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Extra Mon.Wil's
This pretty much directed at 'thedeath'.
I know you are purely making the server files up to euro mir standard without bugs and so on.
But for our server we use so many more extra mon.wil's
I love what you've produced with the files but with our very high rate server we don't have much room to add in more mobs.
So I would like you to consider the servers that need just a few extra mon.wil's for when they are producing things above what euro mir has to offer.
Our server currently doesnt have any orginal caves/monsters/items but we just need the extra support from more mon files.
I hope you will consider what I have said.
Thanks,
Killmaster
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Re: Extra Mon.Wil's
can you, for example, mon1 say has 2 monsters in it can you add another 8 or is that not coded?
VirUs
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Re: Extra Mon.Wil's
Yeah you can but some of them have weird effects when using 81 19 for normal attack.
I would rather that i would keep the euro mir mon's normal then edit the extra ones as i please.
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Re: Extra Mon.Wil's
strange ok thanks will add some now them thanks alot lol
VirUs
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Re: Extra Mon.Wil's
lol i am going to add extra mon files but right now i'm sort of to bussy sorting the normal stuff first
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Re: Extra Mon.Wil's
Gdgd. I just wanted some information before I started using your files but as you say this will be an addition to the files I will use them now :)
/Killmaster
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Re: Extra Mon.Wil's
bugs tbh are bit more important at the moment
VirUs
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Re: Extra Mon.Wil's
Heres a brownie point for pointing out the obvious. Hense the bit I said about getting some information before I start using the files.
Killmaster
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Re: Extra Mon.Wil's
does the race and raaceimg have any contribution as to the way a mob show? i have put a new mob in but it flickered and was in wrong order if u no what i mean, so added few spaces and sorta works does these have anything to do with this?
VirUs
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Re: Extra Mon.Wil's
More mon files...btw...I can't use turtle mobs....does the current client support it? My turtles are located in mon25....after 700 index.
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Re: Extra Mon.Wil's
raceimg = the number the client uses to pick the correct frame order and stuff for a mob/how he looks to be acting if you get what i mean :p
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Re: Extra Mon.Wil's
oh ok ty td ........ how do i work out what is what? lol
thnx btw ill work on it (does it matter if there a huge pile of blank spaces in the .wil or will it wtill work with 1 blank line?
VirUs
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Re: Extra Mon.Wil's
got it all sorted, tbh guys if u look at the mon files we alredy have there are loads of frmes free to put mobs into them, i have just added 9 new mobs all working 100% all use have to do is look at each wil file to see how many frames are free (each mon file can hold 10 mobs) (only use mon1 - 17) (u cant use 18-25)
VirUs
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Re: Extra Mon.Wil's
just on the subject on mobs any1 no y i dont have the foxes map or Greatfoxspirit? i have verything else of foxes but them + can i have some percentages of drops of OKS thx
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Re: Extra Mon.Wil's
just add the foxes into the database as monsters and then spawns