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Nova server files + source code (819)
Hello, I bring you the NOVA server files (819) plus the source code, I hope that by contributing this to the community you will be more generous and help each other, providing fixes and tutorials to make the servers functional and we can all enjoy a good server and a good community, not just some.I hope you keep it in mind and stop thinking only of yourselves.
Let the party begin.
https://drive.google.com/file/d/1lw4...ew?usp=sharing
https://easyupload.io/a86ko3
https://anonfiles.com/S8W713m2uc/ServerNOVA_zip
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Re: Nova server files + source code (819)
How can we help a community so early that it prefers to steal files and leak?
The files are not even 2% fixed and you desperately leaked them, the difference is that now the community will be stuck in version 2100 forever, because I shared the 519 files thinking that you would fix and work, but, I was wrong, you don't study and you don't even want to correct, you want the easiest way; In other words: Have corrections for free without having to do anything.
That's why I stopped doing tutorials, I'm not saying that the whole community is like that, but today 85% of the community is like that. Congratulations on the achievement you had in leaking files of this type, but, know that now the Black Desert community will probably never see any files of future versions again.
It is a big disappointment what they did. But anyway, GOOD LUCK to correct. Half of the community today buys fixes and does not learn to fix and is not going to change that anytime soon.
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Re: Nova server files + source code (819)
Do you happen to have a link to the client or know where to find it?
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Re: Nova server files + source code (819)
You can use BDOEvolution client, but i think you will have to bypass the ip block
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Re: Nova server files + source code (819)
We'd be more willing to help the community, if the community wasn't full of leechers and thieves :D
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Re: Nova server files + source code (819)
Thanks for the release! Will have a look at this.
What differs this version from the ODO remaster version? Or is this based on that version?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Flowan
Thanks for the release! Will have a look at this.What differs this version from the ODO remaster version? Or is this based on that version?
Lol, a lot, this is the latest black desert online version, ODO is acharnes (An older version)
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Re: Nova server files + source code (819)
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Re: Nova server files + source code (819)
Yes, but i mean. If only the opcodes and such are updated, that doesn’t mean there are more new features or fixes :)
Was curious about the features and fixes. Do you have any info on that?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Flowan
Yes, but i mean. If only the opcodes and such are updated, that doesn’t mean there are more new features or fixes :)Was curious about the features and fixes. Do you have any info on that?
All newest classes and features of latest version, of course there will be bugs
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Flowan
Yes, but i mean. If only the opcodes and such are updated, that doesn’t mean there are more new features or fixes :)
Was curious about the features and fixes. Do you have any info on that?
I don't understand why you dislike my comment, theres no reason. (???)
I'm trying to understand why, you don't like my comment ?
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Re: Nova server files + source code (819)
Plums have always been and will always be, there is no insurance against this, unfortunately. My work in other games was also merged, so it was and will be, as do not fight with it.
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Re: Nova server files + source code (819)
Hello thanks alot @Laia for share i hope we can progress and fix this version .
We can do greats things all together !
thanks alot btw !
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Hey do you got Launcher whif bypass crypto token nul ?
For the smnak error : <Packet Name="SMNak" Opcode="0x03F3" />
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Ledie
How can we help a community so early that it prefers to steal files and leak?
The files are not even 2% fixed and you desperately leaked them, the difference is that now the community will be stuck in version 2100 forever, because I shared the 519 files thinking that you would fix and work, but, I was wrong, you don't study and you don't even want to correct, you want the easiest way; In other words: Have corrections for free without having to do anything.
That's why I stopped doing tutorials, I'm not saying that the whole community is like that, but today 85% of the community is like that. Congratulations on the achievement you had in leaking files of this type, but, know that now the Black Desert community will probably never see any files of future versions again.
It is a big disappointment what they did. But anyway, GOOD LUCK to correct. Half of the community today buys fixes and does not learn to fix and is not going to change that anytime soon.
You claim to have shared the 519 files. Just read what you said in that topic. You clearly didn't had permission to share the files, but you leaked them anyway. So now you get mad about someone sharing/leaking this code, while you did the exact same thing. What a joke
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Flowan
You claim to have shared the 519 files. Just read what you said in that topic. You clearly didn't had permission to share the files, but you leaked them anyway. So now you get mad about someone sharing/leaking this code, while you did the exact same thing. What a joke
Nop, the difference is because i ask for pemission first of all :)
I'll stop talk, well, good luck
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Re: Nova server files + source code (819)
People with this files wont even be able to do stuff let them look they only wait for leaked stuff becouse they cant code
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Re: Nova server files + source code (819)
do skills/does damage work?
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Re: Nova server files + source code (819)
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
wallaceprado
up link client please.
Use BDOEvolution one
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Re: Nova server files + source code (819)
Client BDOEvolution show error for login:
Con't find opcode for packet: SMNak
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
wallaceprado
Client BDOEvolution show error for login:
Con't find opcode for packet: SMNak
Some opcodes are missing in the packets.xml, you will need to add them
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
wallaceprado
Client BDOEvolution show error for login:
Con't find opcode for packet: SMNak
I managed to add the opcodes and it works, if you don't succeed, come in private
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Max62800
I managed to add the opcodes and it works, if you don't succeed, come in private
pm'd you
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Re: Nova server files + source code (819)
I see I private messaged wrong user. How would I get the BDevoution client to connect to the server? Is it just changing .ini and launching? And also could I have a PM about op codes as well.
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Re: Nova server files + source code (819)
Opcode for SMNak is 0x03F3 if im not mistaken
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Flowan
Opcode for SMNak is 0x03F3 if im not mistaken
I see thank you
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Did you solve this part with crypto null?
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Re: Nova server files + source code (819)
Apparently, these are stolen files, and the dev put ip protection, so impossible to connect to the server, even with the evolution client
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Re: Nova server files + source code (819)
Oh okay, did not realize that. I thought it was a public release. For fun which release would you recommend? just between friends locally only.
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Re: Nova server files + source code (819)
I also thought it was a public version, but I think I spoke with the dev who made this version, and he told me that someone stole from him, I don't know very well yet but I think it's the 2100
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
tytitam
Не говорите о том чего не знаете.Do not talk about what you do not know.
He is right the files has been bought for private use and then becouse the guy is to stupid to develop his self and none helped him he leaked the files
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
tytitam
Не говорите о том чего не знаете.Do not talk about what you do not know.
Actually he asked me, so it's true
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
tytitam
Не говорите о том чего не знаете.Do not talk about what you do not know.
I saw the projects of this dev (Kirito2105) and I don't think this person would have not lied, so I inform people when there is work stealing it must be said, and my opinion and that this post should be deleted , people don't work for nothing, so yes maybe that will make things better or maybe not, but I find it disrespectful, is done now to say that I prefer to inform people
sorry for my english, i'm french
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Re: Nova server files + source code (819)
anyone knows ODO will picks this source and work on it? or they're still working on that V2100?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
john007
anyone knows ODO will picks this source and work on it? or they're still working on that V2100?
ODO team stopped development completely
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Re: Nova server files + source code (819)
this stuff is actually useable, as i have sucesfully gotten in the game using a own customized client, with a patch that mem injects.
Can get in to the server just fine, however this specific release is missing half of the db tables, so honestly guys,
Its not worth trying to get it to work, since theres just too much work on fixing this Very early alpha state release of Nova.
(all mobs are missing damage is broken and way more bugs.)
You will not be able to get past the tutorial since all npcs are missing, that is if u manage to get ingame.
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Re: Nova server files + source code (819)
is this legit last nova updates?
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Re: Nova server files + source code (819)
can someone share a link from google drive or mega to download the client version of the nova? Why in bdoevolution the download is by torrent and it is impossible for me to obtain it that way
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Re: Nova server files + source code (819)
can anyone please share the original service.ini file
i messed it up and the game keeps crashing at lunch
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can anyone please share the original service.ini file
i messed it up and the game keeps crashing at lunch
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Re: Nova server files + source code (819)
please, could someone reup on google driver?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
eduuheoq
please, could someone reup on google driver?
https://mega.nz/folder/tSpU1bQa#8tD-mLH6QHxAibMnHHd7NA
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Re: Nova server files + source code (819)
Anyone has a working client working for this version of server that actually let you login and play the server ?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Laia
You can use BDOEvolution client, but i think you will have to bypass the ip block
https://forum.ragezone.com/image/png...BJRU5ErkJggg==
https://forum.ragezone.com/image/png...BJRU5ErkJggg==
You can't just take the client from 2021 and expect it to work with the server from 2019. It doesn't let you create Nova and Guardian characters. Older characters do get ingame but after the starter quests were reworked in 2020, you're blocked on the first interaction with Black Spirit. That one you can't just skip, it forces you to accept https://bdocodex.com/us/quest/21117/1/ which is not in server quests table. Clearly the server is missing all of the weekly updates that PA added to the client over the years. Hope you didn't pay too much for this.
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Re: Nova server files + source code (819)
Ok good news is you can unpack quests from client and push into server. Bad news is the server doesn't support "new reward type exploreexp", which is extensively used throughout the client quest table. Doubt about it being new, exploration has always been a part of BDO progression system AFAIK. Still stuck at black spirit dialog, looking forward for some sweet java experience.
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Re: Nova server files + source code (819)
Would not have it on Google Drive or another server?
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Re: Nova server files + source code (819)
Yay, finally learning to walk. Some ENUMs on java side needed to be expanded to account for the new O'Dyllita content. Of course just like kroviox said, there's no Edan to talk to. And the Forest Spirits prefer not to notice the swings of my mighty sword. Nevertheless, pretty confident now to get level 20 before July.
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Re: Nova server files + source code (819)
Tired of the imperturbable Tree Spirits' company, I took a walk to Western Guard Camp. No signs of goblin intrusion yet, just my old wood buddies all the way down. At the entrance there was this chill guy called Duvayne (also known as 40134). He showed me an invisible barricade, and also assured me he doesn't know no Edans. Take a look yourself, he said, and showed me -6_0_2_npc.xml.
- See? I've been here since the very first release. And your imaginary friend 40768 is not in this, or any other sector for that matter!
I rolled my eyes and wandered off back to the ruins, where the empty space was lit by the pillar of light that marks the quest objective.
MEET EDAN
So where's this bloke hiding? No sign of him in regionclientdata.xml, not even a mention in the bexcel. At least he's left some record in characterstatic.dbss so that's a start. Some trivia: HP = 10000, Talkable flag = True, ActionScriptFile = npc/quest/renewal/npc_main_quest, and Weight = 50000 (grams, presumably). No location, of course. Guess I'll have to unpack every single PAZ overnight to do a full blown sweep for the elusive 40768.
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Re: Nova server files + source code (819)
Would be nice if instead of roleplaying you could share a working client for this version , or a method to get in with bdoevolution/new melissia client :P:
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Re: Nova server files + source code (819)
The great unpack resulted in 522720 files instead of 522723 listed in the pad00000.meta. Some of them with really messed up filenames. Deeply frustrated, I delved deep into multibyte and wide strings theory. After a couple hours of bit mangling and class jungling, gave up and just snached a piece of code from a korean website. Looks like there's no constant for codepage 949 in WinAPI, you just type in a literal 949.
In the end it turned out nothing to do with string encodings, the client simply had three duplicated entries. #na#ui_start_ci.dds and kakao_text.bmp both featuring a large EVOLUTION BDO logo, and a third one being a Bink2 video which I was unable to enjoy in its full glory even with VLC. Probably also a crude job of someone trying to market PA's work as of their own.
Back to the Edan issue, though. Half a million files sure sounds like a lot. But only 55 of them contain a 40768 string. The answer was as close as ever. There's no Edan in regionclientdata.xml, but there surely is in regionclientdata_en_.xml and 14 other region-specific xmls. I plopped the English one into the server and... well, no miracle. At least the server sends far more SMAddNpcs now, one of them with the long-awaited 40768. Doesn't show up in the client though.
Sanim96, run EVO client, wait until main menu, put 2 NOPs in BlackDesert64.exe process memory at offset 0xE2A7F6, then click start
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
shrddr
The great unpack resulted in 522720 files instead of 522723 listed in the pad00000.meta. Some of them with really messed up filenames. Deeply frustrated, I delved deep into multibyte and wide strings theory. After a couple hours of bit mangling and class jungling, gave up and just snached a piece of code from a korean website. Looks like there's no constant for codepage 949 in WinAPI, you just type in a literal
949.
In the end it turned out nothing to do with string encodings, the client simply had three duplicated entries. #na#ui_start_ci.dds and kakao_text.bmp both featuring a large EVOLUTION BDO logo, and a third one being a Bink2 video which I was unable to enjoy in its full glory even with VLC. Probably also a crude job of someone trying to market PA's work as of their own.
Back to the Edan issue, though. Half a million files sure sounds like a lot. But only 55 of them contain a 40768 string. The answer was as close as ever. There's no Edan in regionclientdata.xml, but there surely is in regionclientdata_en_.xml and 14 other region-specific xmls. I plopped the English one into the server and... well, no miracle.
Sanim96, run EVO client, wait until main menu, put 2 NOPs in BlackDesert64.exe process memory at offset 0xE2A7F6, then click start
Damn, a lot of work. You did all this alone?
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Re: Nova server files + source code (819)
Alright there's a huge issue incoming. Thought it's about time to update the server's Characters table, since it's still in its 2019 state. There are two sources I found to do that: dbss and bexcel. Except neither of those is particularly good. DBSS lacks quite a lot of fields and has all monsters HP set to 1 (almost all - stone crabs being an exception, and some more). Bexcel has more columns, but has all monsters HP set to 0. Hope the client has this data stashed somewhere else. Also after a debugging session, it looks like the client doesn't use bexcel in normal gameplay scenarios, I dunno why is it even included in the download.
For reference:
characterstatic.dbss has 14202 entries and 127 fields.
Fields missing: Exp, SkillPointExp, DropID, LootAuthorityTime, all the combat related stuff like DDD, RHIT, MDV etc.
Character_Table in bexcel has 15472 rows / 185 cols.
15472 = 14202 common with dbss + 1270 unique. Unique ones are mostly not covered by bdocodex.
New cols vs the supplied "nova" sqlite seem legit: variedOceanTendencyOnDead, FeverCost etc - those are the features added in the last year or so.
Honestly the client doesn't even need local HP data - putting a monster on the battle field requires a SMAddMonster packet, which contains the HP value. Still have to find those values somewhere if you want to experience the most recent content. One little thing though: their HP is not filled in at bdocodex... which means the admin there also hit the same wall.
Ledie, there's a saying, 9 women can't make a baby in a month. The complexity of a project is proportional to number people involved, squared. The communication friction kills all pace.
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
shrddr
Ledie, there's a saying, 9 women can't make a baby in a month. The complexity of a project is proportional to number people involved, squared. The communication friction kills all pace.
Sorry, but i dont understand that part of women xD, sorry. Also you're sharing all this logs and knowledges here for nothing, to be honest take a look on date where theses files got leaked and take a look in the progress where the same persons whos leak, did; You was like me in the begging, trying to fix, trying to work with a team, that is great, if you really want fix, contact me via private message
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Ledie
Sorry, but i dont understand that part of women xD, sorry.
It's from joke "Project manager it's a dude who think 9 woman's can do baby in 1 month"
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Fuck this guy
https://i.ibb.co/c1cDDwt/image.png
One byte is all he needed to appear
https://i.ibb.co/NrH2Swm/image.png
This certainly takes the prize for most hours spent per byte
https://www.youtube.com/watch?v=UO9zM_npVFE
Think I've got the combat figured out, basically all the packets have field orders changed since 2019 and there are some random gaps inbetween so it's quite tedious to repair. As you can see SMAddDeadBody is not working and looting too. But slowly getting there. At least I have lots of Edans now to compensate for the whole month without him!
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
shrddr
https://www.youtube.com/watch?v=UO9zM_npVFE
Think I've got the combat figured out, basically all the packets have field orders changed since 2019 and there are some random gaps inbetween so it's quite tedious to repair. As you can see SMAddDeadBody is not working and looting too. But slowly getting there. At least I have lots of Edans now to compensate for the whole month without him!
Creature updating should be more streamlined to the client a little more frequently. Client updating creature coordinates needs some work - as for looting, that should be handled and defined via a packet, you just need to get NPC state to update when the creature dies instead of disappearing to see if this feature is handled already client-sided.
Keep up the awesome work! :) I'm sure if you need help, work with Ledie, since their Archer files contains a lot of these fixes, I'm sure they can provide some insight and possible some code to convert to work with this base to fix a lot of things.
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Re: Nova server files + source code (819)
https://www.youtube.com/watch?v=7dbZyrZs8AM
There are reported sightings of a giant woman in the Forest of Seclusion. She unleashed a disproportionate amount of anger on the poor Spirits, the reason being - there are no foxes in the fox quest area. More importantly, this means a new 600MB binaryactionchart is working nicely. Also needs an sqlite update: without proper item and skill data, she either a) spawns with no axe, b) can't learn the leftclick c) deals no damage, or d) logouts on landing an attack.
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Re: Nova server files + source code (819)
https://i.ibb.co/QJbLrmV/Screenshot-...-05-225942.png
Oh my, was wondering why the heck does Edan have a Weight parameter. Turns out it's indeed used in combat calculations, probably controls the amount of knockback when hit.
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Re: Nova server files + source code (819)
https://www.youtube.com/watch?v=YcQo39ywxZc
The warrior of the sands joins the hunt! Bit of a tricky one, as always. All characters up to Guardian have a FixedDamageEffect buff on their leftclick (skill 1018 > buff 5825 for warrior, etc). Since Hasashin, however, this is no longer the case: skill 5468 has no FixedDamage buff attached. A separate Skill_Attack_Table is now used to store the attack damage values, with skillNo 5468 having 2910000 PVE_1 damage which looks quite reasonable. A new sqlite data holder and an additional attack handler on java side should do the trick.
Regarding the DOT component of Hasa leftclick, it's executed via buff 18056. The good news is that it does exist, the bad part is it has all Params, as well as ValidityTime and RepeatTime, set to 0 in both dbss and bexcel. Typing in the values from tooltip into sqlite works, but that is not a scalable approach.
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Re: Nova server files + source code (819)
https://www.youtube.com/watch?v=vi7Tmufklyc
Want to take a break from the dreaded frame events, maybe try fishing? Oh wait fishing is also very much based on frame events. FISHING_WAIT event transitions into FISHING_HOOK_READY on condition 161. In Acharnes client, 161 means simply wait for FishingTime elapsed. In Evo client, besides FishingTime there is an additional check which is enabled by a new SMFishingGrade packet. Without implementing it you're stuck with endless cast and no bite.
Also had a good laugh at whoever worked on the SMSetGameTime packet which as you can guess by the name, is used to keep client and server clocks in sync. Well they just put static byte values in there, because why not. This also contributes to a no bite scenario.
Sadly, no actual fishes are to be caught since subgroup 10957 is empty.
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Re: Nova server files + source code (819)
any plans to upload this?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
blackchimera
any plans to upload this?
Someday when it's at least remotely playable. I am currently looking for a convenient way to create my own spawnplacements. This is crucial because what's shared here has some old pre-Great Sea spawns, and the client only has NPCs and almost no monsters packed in. Even combining these two sources together leaves you without foxes for 21117/4.
The options here are either a standalone map editor - like a full blown GIS software - which is a couple weeks' work on its own. Or just an ingame chat command like /spawn that persists between server launches, maybe writes directly to spawns.xml. Which I don't like either because it's Java and every compile takes 3 minutes on my laptop, totally not healthy. However, being a pain addict I'm probably going to make both.
https://i.ibb.co/NpKCVd1/sp-nova.png
https://i.ibb.co/93WqQcQ/sp-mynova.png
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Re: Nova server files + source code (819)
https://www.youtube.com/watch?v=jmumODyasFI
Oooh what's that cutie? Meet QQQQQ the nightowl.
Nova is kinda working but not exactly. Her shadow guards are not spawned and there's an UNKNOWN PACKET reported by the server each time you use Q. This packet does exist even in Acharnes client (id 0xBF3), but never implemented on server. Probably had some extremely niche use before, but pretty common now with the nova skills. So it's a build-from-scratch situation. I'll have to force myself to play some nova on retail first, to get a feel of how the shadow guards should work.
Not really feeling like it just now, instead spent the whole week fixing pets/servants/maids/npcworkers to maybe investigate how ai-controlled entities are handled in general.
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
shrddr
https://www.youtube.com/watch?v=jmumODyasFI
Oooh what's that cutie? Meet QQQQQ the nightowl.
Nova is kinda working but not exactly. Her shadow guards are not spawned and there's an UNKNOWN PACKET reported by the server each time you use Q. This packet does exist even in Acharnes client (id 0xBF3), but never implemented on server. Probably had some extremely niche use before, but pretty common now with the nova skills. So it's a build-from-scratch situation. I'll have to force myself to play some nova on retail first, to get a feel of how the shadow guards should work.
Not really feeling like it just now, instead spent the whole week fixing pets/servants/maids/npcworkers to maybe investigate how ai-controlled entities are handled in general.
Nice work, good luck you
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Re: Nova server files + source code (819)
OK I'm dumb it's simply CMAiOrderToNPC, and it must have been implemented before, just for the wizard golems alone. However when it cycles through the list of nova summons - there is none.
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
shrddr
OK I'm dumb it's simply CMAiOrderToNPC, and it must have been implemented before, just for the wizard golems alone. However when it cycles through the list of nova summons - there is none.
i think you add need AI file for nova summon or add in database
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Re: Nova server files + source code (819)
The skill in question is 5721 which casts buff#18123 of ModuleType=18 aka SummonCharacter. These kind of buffs should have charKey of the summonee stored in param0, but in Evo client all params are nulled out. Same issue as with Hasashin DOT, except that one had all the params helpfully listed in the tooltip, and nova summons are not. The tooltip just mentions some names like Thornwood Guard which is not particularly useful. So the task is to find which one of 15468 characters is supposed to be summoned. Obviously not doing anything when it's set to 0.
The approach here is to simply print out all characters that are new to Evo vs the 777 (there are only 2854 of those). Short excerpt: can you spot which one?
60165 요정님
60166 대지의 창
60167 마력 폭풍
60168 모래의 주술
60169 검은 군단
Much easier to include the ActionScripts that are attached to each character:
60165 요정님 PC_Summon/ShaiFairy_F
60166 대지의 창 PC_Summon/Shai_Meteorite_F
60167 마력 폭풍 PC_Summon/Wizard_Storm
60168 모래의 주술 PC_Summon/SandStormSprit
60169 검은 군단 PC_Summon/Region/BlackFighterWoman_Region_1Lv
May I suggest calling this a black fighter woman server rather than a nova server?
https://i.ibb.co/9tvWkFD/image.png
Aand of course the AiScript is also missing so the guard is just standing there like a dummy.
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Re: Nova server files + source code (819)
Since combat relies heavily on network quality, both client and server contain their versions of monster AI, which I suppose are identical - in order to provide consistent visuals in case of a brief connection loss. Different formats are used however: that is, xml on client and plain java on server side.
By comparing server java files from what's refered to as "the ogrefest leak" and client ai files from same time period, a conversion process can be established that makes possible to also turn post-leak client AI files to a server format. Same pipeline can then be applied beyond nova guards to new monster types, bosses, etc.
I have a barebones converter now but have to dig deeper into the AI behind-the-scenes. The issue is, blackfighter2_region.ai when called in a default fashion (via InitialState) explicitly tells the guard to kill itself after 5 cycles in Wait_hide state. So it shows no signs of actual intelligence yet, just self-destructs in a puff of smoke right after spawn.
Need to find an alternate entry point into the guard AI state machine which does not involve a premature Die() call. There's a state called Summon which looks promising. Actually a tamer wolf is automatically routed from InitialState to Summon state on cast; why couldn't they just do the same with nova guards?
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Re: Nova server files + source code (819)
shrddr, I find it absolutely amazing what you are doing, all you people like you and Ledie and caicai are incredible from my point of view. I'm barebones an idiot with stuff like this, so I just wanted to share my appreciation that you put your time and effort in this and I'm rooting for you!!
Sorry for the baseline useless post, but I just felt like expressing my gratitude ^-^ I hope it is okay.
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Re: Nova server files + source code (819)
Hello people of ragezone !
I'm looking about all opcode NOVA/HASHASHIN version. 819
I found how to bypass login whif this source work very well just need opcodes for gameserver. (I'm IN)
Thanks alot for all your effort and that community the best !!
BTW gl HF ..
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Re: Nova server files + source code (819)
Anyone can reupload the server files pls ?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
drazdec
Anyone can reupload the server files pls ?
You've got client files ?
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Re: Nova server files + source code (819)
i have the evo client files i hope they work just i need is server files at least i can try something
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Re: Nova server files + source code (819)
how to populate market in this version?
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Re: Nova server files + source code (819)
hi, just downloaded the database. what game client do you use? i already uninstalled bdoevo a year ago.
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Re: Nova server files + source code (819)
Please could someone revive the fallen links or some mirror? Thank you
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1 Attachment(s)
Re: Nova server files + source code (819)
For how have SMNak Opcode error with EvolutionBDO-Nova use this cheat engine script to bypass it.
Attachment 170526
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Re: Nova server files + source code (819)
When launching GameServer I have a problem of
Unrecognized VM option 'UseParNewGC'Error: Could not create the Java Virtual Machine.Error: A fatal exception has occurred. Program will exit.C:\Users\User\Downloads\NoVaServernClient\Odo\NAVO.7z\ServerNOVA\Server\worldserver>
It would be very appreciated if someone provide a solution. By the way what is the suitable Java version should I use. I am using jdk-14.0.1 and jdk-16.0.1
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Re: Nova server files + source code (819)
open it with notpad "realmserver.bat" and "gameserver.bat" files, and change "-XX:+UseParNewGC" with "-XX:+UseG1GC"
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Re: Nova server files + source code (819)
Thank you very much my friend I have followed your instruction but it still does not work I think it may have some other issues
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Re: Nova server files + source code (819)
Highlight the server folder and just delete that shit )
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
hthepatriot
Thank you very much my friend I have followed your instruction but it still does not work I think it may have some other issues
1- you need download and install OpenJDK14U-jdk_x64_windows_hotspot_14.0.2_12.msi and OpenJDK14U-jre_x64_windows_hotspot_14.0.2_12.msi google it.
2- in gameserver.bat :
set DEFAULT_JVM_OPTS="-server" "-XX:+DisableAttachMechanism" -Xms256m -Xmx6G -XX:MaxNewSize=24m -XX:NewSize=24m -XX:+UseParallelGC -XX:+CMSParallelRemarkEnabled -XX:+UseConcMarkSweepGC -XX:-UseSplitVerifier -XX:+IgnoreUnrecognizedVMOptions
3- in realmserver.bat:
set DEFAULT_JVM_OPTS="-server" "-XX:+DisableAttachMechanism" -Xms512m -Xmx512m -XX:MaxNewSize=24m -XX:NewSize=24m -XX:+UseParallelGC -XX:+CMSParallelRemarkEnabled -XX:+UseConcMarkSweepGC -XX:+IgnoreUnrecognizedVMOptions
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Re: Nova server files + source code (819)
Thanks a lot for your guide which I have followed and another problems arise:
- When l launch realmserver I got this message:
Conflicting collector combinations in option list; please refer to the release notes for the combinations allowedError: Could not create the Java Virtual Machine.Error: A fatal exception has occurred. Program will exit.
- When launch Gameserver I got another following message:
00:57:42.165 ERROR - MongoDB server isn't available. Please start `mongod` or disable database logging in config.
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
hthepatriot
Thanks a lot for your guide which I have followed and another problems arise:
- When l launch realmserver I got this message:
Conflicting collector combinations in option list; please refer to the release notes for the combinations allowedError: Could not create the Java Virtual Machine.Error: A fatal exception has occurred. Program will exit.
- When launch Gameserver I got another following message:
00:57:42.165 ERROR - MongoDB server isn't available. Please start `mongod` or disable database logging in config.
try to extract the server file on c:\nova-server and try agin and disable your AV
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
imedox
try to extract the server file on c:\nova-server and try agin and disable your AV
I have move all server files to C:\Nova-server and disable AV and problem still remain
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Re: Nova server files + source code (819)
Can reload link with server file.... link are broken , thank you !
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Re: Nova server files + source code (819)
can i have a Nova clean client please?
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
prokid
can i have a Nova clean client please?
Please re-upload the server assembly.
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Re: Nova server files + source code (819)
Any devs on Discord working on this files like they did for Guardian corrected files? I would love to see news about a corrected Nova server emulator release too.
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
Leroy
Please re-upload the server assembly.
https://drive.google.com/file/d/1Ckp...ew?usp=sharing
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
hthepatriot
I have move all server files to C:\Nova-server and disable AV and problem still remain
Server doesn't matter on any drives as long as you got your java is working. You should just try and use the portable java 8 from guardian corrected server. It's super easy to setup. All you need to do is go to your system environments settings then add that portable java locations to your java_home then fire everything up. It worked for guardian corrected server should work on this Nova too.
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Re: Nova server files + source code (819)
Can this be boarded on a heavy sailboat????????
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Re: Nova server files + source code (819)
Quote:
Originally Posted by
sk112233
Can this be boarded on a heavy sailboat????????
Bruh you're still asking for that?:laugh:
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Re: Nova server files + source code (819)
How to install this server file please
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Re: Nova server files + source code (819)
gameserver , loginserver I don't have this either. How do I install the build??
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Re: Nova server files + source code (819)
Bruh, didn't you used translater to read some comments from Ledie on topic? This server files is barely playable and tons of bugs.
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Re: Nova server files + source code (819)
can anyone upload client please cannot find BDOEvolution client
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Re: Nova server files + source code (819)
hello all,
Does any body know how can i figure this error ? Can't find opcode for packet: SMNak
it appear after login
thanks