<?xml version="1.0" encoding="utf-8"?>
<!--
For more information on how to configure your ASP.NET application, please visit
https://go.microsoft.com/fwlink/?LinkId=169433
-->
<configuration>
<system.web>
<compilation targetFramework="4.0" />
<httpRuntime />
</system.web>
<appSettings>
<add key="MD5Key" value="tmsk_mu_06" />
<add key="ServerKey" value="uJ7FAhPOVQhplySuxQ8u" />
<add key="ChongZhiKey" value="QXxrcTk8ndp4ncWIxeTu" />
<add key="LimitIP" value="" />
<add key="MyIP" value="" />
<add key="serverUrl" value="" />
<add key="cpId" value="" />
<add key="gameId" value="" />
<add key="channelId" value="" />
<add key="serverId" value="" />
<add key="apiKey" value="" />
<add key="PlatformID" value="1" />
<!-- QMQJ or QMQJ-->
<add key="PlatformName" value="QMQJ" />
<add key="StartServerID" value="0" />
<add key="secretKey" value="582df15de91b3f12d8e710073e43f4f8" />
<add key="allow_reject" value="reject" />
<add key="ConnectionString" value="host=127.0.0.1; user id=root; password=root; database=muserverlist; pooling=true; charset=utf8;" />
</appSettings>
</configuration>
<!--ProjectGuid: 3DA9C13D-8C40-413E-AE7D-9FAF847EC1C2-->