Scripting in my Hotel [PLUS EMU]
Hey,someone is scripting in my Retro Hotel. We are using PLUS EMU (Habboon Sledmore version) and updated this to PRODUCTION-201607262204-868711042 revision and fixed a few things. But now, a user is cheating credits in the client.What can we do?@Sledmore
Re: Scripting in my Hotel [PLUS EMU]
u should take a look in the plus help emu thread, the fix is there
Re: Scripting in my Hotel [PLUS EMU]
Re: Scripting in my Hotel [PLUS EMU]
You could always script credits clientside but they won't affect serverside because there's a check.
When scripting not is taken into account scripting people could unblock flood protection by sending the floodcomposer and there's no return in chatevent for example. So protect everything against scripting, not only visual but serverside also.
Re: Scripting in my Hotel [PLUS EMU]
I already implement every fix on this Thread http://forum.ragezone.com/f353/plus-...5/#post8641113 which is on the first page but Scripter could get unlimited credits again.
He is doing that with the exchange services because I deactivated them now until i fixed this and he already asked me why we have removed that and did like he doesnt know anything and without that exchange services in catalogue he couldnt do anything.
When he is DC the new credits are getting saved into the DB so its not clientside.
Please help me! :)
Re: Scripting in my Hotel [PLUS EMU]
Quote:
Originally Posted by
thek33
I already implement every fix on this Thread
http://forum.ragezone.com/f353/plus-...5/#post8641113 which is on the first page but Scripter could get unlimited credits again.
He is doing that with the exchange services because I deactivated them now until i fixed this and he already asked me why we have removed that and did like he doesnt know anything and without that exchange services in catalogue he couldnt do anything.
When he is DC the new credits are getting saved into the DB so its not clientside.
Please help me! :)
I remember this issue when I was using Plus.
If i'm right: when a user is trying to log in while he is logged and exchange items the credits will update and you still have the exchange because of the D/C or something like this.
You could fix this by removing the disconnect part while logging in when already online somewhere in PlayerRequest or something.