Hello, I'd like to ask if someone knows how can I view binary data in my column "<Binary>" I want to copy from 1 column and make it as default Heximal code, if not then I want another thing does anyone has Binary code of Dark Stone (Combo quest)???
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Hello, I'd like to ask if someone knows how can I view binary data in my column "<Binary>" I want to copy from 1 column and make it as default Heximal code, if not then I want another thing does anyone has Binary code of Dark Stone (Combo quest)???
I also tried to figure this out but failed lol here was my attempt:
No Quest
1111 1111 =(11111111)2 = (FF)16 = FFh
Scroll Of Emperor
1111 1110 = (11111110)2 = (FE)16 = FEh
Treausures Of Mu
1111 1010 = (11111010)2 = (FA)16 = FAh
Hero Status
1110 1010 = (11101010)2 = (EA)16 = EAh
Dark Stone
1010 1010 = (10101010)2 = (AA)16 = AAh
Proof of Strenght
1010 1010 1111 0110 = (1010101011110110)2 = (AAF6)16 = AAF6h
Kill Balgass's Minions
1010 1010 1111 1010 = (1010101011111010)2 = (AAFA)16 = AAFAh
The Dark Elf General
1010 1010 1111 1010 1111 0110 = (101010101111101011110110)2 = (AAFAF6)16 = AAFAF6h
0 = 0000
1 = 0001 = 2*5 = 0010
2 = 0010
3 = 0011
4 = 0100 = 4*25 = 0100
5 = 0101
6 = 0110 = 4*25+
im trying to figure out how mumaker Class codes multiply * 2 when updating Class Code
ex: FEFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF = first quest
FAFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF = Second quest
etc etc
FF = 0
then FE = 1
and then FA =
then EA =
then AA =
SM = +1
0 = DW
16 = DK
32 = ELF
48 = MG
64 = DL
80 = SUM
96 = RF
1.If you need binary code for darkstone pass that quest in-game.
2.Use SELECT statement to view binary data.
3. ????
4.Profit.