Hello, I'm pretty new and recently started Mu season 12, and I'm just wondering if anybody can help me out in terms of PVP balancing. I know that most of you suggested that you need to balance it depends on your liking, however, Just need an idea in terms of correct calculations and formulas to make it balanced on all characters for season 12, including Pentagram damages. Server is on 32767 max stats and 440 for master level.
I saw the following that needs to be adjusted:
- calcharacter.lua
- masterskillcalc.lua
- regularskillcalc.lua
- calcharacter.ini
I normally adjust it on calcharacter.ini, since it adjusted the overall character's damage (PVP), but if someone can help me out to get a better idea on making the PVP balanced, I would really appreciate it. Basically, would like to have an idea on balancing the following:
- Physical Damage
- Magical Damage
- Elemental Damage
I know that there might be someone already have a good PVP balancing on S12, and maybe I thought if someone could help me out.
Thanks
