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[Burning SoulWorker] The First Soul Worker Release on the West!
Welcome to Burning SoulWorker!
The very first SoulWorker private server
https://soulworker.to/assets/images/logo_500_250_.png
REGISTER -
https://soulworker.to/
DOWNLOAD -
https://soulworker.to/download/
FORUM -
https://soulworker.to/forum/
Welcome back from the void! There is no time for chit chat, let's get started!
Here in Burning SoulWorker we aim to fight back against the forces coming from the vile tornados that eat up our friends and family, and you are going to help us do it.
Wait, what is Burning SoulWorker?
Burning SoulWorker is the first SoulWorker private server and the first SoulWorker release on the west. Burning's professional staff are going to be striving forth to make sure that you all feel like at home.
Even though you recruits just came back, your opinion is extremely valued by us, therefore we want to hear your voice so that our decisions are liked by everyone and everyone's playtime is enjoyable.
We are going to make sure you stay here by regularly maintaining, improving, modifying, and bringing official and custom content to all of you!
https://i.imgur.com/QbnR0SO.png
Where is Burning SoulWorker hosted?
Currently Burning SoulWorker is hosted in western Europe, on dedicated high-performance servers. We may expand our borders with time.
But, why here?
Level cap: 55
XP Rate: 2.5x
Drop rate: 2x
Zenny rate: 3x
BP rate: 3x
Custom improved FP system (more on FAQ)
Cheaper in-game shop item prices
5 avaliable characters (Haru, Lily, Stella, Erwin, and Jin)
Iris still hasn't exited the void
Community English patch applied
Up to Golden Citadel
PvP system
Guilds
Houses system
And more stuff that is waiting to be discovered by you!
https://i.imgur.com/iF5umTY.png
Burning SoulWorker custom content
Custom Rates
Burning SoulWorker has increased XP rates (2.5x), drop rate (2x), in-game currencies (3x), and SoulVapor (2x).
Pack for new recruits
Here in Burning SoulWorker we don't want our recruits to burn out quickly on the battlefield, so we're handing out 3 packs that will make your stay here feel amazing.
Starter pack 1 (lv. 5):
Haru: Vengeful Sword Costume Set
Erwin: Pleasure Bullets Costume Set
Lily: Crazy Scythe Costume Set
Jin: Passionate Fist Costume Set
Stella: Sorrowful Note Costume Set
Random temporary set (Merchant Uniform or Old-Fashioned Military Uniform)
Starter pack 2 (lv. 10):
Nano Care Kit x50
Nano Care Kit EX x25
First-Class Stringent Accident Call x20
Inventory Expansion ticket x5
Bank Expansion Ticket x3
Starter pack 3 (lv. 15):
Ordinary Bed [A]
Ordinary Sofa [A]
Ordinary Dining Table [A]
Ordinary Bookshelf [A]
Ordinary Chair [A]
https://i.imgur.com/z09QczJ.png
Custom Shop
The cash shop in Burning SoulWorker has been completely reworked and items are way cheaper here.
The shop will be rotated periodically putting certain sets or items on sale.
https://i.imgur.com/JxMprK9.png
Custom FP System
You get FP as you usually would, and while your FP is higher than 0, you recieve the server bonus to XP, in-game currencies, and drop rate. If your FP reaches 0, the bonus will not be applied but you will still be able to play.
We believe that the FP system is necessary even if it needed a slight rework for it to stop being a barrier.
https://i.imgur.com/XDA9kOf.jpg
And that is everything! Now it's time for your adventure to begin! See you in the battlefield recruit!
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
This server is about to receive my entire bank account.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
the missing sound is a HUUUUUUUUUGE killer. please fix ASAP. i tried fiddling with the files, but i dont have access toa new version of fomod, also no access to the official client. also its hard to help if we dont know where you even got the client and if it ever worked without the community patch.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
My body and wallet is ready o 3o
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote:
Originally Posted by
ranma015
the missing sound is a HUUUUUUUUUGE killer. please fix ASAP. i tried fiddling with the files, but i dont have access toa new version of fomod, also no access to the official client. also its hard to help if we dont know where you even got the client and if it ever worked without the community patch.
We just ruled out an update to partially fix the sound issue, more info on the forums.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
interesting, going to try that.
btw i dug around a bit and audio issues are very strange in this game. all ive found was about the official japanese server and ppl fixed their issues on various different ways.
1. simply problem: corrupted files
2. less simple: file mismatch with server
3. setting your pc to japanese locale fixes various bugs, like missing textures etc, as well as audio issues
4. setting your time and date format and clock format to japanese standard also fixed audio issues for some
all in all it has to do with the way the original is launched via website, needs a japanese ip when loggin in and correct matching files. very hard to pinpoint where the error might be, but if youve got it running now, all's well. i can live with mute emotes/cutscenes :D
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Why cant i complete quest talk to Erik is it bug ???
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
FP system is the only thing that never makes me even consider downloading a game cause of that barrier ,removing it or let us get for free items that replanish it would be nice(unless could be auto). Anyways haven't tried yet the server so.. How exactly big is the game ?(download file)?
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
auto download! need to try this
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote:
Originally Posted by
ptthieny
Why cant i complete quest talk to Erik is it bug ???
I couldnt either, until I made the 2nd level of the third dungeon. i crashed in there and then he was in town xD
for the other: FP is deacitvated,. it nets you an exp bonus or something, but at 0 FP you can stil play
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote:
Originally Posted by
ptthieny
Why cant i complete quest talk to Erik is it bug ???
Yes, it was bugged. But it is all fixed now, you just need to talk to Sean instead of Erik.
Quote:
Originally Posted by
djor
FP system is the only thing that never makes me even consider downloading a game cause of that barrier ,removing it or let us get for free items that replanish it would be nice(unless could be auto). Anyways haven't tried yet the server so.. How exactly big is the game ?(download file)?
Read about FP on our FAQ, FP is reworked, it isn't a barrier anymore. The download is about 4-5GB.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Well ok i've tested the game and i have to say im really interested to see how this server gonna see in the future ! I tried lot's of dungeon crawlers in my life but this one is absolutley the best one :D . There are also stuff i couldnt understand or enjoyed like missing translations on skills and items ,since game seems to be preety much about crating? i can't even see where am i supposted to drop or buy items from cause of some alien language and i hope it's gonna have some fast workaround since character english dialogs doesnt interest me as much as information about items .
Next thing is :
Q: How does the "reworked FP system" work?
A: You get FP as you usually would, and while your FP is higher than 0, you recieve the server bonus to XP, in-game currencies, and drop rate. If your FP reaches 0, the bonus will not be applied but you will still be able to play!
Ok i understand we will be ale to run dungeons if it runs 0 but if i understand it right (like Kritika developers introduces same thing) we won't be able to get more exp,money,drop? (what's the point of that then?). Kinda don't understand this ''rework'' as it's the same system as is in some ''retail titles of the same genre of games'' which in fact preety much limits people from playing ,but it seems like it's your guys idea how to pump money into cash shop (if you gonna add items that will replenish FP points) .
Lastly i was kinda annoyed with message showing on red chat:This is english server speak english on gerneral or you'll be warned or permamently banned. Seriously? people can't even speak language they want cause they will get banned O.o? There are TONS of people that play games where only language in game is english but they can't speak it.. Forcing them to speak it or threat players with ban is quite unprofessional at this place and if that was supposted to interest people into staying but being quiet wasn't a good step in server marketing .
Apart from that everything is quite ok i guess . Untill im gonna see a ban on my account cause i won't follow orders from some random :D
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote:
Originally Posted by
djor
Ok i understand we will be ale to run dungeons if it runs 0 but if i understand it right (like Kritika developers introduces same thing) we won't be able to get more exp,money,drop? (what's the point of that then?). Kinda don't understand this ''rework'' as it's the same system as is in some ''retail titles of the same genre of games'' which in fact preety much limits people from playing ,but it seems like it's your guys idea how to pump money into cash shop (if you gonna add items that will replenish FP points) .
Lastly i was kinda annoyed with message showing on red chat:This is english server speak english on gerneral or you'll be warned or permamently banned. Seriously? people can't even speak language they want cause they will get banned O.o? There are TONS of people that play games where only language in game is english but they can't speak it.. Forcing them to speak it or threat players with ban is quite unprofessional at this place and if that was supposted to interest people into staying but being quiet wasn't a good step in server marketing .
No, you get everything at normal rates when your FP reaches 0. Meaning the XP bonus, drop rate bonus, etc. are off until your FP is higher than 0.
You are able to speak other languages, but not in the General Chat. Since we don't know what you are saying, how are we supposed to be enforcing the rules?
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Wish this server was hosted in Asia, so difficult to attack ;(
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote:
Originally Posted by
HeavenlyGifted
Wish this server was hosted in Asia, so difficult to attack ;(
im live in asia but got a less delay :) . Hope this server will go best and long live :)
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote:
Originally Posted by
djor
Well ok i've tested the game and i have to say im really interested to see how this server gonna see in the future ! I tried lot's of dungeon crawlers in my life but this one is absolutley the best one :D . There are also stuff i couldnt understand or enjoyed like missing translations on skills and items ,since game seems to be preety much about crating? i can't even see where am i supposted to drop or buy items from cause of some alien language and i hope it's gonna have some fast workaround since character english dialogs doesnt interest me as much as information about items .
Next thing is :
Q: How does the "reworked FP system" work?
A: You get FP as you usually would, and while your FP is higher than 0, you recieve the server bonus to XP, in-game currencies, and drop rate. If your FP reaches 0, the bonus will not be applied but you will still be able to play!
Ok i understand we will be ale to run dungeons if it runs 0 but if i understand it right (like Kritika developers introduces same thing) we won't be able to get more exp,money,drop? (what's the point of that then?). Kinda don't understand this ''rework'' as it's the same system as is in some ''retail titles of the same genre of games'' which in fact preety much limits people from playing ,but it seems like it's your guys idea how to pump money into cash shop (if you gonna add items that will replenish FP points) .
Lastly i was kinda annoyed with message showing on red chat:This is english server speak english on gerneral or you'll be warned or permamently banned. Seriously? people can't even speak language they want cause they will get banned O.o? There are TONS of people that play games where only language in game is english but they can't speak it.. Forcing them to speak it or threat players with ban is quite unprofessional at this place and if that was supposted to interest people into staying but being quiet wasn't a good step in server marketing .
Apart from that everything is quite ok i guess . Untill im gonna see a ban on my account cause i won't follow orders from some random :D
The language in general chat should be punished in every MMO, it is a global server and the most used language is English so stick to it or else dont talk, nowadays someone that dont speak or at least has a basic knowledge of the language must be really lazy because everyone around the world does....
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
[Error] You just made me uninstall the official server congrats !
[Downloading] Time to have fun in FULL English community own SERVER!
Thanks for the hardwork BSW Team.
[Pass] AM IN.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Currently downloading .. will leave feedback after trying
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
giving feedback at this point might differ a lot depending on how lenient you are. currently two and a half bug are around that they areworking on fixing:
1) sound bug: right now you have voices but combat sound effects are gone. was the other way round before. seems like a hiccup that will probably be soon fixed
edit: has been fixed
2) missing NPCs. this has been confirmed and the issue has been identified and only needs fixing now afaik. its best not redo old story missions, maybe try to remember where you already went. another easy way to NOW retake old quests is to only follow the main story and take the next part from the same npc where you finished the last part and always double check the quests level, so you dont accidentally retake that lvl 3 quest.
3) dont party with another player that plays your own class, you get graphical bugs. havent seen them myself, dont know if its really gamebreaking, but thats basically the only other big thing i can think about
all in all for EU players the ping is absolutely awesome. i also never lagged.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
I would have loved if there was actual goodies for newcomers , rates are meh ( especially drop rate ) and its not even as good as the official Japanese version where you get more than you ask for , i mean i rarely see potion drops in this server
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Other than the small parts that are not translate, the cash shop seem pretty expensive for a private server. I haven't play this game before now, but i have played similar games, paying $3 for 1 protection item, that might or might not fail ( given the type of game, upgrading has always been a challenge), is pretty bad, same with full skill restart is like $13 for 1 time.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
i've been playing in this server for a while now, and from my experience it's not much better than official server?heck in official japanese server there's a lot of freebies and it's much more easier(?), (and there's people)
in japanese official server there's an english patch, the rates is good, you can get easily into party in every dungeon.
from my experience anyway
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
this is pretty dope just heard about this game the other day on youtube and then seen it on here the next day like ?.? download and had a blast for hours great server !
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote:
Originally Posted by
ranma015
giving feedback at this point might differ a lot depending on how lenient you are. currently two and a half bug are around that they areworking on fixing:
1) sound bug: right now you have voices but combat sound effects are gone. was the other way round before. seems like a hiccup that will probably be soon fixed
edit: has been fixed
2) missing NPCs. this has been confirmed and the issue has been identified and only needs fixing now afaik. its best not redo old story missions, maybe try to remember where you already went. another easy way to NOW retake old quests is to only follow the main story and take the next part from the same npc where you finished the last part and always double check the quests level, so you dont accidentally retake that lvl 3 quest.
3) dont party with another player that plays your own class, you get graphical bugs. havent seen them myself, dont know if its really gamebreaking, but thats basically the only other big thing i can think about
all in all for EU players the ping is absolutely awesome. i also never lagged.
I hope they fix it all very soon.
Quote:
Originally Posted by
Loleta
I would have loved if there was actual goodies for newcomers , rates are meh ( especially drop rate ) and its not even as good as the official Japanese version where you get more than you ask for , i mean i rarely see potion drops in this server
I think they are already remaking the drop rate and I do feel they are using their own simulator so it may take a bit of time.
Quote:
Originally Posted by
KippIce
Other than the small parts that are not translate, the cash shop seem pretty expensive for a private server. I haven't play this game before now, but i have played similar games, paying $3 for 1 protection item, that might or might not fail ( given the type of game, upgrading has always been a challenge), is pretty bad, same with full skill restart is like $13 for 1 time.
Am with you on this.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Update: they said last week that they know why NPC are vanishing (as in they know exactly what cuases this), yet still no fix. game is completely broken at this point.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
https://soulworker.to/forum/index.ph...-system-fixed/
The quest bug fix got released today, fixing both missing NPCs and quests reappearing upon relogging.
There have been some adjustments done to the Item Mall as well, seeing that some items were not priced properly, and more planned, but we only have so much time, can't fix and adjust everything at the same time. To check what updates have taken place check our Updates subforum.
Our main priority right now is the fix to the Party Bug.
Quote:
Originally Posted by
ranma015
Update: they said last week that they know why NPC are vanishing (as in they know exactly what cuases this), yet still no fix. game is completely broken at this point.
Turns out that what was completely broken somehow got fixed.
Quote:
Originally Posted by
Loleta
I would have loved if there was actual goodies for newcomers , rates are meh ( especially drop rate ) and its not even as good as the official Japanese version where you get more than you ask for , i mean i rarely see potion drops in this server
I believe that when you said this, the drop rate was not properly implemented, but it is now.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Quote Originally Posted by Loleta View Post
I would have loved if there was actual goodies for newcomers , rates are meh ( especially drop rate ) and its not even as good as the official Japanese version where you get more than you ask for , i mean i rarely see potion drops in this server
I believe that when you said this, the drop rate was not properly implemented, but it is now.
So the drop was properly implemented now??? but what? i still see potion rarely drop in this server
Did u know what the potion he means here?
and to be honest, there is no rotation in this server , gold is not properly got a rotation
it would be good if this game has some custom npc that make player can buy some stuff that help their gameplay like safety protection for enchant/revive cell/sealing stamp/microphone/gear option reset and etc in gold.
And another NPC that sell some material from raid/stell grave drop (like material)/low/med/high grade core that would be used to craft gear to npc in gold currency even though it expensive but atleast there is a way for CASH USER that didnt have time to play so they can buy gold from player and buy that material
it was win-win solution for all individual (server/free player/cash user)
Its same as Aurakingdom =Loyalty Shop(people farm to get loyalty to sell their stuff from loyalty paragon to get gold and buy cash item/cash code from player that sell them)
Example
Cash user buy gold from player by sell code(cash point) to buy material they didnt get from RAID/Steel GRAVE beacause they are to busy with their work
Server will get some help because the code they sell is sold
Free user can get cash point and buy costum at Cash Shop
And this is not make the game become PAY 2 WIN FOR CASH USER ? why?? because its only material .. WHY?? because HARD WORKING PLAYER that love spam RAID is SELL it to THEM,
and the free use can buy some stuff in cash shop without spending money even tough its take their effor to do some RUN DUNGEON to farm gold and sell their GOLD to CASH USER in exhcange to CASH POINT
its a win-win solution for SERVER/Free Player/Cash User
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
save your breath. servers like these are riding on their monopoly and wont make cash shop stuff obtainable ingame. instead of adding stuff to NPCs they lowered cash shop prices a little. its clear as day that they want to make money with their stolen server files. and since they are the only one, theres nothing we can do but complain for naught. if the files would become public, youd see server pop up left and right, trying to beat other server in terms of goodies, freebies, custom content etc. its a shame the official devs didnt close it yet. they take forever to patch anything, provide next to no feedback in time and are greedy as hell. plus so much is still missing or broken.
save your time and play on the JP server. even with lag its 10000 times better than this crap right here.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Just like the rest of the world, we have decided to celebrate Black Friday, and every item on the mall will be at 80% its original price!
More info: https://soulworker.to/forum/index.ph...k-friday-sale/
We have also been working in other important things like improving the translation from the game, adding items to the mall, fixing some bugs, and lowered Q.B.D[Enhancement Protector]'s price like some people here were asking, both on this thread, and personally to us. If you have any suggestion, instead of making it in this thread, make it on our [Suggestions] subforum, we check that place regularly.
More info about our latest maintenance: https://soulworker.to/forum/index.ph...-%F0%9F%8E%B6/
Quote:
Originally Posted by
ranma015
-snip-
What's wrong with you? What if instead of whining this way you go make suggestions on our forum? We actually look at them and consider them. The guy you were telling to save his breath also posted that on our forums, and it helped us see what kind of things we can do in the future when we fix our main issues, and you could do that too, but instead you're ranting here pointlessly.
Not every game has 4 lines of code and is easy to fix, you know, weird issues take time.
And you also say we "provide next to no feedback in time and are greedy as hell", maybe next time back up your facts instead of making stuff up, and why should we decide to share the product of our effort for everyone to prey on?
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Interesting first time in this game, I tried it a few days ago, upon logging in I was met with a couple of pedophiles claiming their love for pedophilia before they moved to create a discord, needless to say I quickly logged out.
At least its better than gameforge, good luck
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
My issues:
Server isn't exactly translated and has buggy text.
Stability of client lag seems to pose an issue. [Though I was streaming at the time so take this with a grain of salt]
I have not noticed any significant changes besides leveling up *a bit* faster than retail.
Also I don't think the shop is actually cheaper than the retail version. I remember spending about the same amount of money for an outfit in-game on actual servers.
Seeing this is a private server, I think your best bet is to actually follow along like other servers, and give bonus perks for staying online after [x] amount of hours so some people don't have to donate to buy fashions when it could risk a shut down. However, that's my only complaint and issue.
Other than that, nice job of bringing it over.
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Is server file sharing impossible?
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
Every time i plan to return to this server .. i see the rates the same as it is with no goodies regarding cash shop coins .. literally 0 cash shop coins , not to mention these anti-fun low rates that makes leveling so slow , it boggles my mind how stingy they manage this private server and not make cash shop coins earned without paying .. so greedy and so stingy .
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!
I need to purchase the file of the soul worker server. If you have any, please contact me
discord jixiang#5621
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Re: [Burning SoulWorker] The First Soul Worker Release on the West!