Ingame global pk ranking wtih character render
Merge it to your ran file copy and paste all Source with name LG7 and copy LG7.dll to your client and server side.
do it on your own style on how to worked this features dont ask me how
thanks..
Credits to: Vince for sharing this complete file
link: https://ufile.io/5vps6kmc?fbclid=IwA...dvnmxUAQ6LSyyc
DL now this is limited hehe
Re: Ingame global pk ranking wtih character render
Re: Ingame global pk ranking wtih character render
if you know how to bypassed the dll file then good to go ill already bypass this dll file on my ran file and its worked perfectly this file is good for the person who have knowledge in c++ just simply recode it and compile ^_^
Re: Ingame global pk ranking wtih character render
as i know the dll is blinded with ip ? even we merge the source but still not working?
Re: Ingame global pk ranking wtih character render
just simple remove the dll function inside the source if you know how to do ^^
Re: Ingame global pk ranking wtih character render
Re: Ingame global pk ranking wtih character render
Quote:
Originally Posted by
Reyadh17
Merge it to your ran file copy and paste all Source with name LG7 and copy LG7.dll to your client and server side.
do it on your own style on how to worked this features dont ask me how
thanks..
Credits to: Vince for sharing this complete file
link:
https://ufile.io/5vps6kmc?fbclid=IwA...dvnmxUAQ6LSyyc
DL now this is limited hehe
well nice!! earning!
https://i.ibb.co/j5Rbgvh/Photo-HTYR643111.jpg
https://imgur.com/a/kL0r5g4
Re: Ingame global pk ranking wtih character render
Quote:
Originally Posted by
johnywm1994
as i know the dll is blinded with ip ? even we merge the source but still not working?
the dll for the 1st version is locked with server ip
for latest version , it lock HWID already.
- - - Updated - - -
btw , as some of developers said is correct
most safeist ways is move out the function code from dll to your client directly will more secure.
just read the dll function code and you will know how to do with C++ knowledage .
tested on Urban Source + live Ranking Function.
runnig smoothly on my customer server.
Re: Ingame global pk ranking wtih character render
Re: Ingame global pk ranking wtih character render
be ready for Injection :D hehehe
Re: Ingame global pk ranking wtih character render
ill give you a simple tips.. just read the function of dll's and remove it just simple look for ->Get()
No more selling ^_^
Re: Ingame global pk ranking wtih character render
Quote:
Originally Posted by
Reyadh17
ill give you a simple tips.. just read the function of dll's and remove it just simple look for ->Get()
No more selling ^_^
No need to use the dll after removing the function?
Re: Ingame global pk ranking wtih character render
Quote:
Originally Posted by
Reyadh17
Merge it to your ran file copy and paste all Source with name LG7 and copy LG7.dll to your client and server side.
do it on your own style on how to worked this features dont ask me how
thanks..
Credits to: Vince for sharing this complete file
link:
https://ufile.io/5vps6kmc?fbclid=IwA...dvnmxUAQ6LSyyc
DL now this is limited hehe
do you have fix gui? everything is working except the gui, thanks
Re: Ingame global pk ranking wtih character render
Re: Ingame global pk ranking wtih character render