[Legend Of Ares] Nostalgia [US Hosted] [Open Beta] [OFFICIAL RATES]
Re: [The Legend Of Ares] Nostalgia [US Hosted] [Closed Beta] [OFFICIAL RATES]
Bump - srver online join the fun now !
Re: [The Legend Of Ares] Nostalgia [US Hosted] [Closed Beta] [OFFICIAL RATES]
Surprisingly really active and still getting content. I recommend joining
Re: [The Legend Of Ares] Nostalgia [US Hosted] [Closed Beta] [OFFICIAL RATES]
IMPORTANT NOTES:
- Certificates were all wiped to allow for the below fix. Please just go get it again from the NPC so that you have the correct one.
- There is still an issue with positioning where sometimes it teles you to nothingness. It's FAR less common now, but we havent been able to pinpoint a fix. Highlighting to be fully transparent.
- You might spawn in a diff place than you were before. That's been corrected with this patch as well, but it wouldn't have been in place for this specific reboot.
Updates:
- SoD/SoP +3's should now drop significantly more often from bosses/demis
- Drops should appear on the floor much quicker after a monster death
- Drop ownership time reduced from 10s to 6s at MAX.
- Drop ownership time is reduced to the % of damage that is yours.
- - IE - you (or your party) do 60% damage to a monster, you will have 3.6s ownership of drops instead of the full 6s.
- Candles now work (and are infinite)
- Korean text now fully works ingame - Thanks @inno !
- ALL item sale prices boosted 5% to be in-line with what it says ingame!
Bug fixes:
- Player positioning fixes. Teleporting in/out should correctly render for everyone on all screens. This goes for every method of teleporting, logout, etc.
- Monster movement/attack fixes. This should fix the bosses bugging issue and some random mobs just stopping all actions. (cant 100% confirm - but results look great)
- Monster location fixes - similar to above player updates but should make sure monsters dont randomly show up on other maps. (again nearly impossible to 100% confirm, but its been tested and looks good so far)
- Guards for a bunch of the "bad packet" issues - should crash less now. PLEASE if you do crash, submit a crash-report as it's our only way to get insight into these and fix them
- Certificates are now fixed. Each level should increase the stats properly and theres only one cert per level. - thanks to @WarmTur