Convert cosmetics from PW/JD to FW
I wonder how mount/fashion are to converted fashion from jade dynasty/Perfect World to Forsaken World?
I guess we would need skeleton editor to convert monster models to mounts?
What kind of tools are necessary to do it?
Anyone has any clue about it?
Re: Convert cosmetics from PW/JD to FW
Mounts and pets, there is a tool by a Russian author that does this automatically, from what I remember. Having done this by hand, with mounts ... I recall some adjustment of the the .BON for the mount could be required for the player character to sit positioned correctly and not appear smushed together.
Regarding fashion, this is totally different. Models in FW, the sculpt is perform in Zbrush (not relevant truly ... ) rigging and texturing, etc are all performed in 3ds Max 8.0 SP3 (version is exact).
Skeleton editor has been release in previous releases of mine etc -- again, there is no tool that will do these jobs automatically for one. And to make counter point regarding the "people like to work solo" -- this is the crux of the problem. Solo one cannot replace a full development team of coders and 3d arts, etc. This is why a *real* community focused project is needed, not just lip service to the idea that sharing and community are equals.
-Fyyre
Quote:
Originally Posted by
Mistigri
I wonder how mount/fashion are to converted fashion from jade dynasty/Perfect World to Forsaken World?
I guess we would need skeleton editor to convert monster models to mounts?
What kind of tools are necessary to do it?
Anyone has any clue about it?
Re: Convert cosmetics from PW/JD to FW
Quote:
Originally Posted by
Fyyre
Mounts and pets, there is a tool by a Russian author that does this automatically, from what I remember. Having done this by hand, with mounts ... I recall some adjustment of the the .BON for the mount could be required for the player character to sit positioned correctly and not appear smushed together.
How to find this tool?
Re: Convert cosmetics from PW/JD to FW
Quote:
Originally Posted by
uek55904
How to find this tool?
speaking of russian tools do you fyyre by chance have the sourcecode for the morz task editor or the ability to add configs to it?
Re: Convert cosmetics from PW/JD to FW
I did a small research about the 3ds max version. I'm not sure about its accuracy.
https://i.postimg.cc/rR4MPh2Z/3ds-max-list.png
Isn't it only the older angelica2 plugins that works with 3ds Max 8.0 SP3?
Since there is a 3DMax2009SDK provided in the Angelica2 tools, I suppose that some plugins got already upgraded to use 3DMax2009.
Re: Convert cosmetics from PW/JD to FW
Recently, I met a JD character model and fashion transplant to PW, which seems to be very successful. This fashion transplant is a little difficult. Who can teach me,I wonder if FW can replace character models and fashion
https://i.postimg.cc/d3MXbX1w/u-8580...-25-f-JPEG.jpg
https://i.postimg.cc/KvDVW0yh/u-8947...-25-f-JPEG.jpg
Re: Convert cosmetics from PW/JD to FW
Quote:
Originally Posted by
Milos
speaking of russian tools do you fyyre by chance have the sourcecode for the morz task editor or the ability to add configs to it?
can add to it. see the structures\FW###.h files =)
Regarding adding fashion or modifying the mesh in FW fashion - I was only able to do so using Wanmei's BON/SKI plugin for 3ds Max 8.0 SP3
Re: Convert cosmetics from PW/JD to FW
Looking at the Angelica 2.0 SkeletonExporter tool, I can see that 3ds Max 4.x is required to export skeletons.