.
But with spawn, I dont really know. You can make a UID based spawn (when player with different UID spawns at NWAF or Cherno)
Okay so without spawn, can u help me how to i can make selectable loadout?
Please i really want this c:
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
maitis
can somebody upload crack files for the client?dont wanna download that one
Yes, me interesting to
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
Theres no need to comment call dbLoadPlayer; and put code from this file.
We only need to copy dbloadplayer and put in mission folder (dayz_auto.ChernarusPlus)
Then we replace line
with this
Code:
call compile preprocessFileLineNumbers "dbLoadPlayer.sqf";
And we have - clear init.sqf
Programm to editing PBOs is PBO Manager
To make randomize start loot and spawnpoints
--
Open dbLoadPlayer.sqf and find this
Code:
{null = _agent createInInventory _x} forEach [_myTop,_myBottom,_myShoe];
and comment it.
Then comment or delete all lines with _v prefix (_v = _agent createInInventory "Map_Chernarus"; for example)
After you must add this code
Code:
_min = 1;
_diff = 2;
_loudout1 = round (_min + (random _diff));
switch (_loudout1) do
{
case 1: {
_v = _agent createInInventory "AKM";
_v = _agent createInInventory "ttsko_pants_Beige";
_v = _agent createInInventory "TTsKO_Jacket_Camo";
_v = _agent createInInventory "BagHunting";
_v = _agent createInInventory "MilitaryBoots_Black";
_v = _agent createInInventory "m_akm_palm30_green";
_v = _agent createInInventory "M_akm_drum";
_v = _agent createInInventory "m_akm_palm30_green";
_v = _agent createInInventory "M_akm_drum";
_v = _agent createInInventory "Att_Suppressor_AK";
_v = _agent createInInventory "Att_Optic_PSO1";
_v = _agent createInInventory "Att_Optic_Kashtan";
_v = _agent createInInventory "Att_Handguard_AK_Rail_Black";
_v = _agent createInInventory "Att_Buttstock_AK_Wood";
};
case 2: {
_v = _agent createInInventory "mosin9130";
_v = _agent createInInventory "Gorka_up_summer";
_v = _agent createInInventory "Gorka_pants_summer";
_v = _agent createInInventory "BagHunting";
_v = _agent createInInventory "Att_Optic_PUScope";
_v = _agent createInInventory "MilitaryBoots_Black";
_v = _agent createInInventory "Att_Compensator_Mosin";
_v = _agent createInInventory "Att_Optic_Hunting";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
_v = _agent createInInventory "CLIP_762_5Rnd";
};
};
this must look like this
http://i.imgur.com/hZInra5.png
And save file.
Now we have random loot after spawn.
Now let's edit spawnpoints(credits to Quackster)
In dbLoadPlayer find this
Code:
DZ_spawnpointsfile = "spawnpoints_players.bin";
And add this after it
Code:
DZ_positions = [ [ 6529.1 , 2906.31 , 5.97936 ],
[ 6533.27 , 2895.42 , 5.94128 ],
[ 6608.88 , 2910.72 , 5.99997 ],
[ 6618.82 , 2918.51 , 6.0068 ],
[ 6628.12 , 2925.58 , 6.09259 ] ];
this is my old chernogorsk spawnpoints. maybe some of them not correct.
lets continue
Find this line
Code:
_pos = findCachedSpawnPoint [ DZ_spawnpointsfile, DZ_spawnpass3params ];
Change it to
Code:
_spawnPos = DZ_positions select (floor (random (count DZ_positions)));
_pos = [_spawnPos select 0, _spawnPos select 1, _spawnPos select 2];
and now we spawn only in cherno!
- - - Updated - - -
It's real 0.60 server files
I followed every step but at the end i get the signature error for the server_data.pbo is there any way to fix it?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Chronos121
I followed every step but at the end i get the signature error for the server_data.pbo is there any way to fix it?
We don't need to edit the server_data.pbo. We only need to take dbPlayerLoad.sqf and put it into our mission. Dont pack server_data.pbo after doing this!
- - - Updated - - -
to NoobBeast
(credits to Vitaliy Mizev)
Find this line
Code:
_shoe = getArray(configFile >> "cfgCharacterCreation" >> "shoe");
and add this code
Code:
_arrayPrim = [["AK101","Att_Suppressor_AK","Att_Optic_PSO1","Att_Optic_Kashtan","Att_Handguard_AK_Rail_Black","Att_Bipod_Atlas","Att_Buttstock_AK_Plastic","M_ak101_30Rnd","M_ak101_30Rnd","M_ak101_30Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd"],
["AK74","Att_Suppressor_AK","Att_Optic_PSO1","Att_Optic_Kashtan","Att_Handguard_AK_Rail_Black","Att_Bipod_Atlas","Att_Buttstock_AK74","M_ak74_30Rnd","M_ak74_30Rnd","M_ak74_30Rnd","Ammo_545_20Rnd","Ammo_545_20Rnd","Ammo_545_20Rnd","Ammo_545_20Rnd"],
["AKM","Att_Suppressor_AK","Att_Optic_PSO1","Att_Optic_Kashtan","Att_Handguard_AK_Rail_Black","Att_Bipod_Atlas","Att_Buttstock_AK_Wood","M_akm_drum","M_akm_drum","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd"],
["M4A1","Att_Suppressor_M4","Att_Handguard_M4RIS","Att_Buttstock_M4MP","Att_Bipod_Atlas","Att_Optic_ACOG","Att_Optic_M4T3NRDS","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd"],
["AugSteyr","Att_Suppressor_M4","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd"],
["VSS","Att_Optic_PSO11","M_Vss_10Rnd","M_Vss_10Rnd","M_Vss_10Rnd","M_Vss_10Rnd","Ammo_9x39_20Rnd","Ammo_9x39_20Rnd","Ammo_9x39_20Rnd","Ammo_9x39_20Rnd"],
["SVD","Att_Optic_PSO1","M_svd_10Rnd","M_svd_10Rnd","M_svd_10Rnd","M_svd_10Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd"],
["Winchester70","Att_Optic_Hunting","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd"],
["Mosin9130","Att_Compensator_Mosin","Att_Optic_PUScope","CLIP_762_5Rnd","CLIP_762_5Rnd","CLIP_762_5Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd"]];
_arraySec = [["FAL","Att_Buttstock_FalFolding","M_Fal_20Rnd","M_Fal_20Rnd","M_Fal_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd"],
["SKS","Att_Optic_PUScope","Clip_762x39_10Rnd","Clip_762x39_10Rnd","Clip_762x39_10Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd"],
["b95","Att_Optic_Hunting","CLIP_308Win_Snaploader","CLIP_308Win_Snaploader","CLIP_308Win_Snaploader","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd"],
["cz527","Att_Optic_Hunting","M_cz527_5rnd","M_cz527_5rnd","M_cz527_5rnd","M_cz527_5rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd"],
["MP5K","Att_Suppressor_Pistol","Att_Optic_ACOG","Att_Optic_M4T3NRDS","Att_Handguard_MP5_Rail","Att_Buttstock_MP5_Stock","M_MP5_30Rnd","M_MP5_30Rnd","M_MP5_30Rnd","Ammo_9mm_25rnd","Ammo_9mm_25rnd","Ammo_9mm_25rnd","Ammo_9mm_25rnd"],
["CZ61","Att_Suppressor_AK","M_CZ61_20Rnd","M_CZ61_20Rnd","M_CZ61_20Rnd","Ammo_380_35rnd","Ammo_380_35rnd","Ammo_380_35rnd","Ammo_380_35rnd"],
["UMP45","Att_Suppressor_Pistol","Att_Optic_ACOG","Att_Optic_M4T3NRDS","M_UMP_25Rnd","M_UMP_25Rnd","M_UMP_25Rnd","Ammo_45acp_25rnd","Ammo_45acp_25rnd","Ammo_45acp_25rnd","Ammo_45acp_25rnd"]];
_arrayCloth = [["M65_Jacket_Black","CargoPants_Black","Bagdrybag_Black","WorkingGloves_Black","GorkaHelmet_complete_Black","JoeyXSunGlasses","BalaclavaMask_Blackskull","MilitaryBoots_Black","HighCapacityVest_Black"],
["Gorka_up_summer","Gorka_pants_summer","BagTortilla","WorkingGloves_Brown","GorkaHelmet_complete_Green","JoeyXSunGlasses","BalaclavaMask_Green","MilitaryBoots_Black","PlateCarrierComplete"],
["Gorka_up_flat","Gorka_pants_flat","BagTortilla","WorkingGloves_Brown","GorkaHelmet_complete_Green","JoeyXSunGlasses","BalaclavaMask_Green","MilitaryBoots_Black","PlateCarrierComplete"],
["TTsKO_Jacket_Camo","ttsko_pants_Beige","BagHunting","WorkingGloves_Brown","GorkaHelmet_complete_Green","JoeyXSunGlasses","BandanaMask_camopattern","MilitaryBoots_Black","PlateCarrierComplete"],
["M65_Jacket_Khaki","CargoPants_Green","BagHunting","WorkingGloves_Yellow","GorkaHelmet_complete_Green","JoeyXSunGlasses","BandanaMask_greenpattern","MilitaryBoots_Redpunk","HighCapacityVest_Olive"]];
Then find _mySkin = DZ_SkinsArray select _charType;and add after this
Code:
diag_log (_myBottom);
_arrayTop = _arrayPrim select floor(random(count _arrayPrim));
switch (_myBottom) do
{
case "Jeans_Black": {
_arrayTop = _arrayPrim select 0;
};
case "Jeans_Blue": {
_arrayTop = _arrayPrim select 1;
};
case "Jeans_Brown": {
_arrayTop = _arrayPrim select 2;
};
case "Jeans_Green": {
_arrayTop = _arrayPrim select 3;
};
case "Jeans_Grey": {
_arrayTop = _arrayPrim select 4;
};
case "Jeans_BlueDark": {
_arrayTop = _arrayPrim select 5;
};
case "CanvasPants_Beige": {
_arrayTop = _arrayPrim select 6;
};
case "CanvasPants_Blue": {
_arrayTop = _arrayPrim select 7;
};
case "CanvasPants_Grey": {
_arrayTop = _arrayPrim select 8;
};
default {
_arrayTop = _arrayPrim select floor(random(count _arrayPrim));
};
};
_arrayBot = _arraySec select floor(random(count _arraySec));
switch (_myTop) do
{
case "TShirtBeige": {
_arrayBot = _arraySec select 0;
};
case "TShirtBlack": {
_arrayBot = _arraySec select 1;
};
case "TShirtBlue": {
_arrayBot = _arraySec select 2;
};
case "TShirtGreen": {
_arrayBot = _arraySec select 3;
};
case "TShirtRed": {
_arrayBot = _arraySec select 4;
};
case "TShirtWhite": {
_arrayBot = _arraySec select 5;
};
case "TShirtGrey": {
_arrayBot = _arraySec select 6;
};
default {
_arrayBot = _arraySec select floor(random(count _arraySec));
};
};
_arraySet = _arrayCloth select floor(random(count _arrayCloth));
switch (_myShoe) do
{
case "AthleticShoes_Black": {
_arraySet = _arrayCloth select 0;
};
case "AthleticShoes_Blue": {
_arraySet = _arrayCloth select 1;
};
case "AthleticShoes_Brown": {
_arraySet = _arrayCloth select 2;
};
case "AthleticShoes_Green": {
_arraySet = _arrayCloth select 3;
};
case "AthleticShoes_Grey": {
_arraySet = _arrayCloth select 4;
};
default {
_arraySet = _arrayCloth select floor(random(count _arrayCloth));
};
};
{null = _agent createInInventory _x} forEach _arraySet;
{null = _agent createInInventory _x} forEach _arrayTop;
{null = _agent createInInventory _x} forEach _arrayBot;
Edit your character at main menu with default clothing
Jeans_Black - AK101
Jeans_Blue - AK74
Jeans_Brown - AKM
Jeans_Green - M4A1
Jeans_Grey - AugSteyr
Jeans_BlueDark - VSS
CanvasPants_Beige - SVD
CanvasPants_Blue - Winchester70
CanvasPants_Grey - Mosin9130
TShirtBeige - FAL
TShirtBlack - SKS
TShirtBlue - b95
TShirtGreen - cz527
TShirtRed - MP5K
TShirtWhite - CZ61
TShirtGrey - UMP45
Athletic Shoes Black is M65 clothing set
Athletic Shoes Blue is Gorka summer set
Athletic Shoes Brown is Gorka autumn set
Athletic Shoes Grey is M65 khaki
And dont forget to delete all lines with _v prefix
And when you select, for example, TShirt Red + Grey Jeans + Athletic Shoes Blue on server you will spawn with Gorka summer set and with MP5K and AugSteyr
https://pp.vk.me/c628727/v628727834/...6WJersEbWE.jpg
-
Re: DayZ Standalone v 0.60.133913 Server Files
how to crack the server? i dont want to use a legit steam copy
-
Re: DayZ Standalone v 0.60.133913 Server Files
I got the dbLoadPlayer.sqf then i deleted the server_data.pbo and copied the unpacked from the dayz server files zip file and the bisign but its still not working
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
We don't need to edit the server_data.pbo. We only need to take dbPlayerLoad.sqf and put it into our mission. Dont pack server_data.pbo after doing this!
- - - Updated - - -
to NoobBeast
(credits to Vitaliy Mizev)
Find this line
Code:
_shoe = getArray(configFile >> "cfgCharacterCreation" >> "shoe");
and add this code
Code:
_arrayPrim = [["AK101","Att_Suppressor_AK","Att_Optic_PSO1","Att_Optic_Kashtan","Att_Handguard_AK_Rail_Black","Att_Bipod_Atlas","Att_Buttstock_AK_Plastic","M_ak101_30Rnd","M_ak101_30Rnd","M_ak101_30Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd"],
["AK74","Att_Suppressor_AK","Att_Optic_PSO1","Att_Optic_Kashtan","Att_Handguard_AK_Rail_Black","Att_Bipod_Atlas","Att_Buttstock_AK74","M_ak74_30Rnd","M_ak74_30Rnd","M_ak74_30Rnd","Ammo_545_20Rnd","Ammo_545_20Rnd","Ammo_545_20Rnd","Ammo_545_20Rnd"],
["AKM","Att_Suppressor_AK","Att_Optic_PSO1","Att_Optic_Kashtan","Att_Handguard_AK_Rail_Black","Att_Bipod_Atlas","Att_Buttstock_AK_Wood","M_akm_drum","M_akm_drum","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd"],
["M4A1","Att_Suppressor_M4","Att_Handguard_M4RIS","Att_Buttstock_M4MP","Att_Bipod_Atlas","Att_Optic_ACOG","Att_Optic_M4T3NRDS","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd"],
["AugSteyr","Att_Suppressor_M4","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","M_STANAG_30Rnd_Coupled","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd","Ammo_556_20Rnd"],
["VSS","Att_Optic_PSO11","M_Vss_10Rnd","M_Vss_10Rnd","M_Vss_10Rnd","M_Vss_10Rnd","Ammo_9x39_20Rnd","Ammo_9x39_20Rnd","Ammo_9x39_20Rnd","Ammo_9x39_20Rnd"],
["SVD","Att_Optic_PSO1","M_svd_10Rnd","M_svd_10Rnd","M_svd_10Rnd","M_svd_10Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd"],
["Winchester70","Att_Optic_Hunting","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd"],
["Mosin9130","Att_Compensator_Mosin","Att_Optic_PUScope","CLIP_762_5Rnd","CLIP_762_5Rnd","CLIP_762_5Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd","Ammo_762_20Rnd"]];
_arraySec = [["FAL","Att_Buttstock_FalFolding","M_Fal_20Rnd","M_Fal_20Rnd","M_Fal_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd"],
["SKS","Att_Optic_PUScope","Clip_762x39_10Rnd","Clip_762x39_10Rnd","Clip_762x39_10Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd"],
["b95","Att_Optic_Hunting","CLIP_308Win_Snaploader","CLIP_308Win_Snaploader","CLIP_308Win_Snaploader","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd","Ammo_308Win_20Rnd"],
["cz527","Att_Optic_Hunting","M_cz527_5rnd","M_cz527_5rnd","M_cz527_5rnd","M_cz527_5rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd","Ammo_762x39_20Rnd"],
["MP5K","Att_Suppressor_Pistol","Att_Optic_ACOG","Att_Optic_M4T3NRDS","Att_Handguard_MP5_Rail","Att_Buttstock_MP5_Stock","M_MP5_30Rnd","M_MP5_30Rnd","M_MP5_30Rnd","Ammo_9mm_25rnd","Ammo_9mm_25rnd","Ammo_9mm_25rnd","Ammo_9mm_25rnd"],
["CZ61","Att_Suppressor_AK","M_CZ61_20Rnd","M_CZ61_20Rnd","M_CZ61_20Rnd","Ammo_380_35rnd","Ammo_380_35rnd","Ammo_380_35rnd","Ammo_380_35rnd"],
["UMP45","Att_Suppressor_Pistol","Att_Optic_ACOG","Att_Optic_M4T3NRDS","M_UMP_25Rnd","M_UMP_25Rnd","M_UMP_25Rnd","Ammo_45acp_25rnd","Ammo_45acp_25rnd","Ammo_45acp_25rnd","Ammo_45acp_25rnd"]];
_arrayCloth = [["M65_Jacket_Black","CargoPants_Black","Bagdrybag_Black","WorkingGloves_Black","GorkaHelmet_complete_Black","JoeyXSunGlasses","BalaclavaMask_Blackskull","MilitaryBoots_Black","HighCapacityVest_Black"],
["Gorka_up_summer","Gorka_pants_summer","BagTortilla","WorkingGloves_Brown","GorkaHelmet_complete_Green","JoeyXSunGlasses","BalaclavaMask_Green","MilitaryBoots_Black","PlateCarrierComplete"],
["Gorka_up_flat","Gorka_pants_flat","BagTortilla","WorkingGloves_Brown","GorkaHelmet_complete_Green","JoeyXSunGlasses","BalaclavaMask_Green","MilitaryBoots_Black","PlateCarrierComplete"],
["TTsKO_Jacket_Camo","ttsko_pants_Beige","BagHunting","WorkingGloves_Brown","GorkaHelmet_complete_Green","JoeyXSunGlasses","BandanaMask_camopattern","MilitaryBoots_Black","PlateCarrierComplete"],
["M65_Jacket_Khaki","CargoPants_Green","BagHunting","WorkingGloves_Yellow","GorkaHelmet_complete_Green","JoeyXSunGlasses","BandanaMask_greenpattern","MilitaryBoots_Redpunk","HighCapacityVest_Olive"]];
Then find _mySkin = DZ_SkinsArray select _charType;and add after this
Code:
diag_log (_myBottom);
_arrayTop = _arrayPrim select floor(random(count _arrayPrim));
switch (_myBottom) do
{
case "Jeans_Black": {
_arrayTop = _arrayPrim select 0;
};
case "Jeans_Blue": {
_arrayTop = _arrayPrim select 1;
};
case "Jeans_Brown": {
_arrayTop = _arrayPrim select 2;
};
case "Jeans_Green": {
_arrayTop = _arrayPrim select 3;
};
case "Jeans_Grey": {
_arrayTop = _arrayPrim select 4;
};
case "Jeans_BlueDark": {
_arrayTop = _arrayPrim select 5;
};
case "CanvasPants_Beige": {
_arrayTop = _arrayPrim select 6;
};
case "CanvasPants_Blue": {
_arrayTop = _arrayPrim select 7;
};
case "CanvasPants_Grey": {
_arrayTop = _arrayPrim select 8;
};
default {
_arrayTop = _arrayPrim select floor(random(count _arrayPrim));
};
};
_arrayBot = _arraySec select floor(random(count _arraySec));
switch (_myTop) do
{
case "TShirtBeige": {
_arrayBot = _arraySec select 0;
};
case "TShirtBlack": {
_arrayBot = _arraySec select 1;
};
case "TShirtBlue": {
_arrayBot = _arraySec select 2;
};
case "TShirtGreen": {
_arrayBot = _arraySec select 3;
};
case "TShirtRed": {
_arrayBot = _arraySec select 4;
};
case "TShirtWhite": {
_arrayBot = _arraySec select 5;
};
case "TShirtGrey": {
_arrayBot = _arraySec select 6;
};
default {
_arrayBot = _arraySec select floor(random(count _arraySec));
};
};
_arraySet = _arrayCloth select floor(random(count _arrayCloth));
switch (_myShoe) do
{
case "AthleticShoes_Black": {
_arraySet = _arrayCloth select 0;
};
case "AthleticShoes_Blue": {
_arraySet = _arrayCloth select 1;
};
case "AthleticShoes_Brown": {
_arraySet = _arrayCloth select 2;
};
case "AthleticShoes_Green": {
_arraySet = _arrayCloth select 3;
};
case "AthleticShoes_Grey": {
_arraySet = _arrayCloth select 4;
};
default {
_arraySet = _arrayCloth select floor(random(count _arrayCloth));
};
};
{null = _agent createInInventory _x} forEach _arraySet;
{null = _agent createInInventory _x} forEach _arrayTop;
{null = _agent createInInventory _x} forEach _arrayBot;
Edit your character at main menu with default clothing
Jeans_Black - AK101
Jeans_Blue - AK74
Jeans_Brown - AKM
Jeans_Green - M4A1
Jeans_Grey - AugSteyr
Jeans_BlueDark - VSS
CanvasPants_Beige - SVD
CanvasPants_Blue - Winchester70
CanvasPants_Grey - Mosin9130
TShirtBeige - FAL
TShirtBlack - SKS
TShirtBlue - b95
TShirtGreen - cz527
TShirtRed - MP5K
TShirtWhite - CZ61
TShirtGrey - UMP45
Athletic Shoes Black is M65 clothing set
Athletic Shoes Blue is Gorka summer set
Athletic Shoes Brown is Gorka autumn set
Athletic Shoes Grey is M65 khaki
And dont forget to delete all lines with
_v prefix
And when you select, for example, TShirt Red + Grey Jeans + Athletic Shoes Blue on server you will spawn with Gorka summer set and with MP5K and AugSteyr
https://pp.vk.me/c628727/v628727834/...6WJersEbWE.jpg
_shoe = getArray(configFile >> "cfgCharacterCreation" >> "shoe");
Add this text after this or instead this?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
NoobBeast
_shoe = getArray(configFile >> "cfgCharacterCreation" >> "shoe");
Add this text after this or instead this?
After
- - - Updated - - -
Quote:
Originally Posted by
Chronos121
I got the dbLoadPlayer.sqf then i deleted the server_data.pbo and copied the unpacked from the dayz server files zip file and the bisign but its still not working
Try my files - link
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
After
- - - Updated - - -
Try my files -
link
Meh im so stupid for this, not working, can u upload u mission files? with spawn in cherno and this loadout select?
so init.sqf and dbLoadPlayer please?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
After
- - - Updated - - -
Try my files -
link
Thanks but i already fixed it i just deleted everything and did all the steps again its working now
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
NoobBeast
Meh im so stupid for this, not working, can u upload u mission files? with spawn in cherno and this loadout select?
so init.sqf and dbLoadPlayer please?
ok.link
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
Okay, very thanks mate!
Its enough for working yeah?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
NoobBeast
Okay, very thanks mate!
Its enough for working yeah?
yep//2short
-
Re: DayZ Standalone v 0.60.133913 Server Files
Okay its working, very thanks! :D
Last questions, anybody know ID/NAME of BDU PANTS?
like bdu_pants etc?
-
Re: DayZ Standalone v 0.60.133913 Server Files
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Alex565
Yes, me interesting to
yehr im to can any please uploade crack for client :8:
-
Re: DayZ Standalone v 0.60.133913 Server Files
Anybody knows ID for BDU pants guys? please :c
-
Re: DayZ Standalone v 0.60.133913 Server Files
This is for both. You need to crack server and client to work. Just copy these files to the main folder.
https://mega.nz/#!cYhBFBLD!aaZv-xm0S...KVg7oA88Ry_bkc
-
Re: DayZ Standalone v 0.60.133913 Server Files
How i can turn off server with steam? beucase my friends with 420gaming cracked dayz cant join :(
-
Re: DayZ Standalone v 0.60.133913 Server Files
maitis,NoobBeast,DennisonMopo3oB big thanks.
It remains only to think of how to keep the player, tents and equipment;)
-
Re: DayZ Standalone v 0.60.133913 Server Files
Real 0.60. New engine and all. Tested it yesterday. You'll need the client tho
- - - Updated - - -
Quote:
The character is no longer stored in Json format. Here is an example package save:
Code:
0000000000: 00 B1 37 36 35 36 31 31 │ 39 39 35 32 32 33 30 39 ±76561199522309
0000000010: 37 33 39 53 75 72 76 69 │ 76 6F 72 50 61 72 74 73 739SurvivorParts
0000000020: 4D 61 6C 65 41 66 72 69 │ 63 61 6E 00 07 C1 95 29 MaleAfrican •Б•)
0000000030: 46 58 E1 CA 40 38 48 2D │ 45 4D 15 58 42 C2 5D 01 FXбК@8H-EM§XBВ]☺
0000000040: C3 04 00 00 00 81 00 81 │ 00 81 00 81 00 95 A8 65 Г♦ Ѓ Ѓ Ѓ Ѓ •Ёe
0000000050: 78 70 6F 73 75 72 65 00 │ A9 6D 6F 64 69 66 69 65 xposure ©modifie
0000000060: 72 73 83 A7 48 69 74 4C │ 65 67 73 A6 48 75 6E 67 rsѓ§HitLegs¦Hung
0000000070: 65 72 AB 46 65 65 6C 69 │ 6E 67 43 6F 6C 64 A9 6D er«FeelingCold©m
0000000080: 6F 64 73 74 61 74 65 73 │ 83 83 81 00 FF FF 83 81 odstatesѓѓЃ яяѓЃ
0000000090: 00 FF 34 83 81 00 FF FF │ A9 62 6C 6F 6F 64 74 79 я4ѓЃ яя©bloodty
00000000A0: 70 65 A9 42 6C 6F 6F 64 │ 41 50 6F 73 A5 62 6C 6F pe©BloodAPosҐblo
00000000B0: 6F 64 D1 88 13 A6 68 65 │ 61 6C 74 68 D1 88 13 A5 odС€‼¦healthС€‼Ґ
00000000C0: 73 68 6F 63 6B 00 A6 65 │ 6E 65 72 67 79 CA B6 FD shock ¦energyК¶э
00000000D0: 6D 44 A5 77 61 74 65 72 │ CA 98 20 D7 44 A7 73 74 mDҐwaterК ЧD§st
00000000E0: 6F 6D 61 63 68 D1 72 03 │ AE 72 65 73 74 72 61 69 omachСr♥®restrai
00000000F0: 6E 65 64 77 69 74 68 00 │ AF 62 6F 64 79 74 65 6D nedwith Їbodytem
0000000100: 70 65 72 61 74 75 72 65 │ CA A8 03 12 42 AB 68 65 peratureКЁ♥↕B«he
0000000110: 61 74 63 6F 6D 66 6F 72 │ 74 CA 3C 08 A3 C0 A4 64 atcomfortК<◘ЈА¤d
0000000120: 69 65 74 C9 FF 7F AB 75 │ 6E 63 6F 6E 73 63 69 6F ietЙя⌂«unconscio
0000000130: 75 73 C2 AB 6D 79 6E 6F │ 74 69 66 69 65 72 73 83 usВ«mynotifiersѓ
0000000140: C0 C0 82 A6 68 75 6E 67 │ 72 79 84 C9 65 86 C9 7E АА‚¦hungry„Йe†Й~
0000000150: 8A C9 EF 07 01 AB 64 61 │ 6D 61 67 65 61 72 72 61 ЉЙп•☺«damagearra
0000000160: 79 80 A3 77 65 74 00 AB │ 6D 75 73 63 6C 65 63 72 yЂЈwet «musclecr
0000000170: 61 6D 70 00 AB 74 6F 74 │ 61 6C 77 65 69 67 68 74 amp «totalweight
0000000180: D1 D8 09 B2 74 6F 74 61 │ 6C 68 65 61 74 69 73 6F СШ○Іtotalheatiso
0000000190: 6C 61 74 69 6F 6E CA 33 │ 33 BB 41 04 00 84 A9 50 lationК33»A♦ „©P
00000001A0: 69 74 63 68 66 6F 72 6B │ A5 6D 65 6C 65 65 FF FF itchforkҐmeleeяя
00000001B0: FF 0C 00 C3 C9 D1 48 C3 │ 00 00 00 00 80 00 00 80 я♀ ГЙСHГ Ђ Ђ
00000001C0: AB 54 53 68 69 72 74 42 │ 6C 61 63 6B A4 62 6F 64 «TShirtBlack¤bod
00000001D0: 79 FF FF FF 0A 00 C3 C7 │ C3 00 00 00 00 80 00 00 yяяя◙ ГЗГ Ђ
00000001E0: 80 B1 43 61 6E 76 61 73 │ 50 61 6E 74 73 5F 42 65 Ђ±CanvasPants_Be
00000001F0: 69 67 65 A4 6C 65 67 73 │ FF FF FF 0A 00 C3 C7 C3 ige¤legsяяя◙ ГЗГ
0000000200: 00 00 00 00 80 03 00 83 │ AF 43 6F 6E 73 75 6D 61 Ђ♥ ѓЇConsuma
0000000210: 62 6C 65 5F 52 61 67 73 │ A5 63 61 72 67 6F 00 01 ble_RagsҐcargo ☺
0000000220: FF 14 00 C3 C7 C3 00 00 │ 00 00 81 A8 71 75 61 6E я¶ ГЗГ ЃЁquan
0000000230: 74 69 74 79 01 00 00 80 │ B0 4D 65 64 69 63 61 6C tity☺ Ђ°Medical
0000000240: 5F 4D 6F 72 70 68 69 6E │ 65 A5 63 61 72 67 6F 00 _MorphineҐcargo
0000000250: 00 FF 0C 00 C3 C9 D6 74 │ C3 00 00 00 00 80 00 00 я♀ ГЙЦtГ Ђ
0000000260: 80 B0 4D 65 64 69 63 61 │ 6C 5F 4D 6F 72 70 68 69 Ђ°Medical_Morphi
0000000270: 6E 65 A5 63 61 72 67 6F │ 01 00 FF 0C 00 C3 C9 99 neҐcargo☺ я♀ ГЙ™
0000000280: 99 C3 00 00 00 00 80 00 │ 00 80 B3 41 74 68 6C 65 ™Г Ђ ЂіAthle
0000000290: 74 69 63 53 68 6F 65 73 │ 5F 42 72 6F 77 6E A4 66 ticShoes_Brown¤f
00000002A0: 65 65 74 FF FF FF 0A 00 │ C3 C7 C3 00 00 00 00 80 eetяяя◙ ГЗГ Ђ
00000002B0: 00 00 80 │ Ђ
If you try to load this package, it will error.
Quote:
You can make selectable loadout.
But with spawn, I dont really know. You can make a UID based spawn (when player with different UID spawns at NWAF or Cherno)
So, is it possible to make a script that converts the save to a string that upon loading given UID it generates the loot and position of the char?
-
Re: DayZ Standalone v 0.60.133913 Server Files
have anybody saw any drivable cars? do they spawn?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Could someone post the dz coordinates for north west airfield?
-
Re: DayZ Standalone v 0.60.133913 Server Files
How to set only first person on server?
- - - Updated - - -
Quote:
Originally Posted by
DennisonMopo3oB
How i can delete this junks like wolf pet, cigarets and etc?????
- - - Updated - - -
Lel, i got a problem, now servers dosnt save and load items, 0 everywhe...
-
Re: DayZ Standalone v 0.60.133913 Server Files
I try to connect to Local Server but the server responds Incorrect version... Whats the Problem?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
yggdrazil
I try to connect to Local Server but the server responds Incorrect version... Whats the Problem?
where aye you download client?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
yggdrazil
I try to connect to Local Server but the server responds Incorrect version... Whats the Problem?
you changed shit in the server.cfg you turned on equalModRequired
make like this
verifySignatures = 0;
equalModRequired = 0;
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
420gaming
you changed shit in the server.cfg you turned on equalModRequired
make like this
verifySignatures = 0;
equalModRequired = 0;
I usually solve this by dragging the server files into the client folder so they both use the same Addons folder
-
Re: DayZ Standalone v 0.60.133913 Server Files
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
maitis
hi mate u using steam vesion or crack ?? i using 420 client but when join server it sesson lost
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
hi mate u using steam vesion or crack ?? i using 420 client but when join server it sesson lost
Try puting the server files in the (420) client folder. Be careful not to overwrite anything (dlls and stuff). That's how it worked for me
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
AthosBenther
Try puting the server files in the (420) client folder. Be careful not to overwrite anything (dlls and stuff). That's how it worked for me
tks mate but i try many time but still sesson lost .can u upload for me plz
-
Re: DayZ Standalone v 0.60.133913 Server Files
Thats how i've made it work.
1. Install Lumaemu crack to the server. Link
2. Edit crashbase.bat and change
Quote:
start /wait DayZServerP_x64.exe -server -port=4602.........
to
start /wait DayZServer_x64.exe -server -port=4602.........
3. Run server with crashbase.bat
4. Start client with dayz.exe [not dayz_be.exe]
And you're done
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
maitis
Thats how i've made it work.
1. Install Lumaemu crack to the server.
Link
2. Edit crashbase.bat and change
3. Run server with crashbase.bat
4. Start client with dayz.exe [not dayz_be.exe]
And you're done
still session lost ....
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
still session lost ....
make sure you activate battle eye system in server.cfg
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DennisonMopo3oB
make sure you activate battle eye system in server.cfg
i did but when join server accept batteye game close and nothing happen