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Golden Invasion
Hello, I have some trouble in making monsters spawn when a Golden Invasion happens. I'm using zteam s8 files (HERE), I have setup the times properly in the EventManagement.dat and the event is enabled on the CommonServer.cfg and the regen times all set to 300.
So I am adding all of the golden mobs in a specific area in Lorencia in order to make some tests but none of them spawns when the invasion starts and the golden budge dragon only respawns the moment I reload the monstersetbase but I assume that's normal because apparently he is affected by a different event.
Anyhow this is how my settings look like, what am I missing?
EventManagement.dat
Code:
// EventSettings
// 0: Dragon Troops
// 1: Undead Troops
// 2: Eledorado Troops
// 3: WhiteWizzard Troops
// ---------------------------------------------
// Type StartHour StartMinute
0
2 0 00
2 0 30
2 1 00
2 1 30
2 2 00
2 2 30
2 3 00
2 3 30
2 4 00
2 4 30
2 5 00
2 5 30
2 6 00
2 6 30
2 7 00
2 7 30
2 8 00
2 8 30
2 9 00
2 9 30
2 10 00
2 10 30
2 11 00
2 11 30
2 12 00
2 12 30
2 13 00
2 13 30
2 14 00
2 14 30
2 15 00
2 15 30
2 16 00
2 16 30
2 17 00
2 17 30
2 18 00
2 18 30
2 19 00
2 19 30
2 20 00
2 20 30
2 21 00
2 21 30
2 22 00
2 22 30
2 23 00
2 23 30
end
CommonServer.cfg Settings:
Code:
//=====================================
//-> Golden Troops Event
//=====================================
IsEledoradoEvent = 1 //-> Golden Troops Event Switch
//=====================================
//-> Golden Troops Regen Time
//=====================================
EledoradoGoldGoblenRegenTime = 300 //-> Golden Goblin
EledoradoTitanRegenTime = 300 //-> Golden Titan
EledoradoGoldDerconRegenTime = 300 //-> Golden Dragon
EledoradoDevilLizardKingRegenTime = 300 //-> Golden Lizard Regen Time
EledoradoDevilTantarosRegenTime = 300 //-> Golden Tantaros Regen Time
EledoradoGoldenMonsterRegenTime = 300 //-> Golden soldier Regen Time
EledoradoGoldenRabbitRegenTime = 300 //-> Golden Rabbit Time
EledoradoGoldenDarkKnightRegenTime = 300 //-> Golden DarkKnight Regen Time
EledoradoGoldenCrustRegenTime = 300 //-> Golden Crust Regen Time
EledoradoGoldenIronKnightRegenTime = 300 //-> Golden IronKnight Regen Time
EledoradoGoldenNeipinRegenTime = 300 //-> Golden Napin Regen Time
EledoradoGoldenSatirosRegenTime = 300 //-> Golden Satyros Regen Time
EledoradoGoldenTwintailRegenTime = 300 //-> Golden TwinTail Regen Time
EledoradoGoldenGreatDragonRegenTime = 300 //-> Golden GreatDragon Regen Time
EledoradoGoldenDevilRegenTime = 300 //-> Golden Devil Regen Time
//=====================================
//=====================================
//-> Golden Budge Dragon:
//=====================================
AttackEventRegenTime = 30
ChaosEvent = 1 //-> [1] Golden Budge Dragon Event Switch (0/1)
monstersetbase configuration (directly below <monstersetbase> tag)
Code:
<!-- Golden Invasion List -->
<golden>
<monster id="43" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Bulge Dragon -->
<monster id="53" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Titan -->
<monster id="54" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Soldier -->
<monster id="55" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Death King? -->
<monster id="78" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Goblin -->
<monster id="79" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Dragon -->
<monster id="80" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Lizard King -->
<monster id="81" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Vepar -->
<monster id="82" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Tantalos -->
<monster id="83" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Wheel -->
<monster id="493" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Dark Knight -->
<monster id="494" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Devil -->
<monster id="495" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Stone Golem -->
<monster id="496" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Crust -->
<monster id="497" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Satyros -->
<monster id="498" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Twin Tail -->
<monster id="499" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Iron Knight -->
<monster id="500" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Napin -->
<monster id="501" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Great Golden Dragon -->
<monster id="502" map="0" dis="1" x="144" y="71" w="147" h="76" dir="-1" count="1" /> <!-- Golden Rabbit -->
</golden>