re: Flyff Guru V19 (Classic)
Thank you for your reminders and help to us beginners, keeping us away from deception.
re: Flyff Guru V19 (Classic)
Still cannot believe how people payd for that lol
re: Flyff Guru V19 (Classic)
Well done friend, there is no reason to pay for this shit.
re: Flyff Guru V19 (Classic)
backdoor #defin__JONAS_LEVEL_MONSTER just reprogram they source jonas A.K.A Jhon rayes pretend to be german. they true is i almost scam by this guy glad you release they file mate i really hate his guy fufu :ehh:
sorry bad english latin
re: Flyff Guru V19 (Classic)
Quote:
Originally Posted by
Artefex
backdoor #defin__JONAS_LEVEL_MONSTER just reprogram they source jonas A.K.A Jhon rayes pretend to be german. they true is i almost scam by this guy glad you release they file mate i really hate his guy fufu :ehh:
sorry bad english latin
jonas and john reyes are not the same person. i knew each of them
re: Flyff Guru V19 (Classic)
Quote:
Originally Posted by
Artefex
backdoor #defin__JONAS_LEVEL_MONSTER just reprogram they source jonas A.K.A Jhon rayes pretend to be german. they true is i almost scam by this guy glad you release they file mate i really hate his guy fufu :ehh:
sorry bad english latin
__JONAS_LEVEL_MONSTER is not a backdoor and i'm not sure why you think it is lol?
Quote:
Originally Posted by
mehoh23
jonas and john reyes are not the same person. i knew each of them
^ also this however both have and continue to scam with these.
re: Flyff Guru V19 (Classic)
Quote:
Originally Posted by
Ketchup
__JONAS_LEVEL_MONSTER is not a backdoor and i'm not sure why you think it is lol?
^ also this however both have and continue to scam with these.
lol haha
re: Flyff Guru V19 (Classic)
How about the flyff guru classic v19? Any information about that?
re: Flyff Guru V19 (Classic)
I'll re-open the thread. The posts were removed, but if you feel like someone has done something you don't agree with, PM the person in question instead of turning this release into a drama thread. Leaking or sharing is allowed on RaGEZONE, we're not going to do anything about it.
re: Flyff Guru V19 (Classic)
source bug on this thread release is the quick job change.
- - - Updated - - -
__JONAS_LEVEL_MONSTER this feature admin purposes it will display the Id of the monster onl leftside monster name and rightside of the name the level of the monster.
re: Flyff Guru V19 (Classic)
Quote:
Originally Posted by
Ketchup
Jonas Garcia aka "Tweeney" (on other sites) and his pal Rayjens Code have been scamming people for years with these files.
Based off my public release / As fllyff and a few buggy added systems added this was being resold to gullible Filipinos who didn't know any better. It's been free floating around for awhile on facebook and I just forgot to post it here.
No matter what you take from this source you will have to fix and this is in no way a stable base to use.
There might also be a backdoor in these as well as Jonas is well known to do this.
Code:
#ifndef __SERVERCOMMON_H__
#define __SERVERCOMMON_H__
/**********************************************************************************************************************/
/************************************************** CONFIGURATION *****************************************************/
/**********************************************************************************************************************/
#define NEUZ_TITLE "FlyFF v19" //| NEUZ TITLE
#define NEUZ_TITLE_IGN "Flyff v19 - IGN: " + strTitle + " " //| NEUZ TITLE WITH IGN
#define NEUZ_IPSET "127.0.0.1" //| NEUZ IP //51.79.161.71
#define NEUZ_HSALT "kikugalanet" //| NEUZ MD5 SALT
#define NEUZ_BOOTS "sunkist" //| NEUZ START KEY PARAMETER
#define NEUZ_MSGVR "20190422" //| NEUZ MSGVER
#define MAX_PACK_ITEM 9999 //| MAX STACKABLE ITEM COUNT
#define MAX_SPEED 200 //| MAX SPEED LIMIT
#define MAX_BUY 9999 //| MAX QTY. TO BUY ON SHOPS
#define MAX_PING 500 //| MAX PING. DISCONNECTED
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 15
#define __IAOBJ0622
#define __Y_INTERFACE_VER3
#define __ENVIRONMENT_EFFECT
#define __BS_ADD_CONTINENT_WEATHER
#define __BS_CHANGEABLE_WORLD_SEACLOUD
#define __BS_ADDOBJATTR_INVISIBLE
#define __EVENTLUA_RAIN
#define __EVENTLUA_SNOW
#ifdef __CLIENT
#define __YENV
#define __YENV_WITHOUT_BUMP
#endif // __CLIENT
#endif // __VER >= 15
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 16
#define __READING_V16
#define __NO_AFTER_SKIN
#define __IMPROVE_MAP_SYSTEM
#define __3RD_LEGEND16
#define __NEW_SKILL_TREE
#define __CROSSBOW
#define __ITEMLINK
#define __UNBIND
#define __GLOW_CHANGE
#define __UPGRADE_SUCCESS_SCROLL
#define __MAP_LOADING_UPDATE
#ifdef __CLIENT
#define __NEW_WEAPON_GLOW
#endif // __CLIENT
#ifndef __DBSERVER
#define __NEW_STACKABLE_AMPS
#endif // __DBSERVER
#if defined(__CLIENT) || defined(__WORLDSERVER)
#define __INSTANCE_AGGRO_SYSTEM
#endif // defined(__CLIENT) || defined(__WORLDSERVER)
#endif // __VER >= 16
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 17
#define __READING_V17
#define __MAP_TORCH_SYSTEM
#define __FASHION_COMBINE
//#define __SHOPPING_CART
#ifndef __DBSERVER
#define __TREASUREBOX
#endif // __DBSERVER
#ifndef __CORESERVER
#define __COLOSSEUM
#endif // __CORESERVER
#endif // __VER >= 17
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define __READING_V18
#define __PAID_SET
#define __CASH_AREA
#define __RANDOMOPTION_RETRY
#endif // __VER >= 18
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define __READING_V19
#define __NEW_TASKBAR_V19
#define __FLY_COUPON
#define __REFRESHER_V19
#define __NAVIGATOR_V19
#define __TARGET_INF_V19
#define __NEW_EXCHANGE_V19
#define __MARKET_TELEPORT_V19
#endif // __VER >= 19
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define __READING_V20
#define __STATISTICS
#define __INVENTORY_SORT
#define __ITEM_GRADE_EDGE
#endif // __VER >= 18
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#define __FAST_NEUZ // FAST NEUZ
#define __NO_CONNECT_DELAY // NO CONNECT DELAY
#define __ALIASING // ALIASING
#define __ANISOTROPIC // ANISOTROPIC
#define __INVENTORY_POINTER // INVENTORY POINTER
#define __MESSAGE_SYSTEM // AUTO SCROLLING LOOPING MESSAGES IN GAME
#define __WORLDPOST // WORLD POST
#define __FASTJOBCHANGE // Automatic Job Changer
#define __WIKI // ITEM WIKIPEDIA
#define __SEARCH_INVENTORY // SEARCH ITEMS ON INVENTORY
#define __PERIN_CONVERTER // PENYA TO PERIN CONVERTER
#define __PARTY_FIND // PARTY FINDER
#define __CHIP_PLAYERSHOP // NEW CURRENCY ON PRIVATE SHOPS
#define __TABBED_INV // INVENTORY TABS
#define __TAB_SLOTS {"Items","Gear","CS","Other"} //| Inventory Tab Slots Name
#define __HIDE_CS // SHOW/HIDE FASHIONS
#define __SHIELD_ELEMENT // SHIELD CAN WEAR ELEMENTS
#define __DPSMETER // DPS METER ON WORLD BOSSES
#define __WIKIPEDIA_JOB // WIKIPEDIA FOR JOBS
#define __WIKIPEDIA_MONSTER // WIKIPEDIA FOR MONSTERS
#define __PASSIVE_GUILDBUFFS // PASSIVE GUILDS BUFFS (CONFIG IT ON RESOURCE/GUILDBUFFS.INC)
#define __ELLDIN_POTION // ELDIN POTION
#define __WINDOW_STYLE // MINIMIZE/CLOSE AND 0% CPU USAGE WHEN MINIMIZE
#define __WELCOME_MESSAGES // ONJOIN WELCOME MESSAGES
#define __APP_TELEPORTER // TELEPORTER
#define __BUFF_ICON // BUFFS
#define __SYS_MOUNT // MOUNT SYSTEM FIXED
#define __DAY_NIGHT // DAY AND NIGHT
#define __ZONE_AFFICHAGE // Displays the change of area differently
#define __INFO_DUNGEONS // DUNGEON INFORMATION
//#define __BACKGROUND_ANIME // JUST A BLINK BLINK BLACK ON WALLPAPER
#define __EMOTICON_CHAT // EMOTICON ON CHATBOX
#define __FLYFF_HD // 1920x1080 Resolution
#define __SYS_AUTO_POWER_UPS // AUTO POWER UPS
#define __AUTO_HELPER_THREAD // FOR AUTO SHOUT AND AUTO POWER UPS
#define __MODEL_VIEW // MODEL VIEWER
#define __2H_DOUBLEPIERCING // TWO HAND WEAPON 20 PIERCED
#define __ITEM_COUNT_TOOLTIP // ITEM COUNT TOOLTIP
#define __SHIFTSETEFFECT // SHIFT TO SEE SET EFFECT
#define __MODEL_CHANGE // MODEL CHANGER FOR ITEMS/PETS
#define __SHOW_ITEM_ID // TOOLTIP TO SHOW DEFINED ITEM ID
#define __VENDOR_UPDATE // NPC CURRENCIES
#define __ADDSHOPITEM // AddShopItem(0, II_SYS_SYS_SCR_BXMKNT120SET, 9999);
#define __TEXT_MENU // ADDMENU2
#define __MOVELIKEOFFI // MOVE LIKE OFFICIAL
#define __DROP_LOG // NEW DROP VISUAL
#define __JONAS_LEVEL_MONSTER // <ID: %S> MONSTER NAME <LV %S>
//#define __ANARCHY_SYSTEM // TO REMOVE, BUGGY SHIT
#define __PET_FAST // PET SPEED
#define __BUYBACK // STORE 25 DELETED ITEMS TO BUY BACK WITHIN 24HOURS
#define __CHANGE_HOTKEY // HOTKEY CHANGER ON OPTION
#define __CONSIGNMENT // Auctionshouse
#define __CONSIGNMENT_CURRENCY // Perin on Auctionhouse
#define __LOGIN_CAPS // SHOW IF CAPSLOCK/SHIFT IS ACTIVATED ON LOGIN PAGE
#define __PET_FILTER // PET FILTER
#define __FREE_FOR_ALL // FREE FOR ALL PVP MATCH
#define __PK_VIA_BEAST // ADD/REMOVE PK REGION VIA BEAST
#define __COOLDOWN_TIMER // DUNGEON / FFA / GW TIMER
#define __LOADER_SPLASH // LOADER SPLASH SCREEN BEFORE GOING TO LOGIN
#define __JNS_GLOW_CHANGER // GLOW CHANGER AUTO UPDATE GLOW + GLOW CHANGER MATERIAL NEEDED
#define __SYS_AUTO_SHOUT // AUTO SHOUTS
#define __EATPET_STATS // STATTED LOOTER PETS
#define __PIERCING_COMMAND // TOOLTIP EFFECT OF CARDS
#define __FLYFF_INITPAGE_EXT // Login Video
#define __JNS_FAST_CLICK // DOUBLE RIGHT CLICK TO FAST MOVE ITEMS ON INVENTORY
#define __NAMES_FONTS // BOLD FONTS SET ON OPTION
#define __JNS_COLOR_EXE // COLORED EXE
#define __TRAILS // TRAILS CUSTOMS
#define __DAILY_GIFT // DAILY REWARDS
#define __FLOATING_WING // FLOATING WING MASK
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#define __GAMEGUARD // TRY AND CATCH (SERVER LOGS) SAME WITH SECURITY FIXES
#define __SECURITY_FIXES // TONS OF INGAME FIXES/SECURITY EXPLOITS FIXES/STABILITY FIXES/ETC
#define __BS_FIX_ARRIVEPOS_ALGO //[FIX] Fix position
#define __POSI_BUG_FIX //[FIX] Fix position
#define __ATTRACTION_FIX_SKILL //[FIX] Attraction skill fix n*2 //JUNE 18, 2020
#define __CHEAT_ENGINE //[SECURITY] CHEAT ENGINE DETECTION
#define __STAT_SYNC //
#define __PMA_FIX_ATKMSG //
#define __NO_DROP_CRASH //[SECURITY] Crashes during drops
#define __FIX_POS_CAMERA //[CHEAT] It is no longer possible to move the camera closer or closer than the maximum allowed via third-party software
#define __FIX_TEXTUREBUG //[FIX] Will no longer crash the client in case a bug texture or is missing
#define __PET_VERIFITEM //[FIX] The pet will no longer attempt to pick up other objects than OT_ITEM
#define __FIX_DARKILLUSION //[FIX] Dark illusion will not disappear after being launched
#define __MAP_NOTEXTURE //[FIX] Will not cause any more problem in case the vector managing the .dds of the minimap is empty
#define __COLLISION_FIX_PLAYER //[FIX] Collision of players with light obstacles
#define __FIX_CE_METTRE_EN_ADMIN //[SECURITY] Fix the possibility of this put in admin
#define __FIX_PLAYER_INVISIBLE //[SECURITY] Player can use invible mode
#define __FIX_GW_NOTNAME //[SECURITY] Guild have not name for GW
#define __FIX_DUPLI_PENYAS //[SECURITY] duplication penya with cost
#define __MAPNAME_CHANGE_FIX //[SECURITY] Map name change
#define __JUMP_FIX //[SECURITY] Jump Fix
#define __INCLINATION_FIX //[SECURITY] Inclination Fix
#define __SPEEDHACK_FIX //[SECURITY] Speed hack fix
#define __ATTACK_SPEED //[SECURITY] Attack Speed Fix
#define __ADMIN_AUTH //[SECURITY] Admin Auth Fix
#define __FIX_REMOVESFX //
#define __ARROW_FIX //
#define __NPCPORTBUG // Monster teleport FIX (from my topic at epvp)
#define __EEL_BUG_FIX //
#define __FIX_RESTATE //
#define __CLIENT_SERVER_ENCRYPTION // PACKET ENCRYPTION
#define __BLADEDAMAGE // If ON, the Blade deals x2 damage with only 4 hits
#define __MELEEATKORHACKFIX // Melee attack mechanics
#define __FIX_FEMALE //
#define __COMA_FIX // FIX UNLIMITED STUN UNLESS LOGOUT THE CHARACTER
#define __REMOVE_BTEXP // REMOVED BT% ON STATUS WINDOW
#ifdef __CLIENT //////////////////////////
#define __AES //////////////////////////
#ifndef __AES //////////////////////////
#define __SECURITY_FLYFFA_ //////////////////////////
#endif //__AES //////////////////////////
#endif //__CLIENT //////////////////////////
#define __HIDE_FASHION_FIX
#define __SLOW_WALK_FIX
#define __REVIVAL_FIX //[FIX] The resurrection window can no longer appear if the player is not dead
#define __JNS_EXPLOIT_PET
#define __DECREASE_SNAPSHOTLATENCY
#define __SFX_OPT_FIX
#endif // __SERVERCOMMON_H_
Download: Click Here
can't spawn any items. :(:
https://i.ibb.co/wgPrCGT/image.png
re: Flyff Guru V19 (Classic)
Quote:
Originally Posted by
rcanary
Don't know if the wiki system in guru files has Create item function. So use /ci command instead :closedeyes:
re: Flyff Guru V19 (Classic)
how to remove this guruflyff announcement strip on the top window?
im kinda new .. :) and is it ok that i just copied the server script "DatabaseServer / WorldServer" from other thread
also how to use this codes given to this thread?
re: Flyff Guru V19 (Classic)
Quote:
Originally Posted by
khuvish
how to remove this guruflyff announcement strip on the top window?
im kinda new .. :) and is it ok that i just copied the server script "DatabaseServer / WorldServer" from other thread
also how to use this codes given to this thread?
Try putting a // in front of #define __MESSAGE_SYSTEM so it looks like this:
Code:
//#define __MESSAGE_SYSTEM
Then recompile.