Re: Plusemulator :about bug
Re: Plusemulator :about bug
Just disable :about then. Problem solved my friend. :junglejane:
Re: Plusemulator :about bug
My guess is missing entry in server_locale table.
Re: Plusemulator :about bug
@Jonteh
I worked with the same DB, I've figured out that when I use the "PRODUCTION-201601012205-226667486" production, the about works fine. When I use my 'PRODUCTION-201602082203-712976078' the about starts to bug. Do I need to change something in the emulator?
Re: Plusemulator :about bug
Quote:
Originally Posted by
timpegel
@
Jonteh
I worked with the same DB, I've figured out that when I use the "PRODUCTION-201601012205-226667486" production, the about works fine. When I use my 'PRODUCTION-201602082203-712976078' the about starts to bug. Do I need to change something in the emulator?
Could you post your InfoCommand?
Re: Plusemulator :about bug
Quote:
Originally Posted by
BeginOfEnd
Could you post your InfoCommand?
Sure. Guess it isn't the file it self.
Quote:
using System;using System.Linq;using System.Text;using System.Data;using System.Collections.Generic;using Plus.Communication.Packets.Outgoing.Users;using Plus.Communication.Packets.Outgoing.Notifications;using Plus.Communication.Packets.Outgoing.Handshake;using Plus.Communication.Packets.Outgoing.Quests;using Plus.HabboHotel.Items;using Plus.Communication.Packets.Outgoing.Inventory.Furni;using Plus.Communication.Packets.Outgoing.Catalog;using Plus.HabboHotel.Quests;using Plus.HabboHotel.Rooms;using System.Threading;using Plus.HabboHotel.GameClients;using Plus.Communication.Packets.Outgoing.Rooms.Avatar;using Plus.Communication.Packets.Outgoing.Pets;using Plus.Communication.Packets.Outgoing.Messenger;using Plus.HabboHotel.Users.Messenger;using Plus.Communication.Packets.Outgoing.Rooms.Polls;using Plus.Communication.Packets.Outgoing.Rooms.Notifications;using Plus.Communication.Packets.Outgoing.Availability;using Plus.Communication.Packets.Outgoing;using Plus.Communication.Packets.Outgoing.Rooms.Polls.Questions;namespace Plus.HabboHotel.Rooms.Chat.Commands.User{ class InfoCommand : IChatCommand { public string PermissionRequired { get { return "command_info"; } } public string Parameters { get { return ""; } } public string Description { get { return "Informatie waar iedereen van houdt!"; } } public void Execute(GameClient Session, Room Room, string[] Params) { TimeSpan Uptime = DateTime.Now - PlusEnvironment.ServerStarted; int OnlineUsers = PlusEnvironment.GetGame().GetClientManager().Count; int RoomCount = PlusEnvironment.GetGame().GetRoomManager().Count; Session.SendMessage(new RoomNotificationComposer("Powered by PlusEmulator", "<b>Credits</b>:\n" + "Sledmore (Developer)\n" + "123 (Developer)\n" + "Joopie (Encryption)\n" + "Tweeney (PlusEMU)\n" + "Butterfly Emulator developers\n" + "<b>Informatie over de Emulator op dit moment</b>:\n" + "Online Gebruikers: " + OnlineUsers + "\n" + "Kamers geladen: " + RoomCount + "\n" + "Tijd online: " + Uptime.Days + " dagen, " + Uptime.Hours + " uren en " + Uptime.Minutes + " minuten.\n\n" + } }}
or
Screenshot by Lightshot
( I know it is a non-saved file. )
Re: Plusemulator :about bug
Try adding this: , "plus", "")); and remove the "+".
Behind: "Tijd online: " + Uptime.Days + " dagen, " + Uptime.Hours + " uren en " + Uptime.Minutes + " minuten.\n\n"+} }}
So it should be something like this: "Tijd online: " + Uptime.Days + " dagen, " + Uptime.Hours + " uren en " + Uptime.Minutes + " minuten.\n\n", "plus", ""));} }}
Re: Plusemulator :about bug
Loll dude thanks ! fixed my problem, by @BeginOfEnd. ( dankje maat )