[Release] MuEMU - Arkania Season 6.3
Hi
This file is based on Season 6.3 from MuEMu source leaked with Custom Items, Custom Map and this is not my work, I just wanted to stop the selling of the source in any bucks at anyone else with his friend source file (He actually release this file without source and selling it in other forum).
And as i have checked the bug i found for this at the moment are
Speed/Agility Visual and Bug
-Some Skills do work but it has no visual for other MG Skills, DL Skills, Elf and RF
-Some Skills wont work , no visual no effect/damge esp for Elf
Map distorted in Loren Deep
http://www.imageup.ru/img10/2811353/...16-34-0000.jpg
http://www.imageup.ru/img10/2811356/...16-34-0001.jpg
http://www.imageup.ru/img10/2811357/...16-34-0002.jpg
http://www.imageup.ru/img10/2811359/...16-34-0003.jpg
http://www.imageup.ru/img10/2811360/...16-36-0000.jpg
Server : Click Here
Client: Click Here
Source: Click Here
Password: Empir3Mu
Credits goes to
Michi28
and others who work for this stuff
re: [Release] MuEMU - Arkania Season 6.3
@daezugun, you have the source of getmaininfo ?
because of the dynamic and static effect of the wings
re: [Release] MuEMU - Arkania Season 6.3
Quote:
Originally Posted by
jhonhy
@
daezugun, you have the source of getmaininfo ?
because of the dynamic and static effect of the wings
Use this one
Code:
//ItemIndex EffectIndex EffectValue EffectLevel ColorR ColorG ColorB EffectType EffectSize ColorSide
6324 32002 4 0 1.00 1.00 1.00 1.0 0.0 0.0
6324 32002 6 0 1.00 1.00 0.40 0.5 0.0 0.0
6324 32002 8 0 1.00 1.00 0.40 0.5 0.0 0.0
6324 32002 9 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 12 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 14 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 15 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 21 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 25 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 27 0 0.69 1.00 0.40 1.0 0.0 0.0
6324 32002 30 0 0.69 1.00 0.40 0.5 0.0 0.0
6324 32002 31 0 1.00 1.00 0.40 0.5 0.0 0.0
6324 32002 40 0 1.00 1.00 1.00 1.0 0.0 0.0
6324 32002 42 0 1.00 1.00 0.40 0.5 0.0 0.0
6324 32002 44 0 1.00 1.00 0.40 0.5 0.0 0.0
6324 32002 45 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 48 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 50 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 51 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 53 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 63 0 1.00 1.00 1.00 0.5 0.0 0.0
6324 32002 65 0 0.69 1.00 0.40 1.0 0.0 0.0
6324 32002 68 0 1.00 1.00 0.40 0.5 0.0 0.0
6324 32002 70 0 0.69 1.00 0.40 1.0 0.0 0.0
end
Quote:
Originally Posted by
brentology1
ano press para lalabas yung settings ?
Press "END" Button to show the client setting in-game
re: [Release] MuEMU - Arkania Season 6.3
@daezugun, I needed the source of getmaininfo
because of dynamic effect source
re: [Release] MuEMU - Arkania Season 6.3
Quote:
Originally Posted by
jhonhy
@
daezugun, I needed the source of getmaininfo
because of dynamic effect source
write your own, just copy struct from main source
re: [Release] MuEMU - Arkania Season 6.3
Quote:
Originally Posted by
myheart
write your own, just copy struct from main source
share source add dynamic effect in main ss4 emu please
re: [Release] MuEMU - Arkania Season 6.3
https://i.imgur.com/PWzy85b.png
Ayuda porfavor resuban el cliente.....
re: [Release] MuEMU - Arkania Season 6.3
Quote:
Originally Posted by
otixelaxd
Install Winrar 5
re: [Release] MuEMU - Arkania Season 6.3
when i try to restore or delete the harmony from the items
its say you done have enought zen to combine how to fix ?
re: [Release] MuEMU - Arkania Season 6.3
thx alot, i just find out about this, i whas loking for a server with this map i hope that i can make it how i want it to be thx alot
re: [Release] MuEMU - Arkania Season 6.3
I have these sources from another forum, I am behind the developer of it, I have already tested almost everything in it, and some things require attention, but the most annoying thing I found was in DLL in Valley of Loren and Land of Trials 3D camera it disables normal, as the source code, but it gives an absurd zoom distance, leaving the screen with pixels burst, If someone is able to arrange this I can be helping, because everything I did, all the changes I compiled have not given It is made
http://i63.tinypic.com/2m319wh.jpg
re: [Release] MuEMU - Arkania Season 6.3
i have a question, there is a map called arena ( buth not stadium ) i want to know what is the map number and there are other maps that do not apear in mapmanager and i want to create spots on them how can i find out the map number
re: [Release] MuEMU - Arkania Season 6.3
re: [Release] MuEMU - Arkania Season 6.3
i don't know how to do that :(
re: [Release] MuEMU - Arkania Season 6.3
Quote:
Originally Posted by
anyo1988
i don't know how to do that :(
why not just check them one by one with /move Admin 6 125 125 (6 is the map number 125 125 is coord in case you dident know)
Code:
//Index NonPK ViewRange ExperienceRate ItemDropRate ExcItemDropRate SetItemDropRate SocketItemDrop HelperEnable GensBattle Comment
0 * 12 100 100 1000 0 0 1 0 //Lorencia
1 * 12 100 100 1000 0 0 1 0 //Dungeon
2 * 12 100 100 1000 0 0 1 0 //Devias
3 * 12 100 100 1000 0 0 1 0 //Noria
4 * 12 100 100 1000 0 0 1 0 //Lost Tower
6 * 10 100 100 1000 0 0 1 0 //Arena
7 * 12 100 100 1000 0 0 1 1 //Atlans
8 * 12 100 100 1000 0 0 1 0 //Tarkan
9 * 10 100 100 1000 0 0 1 0 //Devil Square 1
10 * 12 100 100 1000 0 0 1 0 //Icarus
11 * 10 100 100 1000 0 0 1 0 //Blood Castle 1
12 * 10 100 100 1000 0 0 1 0 //Blood Castle 2
13 * 10 100 100 1000 0 0 1 0 //Blood Castle 3
14 * 10 100 100 1000 0 0 1 0 //Blood Castle 4
15 * 10 100 100 1000 0 0 1 0 //Blood Castle 5
16 * 10 100 100 1000 0 0 1 0 //Blood Castle 6
17 * 10 100 100 1000 0 0 1 0 //Blood Castle 7
18 * 10 100 100 1000 0 0 0 0 //Chaos Castle 1
19 * 10 100 100 1000 0 0 0 0 //Chaos Castle 2
20 * 10 100 100 1000 0 0 0 0 //Chaos Castle 3
21 * 10 100 100 1000 0 0 0 0 //Chaos Castle 4
22 * 10 100 100 1000 0 0 0 0 //Chaos Castle 5
23 * 10 100 100 1000 0 0 0 0 //Chaos Castle 6
24 * 12 100 100 1000 0 0 1 0 //Kalima 1
25 * 12 100 100 1000 0 0 1 0 //Kalima 2
26 * 12 100 100 1000 0 0 1 0 //Kalima 3
27 * 12 100 100 1000 0 0 1 0 //Kalima 4
28 * 12 100 100 1000 0 0 1 0 //Kalima 5
29 * 12 100 100 1000 0 0 1 0 //Kalima 6
30 * 10 100 100 1000 0 0 1 0 //Castle Siege
31 * 12 100 100 1000 1000 0 1 0 //Land of Trials
32 * 10 100 100 1000 0 0 1 0 //Devil Square 2
33 * 12 100 100 1000 0 0 1 1 //Aida
34 * 12 100 100 1000 0 0 1 0 //Crywolf
36 * 12 100 100 1000 0 0 1 0 //Kalima 7
37 * 12 100 100 1000 0 0 1 1 //Kanturu 1
38 * 12 100 100 1000 0 0 1 1 //Kanturu 2
39 * 12 100 100 1000 0 0 1 1 //Kanturu 3
40 * 12 100 100 1000 0 0 1 0 //Silent
41 * 12 100 100 1000 0 0 1 0 //Barracks
42 * 12 100 100 1000 0 0 1 0 //Refuge
45 * 12 100 100 1000 0 0 1 0 //Illusion Temple 1
46 * 12 100 100 1000 0 0 1 0 //Illusion Temple 2
47 * 12 100 100 1000 0 0 1 0 //Illusion Temple 3
48 * 12 100 100 1000 0 0 1 0 //Illusion Temple 4
49 * 12 100 100 1000 0 0 1 0 //Illusion Temple 5
50 * 12 100 100 1000 0 0 1 0 //Illusion Temple 6
51 * 12 100 100 1000 0 0 1 0 //Elbeland
52 * 10 100 100 1000 0 0 1 0 //Blood Castle 8
53 * 10 100 100 1000 0 0 0 0 //Chaos Castle 7
56 * 12 100 100 1000 0 0 1 1 //Swamp of Calmness
57 * 12 100 100 1000 0 1 1 0 //Raklion 1
58 * 12 100 100 1000 0 1 1 0 //Raklion 2
62 * 12 100 100 1000 0 0 1 0 //Santa Town
63 * 12 100 100 1000 0 0 1 1 //Vulcanus
64 * 12 100 100 1000 0 0 0 0 //Duel Arena
65 * 12 100 100 1000 0 0 1 0 //Double Goer 1
66 * 12 100 100 1000 0 0 1 0 //Double Goer 2
67 * 12 100 100 1000 0 0 1 0 //Double Goer 3
68 * 12 100 100 1000 0 0 1 0 //Double Goer 4
69 * 12 100 100 1000 0 0 1 0 //Imperial Guardian 1
70 * 12 100 100 1000 0 0 1 0 //Imperial Guardian 2
71 * 12 100 100 1000 0 0 1 0 //Imperial Guardian 3
72 * 12 100 100 1000 0 0 1 0 //Imperial Guardian 4
79 * 12 100 100 1000 0 0 1 0 //Loren Market
80 * 12 100 100 1000 0 0 1 0 //Karutan 1
81 * 12 100 100 1000 0 0 1 0 //Karutan 2
91 * 12 100 100 1000 0 0 1 0 //Acheron 1
92 * 12 100 100 1000 0 0 1 0 //Acheron 2
95 * 12 100 100 1000 0 0 1 0 //Deventer 1
96 * 12 100 100 1000 0 0 1 0 //Deventer 2
97 * 10 100 100 1000 0 0 0 0 //Chaos Castle Final
98 * 12 100 100 1000 0 0 1 0 //Illusion Temple Final 1
99 * 12 100 100 1000 0 0 1 0 //Illusion Temple Final 2
100 * 12 100 100 1000 0 0 1 0 //Uruk Mountain
103 * 12 100 100 1000 0 0 1 0 //Nars
111 * 12 100 100 1000 0 0 1 0 //Ferea
end
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