Re: [Script] Inferno City
Re: [Script] Inferno City
1.No kill count
Write your code collect point when mob died.
2.No buffs by kills
Write your code for make condition when kill mobs amount ... then get buff.
3.Sketchy Grocer's quest - Game freeze when clicking on "ask after him"
Maybe you dont have quest.
Re: [Script] Inferno City
Quote:
Originally Posted by
teza123
1.No kill count
Write your code collect point when mob died.
2.No buffs by kills
Write your code for make condition when kill mobs amount ... then get buff.
3.Sketchy Grocer's quest - Game freeze when clicking on "ask after him"
Maybe you dont have quest.
Thanks for the tip! I saw your demo and it's a wow. You're really good at making these scripts tbh.
Anyways i have figured out what causing the freeze, it was the reward item Grocer's treasure - it was missing on my item.isf.
So then i copied one and the quest is now working.
For the buffs maybe i'll just copy or modify what's in Union Bank script.
I'll update the files later.
Re: [Script] Inferno City
wa nice map can shared that map juver use@@
Re: [Script] Inferno City
Re: [Script] Inferno City
Re: [Script] Inferno City
Re: [Script] Inferno City
[Final Update]
Like the original:
-Solo Dungeon
-All 6 buffs
Kindly read the original post for more information.
-Added wld and mmp files as requested.
Re: [Script] Inferno City
erm sir ~ mateo 1st i thanks you for ur sharing~ but my level editor cant open ur lev and wld i don know why @@ im using juver level~
Re: [Script] Inferno City
Quote:
Originally Posted by
lonely9988
erm sir ~ mateo 1st i thanks you for ur sharing~ but my level editor cant open ur lev and wld i don know why @@ im using juver level~
Then they are not supported by juver files.
Re: [Script] Inferno City
Please Release the underground altar instance script haha.
Re: [Script] Inferno City
Quote:
Originally Posted by
mateo13
Hello everyone, a very little share here. Looks like no one's gonna share it so here it is.
This is not the original but a modified Union Bank script.
[UPDATED]
Link
Like a patch, just extract or merge the data folder to your client/server folder.
What's new:
1. Buff rewards by kills
How it works: Just like the original, kill specific numbers of mobs and get them buffs.
500 Kills - Defense Reinforcement
1000 Kills - Attack Reinforcement
1500 Kills - Attack Speed Increase
3000 Kills - Skill Delay Decrease
5000 Kills - Gold Drop Rate Increase
10000 Kills - Item Drop Rate Increase
2. Working quest (Sketchy Grocer - Blazed Curiousity - Collect 100 Inferno Crystal)
[Note] If you don't have:
QUEST_2382.qst (quest.lst)
npc_premium_lavacity.ntk (gametalk.dat)
-Just use the provided quest files
OR create your own and use the files i've provided as your reference.
3. Lev, wld, and mmp files have been added.
[Note] Check your mapslist.luc and make sure the map entry 82 is for inferno city (premium_lavacity_instance.Lev) and it's a new instance map (nInstantMap = 2).
Also make sure the Inferno Crystal (IN_106_158) and Grocer's Treasure (IN_117_258) are listed on your item.isf.
Bonus files -
Must add to glogic.rcc:
-Genitem files
-Crowsale file (For Sketchy Grocer)
https://i.ibb.co/TkSXNv7/ran20210620-2115-000.jpg
|
https://i.ibb.co/fkm9J4s/ran20210624-2238-000.jpg
- Just want to share/add a workaround kill counter
PHP Code:
Add this line to function EventDie just before the return.
PrintSimpleXMLMsgAll(5, {"PREMIUM_MAP_SYSTEM_MESSAGE", 6, MobCount}, COLOR_WHITE); //Find PREMIUM_MAP_SYSTEM_MESSAGE in gameintext.xml
add this line:
<VALUE Lang="GS" Index="6">Kills: %1%</VALUE>
see it in action --> https://www.youtube.com/watch?v=OQMkiusXhTo
hth!
Re: [Script] Inferno City
Quote:
Originally Posted by
jsz
- Just want to share/add a workaround kill counter
PHP Code:
Add this line to function EventDie just before the return.
PrintSimpleXMLMsgAll(5, {"PREMIUM_MAP_SYSTEM_MESSAGE", 6, MobCount}, COLOR_WHITE); //Find PREMIUM_MAP_SYSTEM_MESSAGE in gameintext.xml
add this line:
<VALUE Lang="GS" Index="6">Kills: %1%</VALUE>
see it in action -->
https://www.youtube.com/watch?v=OQMkiusXhTo
hth!
hi sir can you teach us how to enable all macro options? thanks in advance..
Re: [Script] Inferno City
Quote:
Originally Posted by
jsz
- Just want to share/add a workaround kill counter
PHP Code:
Add this line to function EventDie just before the return.
PrintSimpleXMLMsgAll(5, {"PREMIUM_MAP_SYSTEM_MESSAGE", 6, MobCount}, COLOR_WHITE); //Find PREMIUM_MAP_SYSTEM_MESSAGE in gameintext.xml
add this line:
<VALUE Lang="GS" Index="6">Kills: %1%</VALUE>
see it in action -->
https://www.youtube.com/watch?v=OQMkiusXhTo
hth!
Made it better. Thanks a lot bro!