I want to visually replace costume in man and women ech but din't succeed any tips/guide who to replace some old costume with new ones,i search for some guide here but dint help me,or swap costume from same file ?
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I want to visually replace costume in man and women ech but din't succeed any tips/guide who to replace some old costume with new ones,i search for some guide here but dint help me,or swap costume from same file ?
All you have to do is swap meshes and textures. If u want to keep the old data, add as new costume, rename mesh and texture of old costume to something that won't be loaded, and name your new data with the old costumes names.
Done thx succed to swap costume from same file,can you give me more info who to add new data from a new costume like from women14 to add to women2,this cabalmain dosent have load women14 i play private server and want with one costume to use rest of them only visually
Increase mesh and texture count values and add the data to the end of the last texture/mesh block.
ushort count its to increase to texture and mesh counts,or its eleswere?
yep, those two.
hmm wierd after i edit ushort count i got this errorhttp://i.imgur.com/ODqnowR.png
Mn Cabal :sleep:
You didnt add any data to the list you just increased.
After i edit count and add data block of new costume the mesh remain only 5 piece
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maybe i need one, i dont know what i did wrong respect what PunkS7yle said ,i increase the count on both sides, copy paste the new data after the last texture and mesh number after refresh like in picture appear
It is necessary only that the magic key of files was the same
https://www.youtube.com/watch?v=90KM...ature=youtu.be
thanks a lot chachuy25 for the videoguide!!
@chachuy thank you very much. Nice One! ķ ½ķø
Guys , how can i link the custom i added to the item list ? like for example man8.ech was 4 costumes , now is 6 how can i link those 2 i added to the new item in item list ?
how to know the uint str_lmt_1__opt2 value ?
I tried to follow the video tutorial, but when it came to replacing the "struct Mesh meshes" I get this error message:
*ERROR Line 281: Array index out of bounds.
I'm doing it this way:
Copy the "struct Material materials" from another .ech to my .ech
https://image.prntscr.com/image/759f...1767f4b8f2.png
...
https://image.prntscr.com/image/3988...9df820820a.png
...
Now I'm going to run the template to see if everything went well...
https://image.prntscr.com/image/97e4...79a40b622e.png
and OK.
https://image.prntscr.com/image/6f46...d9c45b9abd.png
...
Now I'm going to do the same thing with the "struct GE geometry / struct Mesh meshes".
https://image.prntscr.com/image/a678...ae0e8de862.png
https://image.prntscr.com/image/7302...6916a9041f.png
And this is what happens...
https://image.prntscr.com/image/2cf3...356d4d9cdc.png
********
What am I doing wrong?
You copy from ech which have 6 models and 6 materials and paste in the ech which have only 2 models and 2 materials-models from first ech use material with index more that 2-and you have error.On my video I change index of material when i paste geometry-you dont change material index and run plugin.1-change material index 2-run plugin
Guys wanted to know if anyone has this video that was posted above and if you have can share?
Does anyone have this Video and can I repost it?