MonsterSetBase.txt and IGC_MonsterSpawn.xml help
Hello RZ
So my conclusion on this topic is that i'm a totally noob. But here is my problem. When i try to use IGCN's Mu Toolkit to change monsterspawn it gives me an output file as MonsterSetBase.txt and Monster.txt. But I can't find these files in my server files (Using Compiled IGCN Season 9 Server Files). The only thing i can find is .../IGC_Data/Monster/IGC_MonsterSpawn.xml which seems where i should change the monsterspawns. My question is, why can't I use the Toolkit that follows the serverfiles to change my monsterspawn?
Re: MonsterSetBase.txt and IGC_MonsterSpawn.xml help
Quote:
Originally Posted by
Delta
Hello RZ
So my conclusion on this topic is that i'm a totally noob. But here is my problem. When i try to use IGCN's Mu Toolkit to change monsterspawn it gives me an output file as MonsterSetBase.txt and Monster.txt. But I can't find these files in my server files (Using
Compiled IGCN Season 9 Server Files). The only thing i can find is .../IGC_Data/Monster/IGC_MonsterSpawn.xml which seems where i should change the monsterspawns. My question is, why can't I use the Toolkit that follows the serverfiles to change my monsterspawn?
Okay so to help other people as lowskilled as me, here is what i did.
1. Open .../IGCData/Monster/ICG_MonsterSpawn.xml with notepad or notepad++
2. Make a copy of the original IGC_Monsterspawn.xml
3. Open MU.Toolkit [Silver Edition] (By IGCN)
4. Find Server Tools in the menu, click it and open Monster, MonsterSetbase Editor
5. Change what you want to change
6. Save the MonsterSetBase
7. Go find the location of the saved files and open MonsterSetBase.txt
8. Now find what you have changed in MonsterSetBase.txt and transfer the changes into IGC_MonsterSpawn.xml. Don't copy and paste.
GL Delta