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[Guide]Item Model Making (Custom Items)
Item Modeling
Credits: Robinette (rPT 3D Team)
I would love to see some creations people come up with to so, feel free to post yours.
(Anyone feel free to to pm me to add on the the guide with anything you've learned)
I thought I might as well include some links to the trial software to:
Software Needed:
3D Studio Max
Optional Software (For skinning)
Photoshop CS2 (Or CS3)
Both of these are quite expensive software so you wont get the full versions for "Free"
Although theres always.....other solutions
Click below to download the guide to view on your computer at any time.
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Guide Start
The way 3D Studio Max saves, it can add in a .bmp texture already on the model, through use of the materials tool.
Use a simple cylinder like shown:
http://img45.imageshack.us/img45/9397/part1jw9.jpg
0.75 radius is perfect size for a handle
Now open up the materials tool, by clicking M:
http://img249.imageshack.us/img249/3742/part2qk2.jpg
Clicking the little grey square next to diffuse under the basic parameters, will bring up the maps/materials browser:
http://img411.imageshack.us/img411/2872/part3tv9.jpg
Choose bitmap at the top of the list. Now it will ask for you to find a .bmp This will be your texture. I picked a random bmp from the /dropitem folder. When your finished creating your .bmp and texture, drag and drop your texture to your model: (first, check to make sure you click "show map in viewport", this looks like a cube with blue/white checkers on it. Clicking this will show your texture. If you dont click it, the texture is still there, just not visable)
Now we have a simple cylinder with a texture:
http://img256.imageshack.us/img256/8936/part4cz4.jpg
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Holding the item:
This part is a bit more advanced, and can take multiple trial and error attempts to get the item positioning just right on the character. This is very simple when using swords/axes, but may take a few attempts when skinning a bow/jav etc.
Start by click "Hiearchy", next to modify tool(marked by a red circle):
http://img71.imageshack.us/img71/3738/part5hw6.jpg
Now, under "Adjust Pivot" Dropdown, click "Affect Pivot Only". Doing so should now show the X Y Z axis around the model. The center point of these is where the item will be held, depending on character position and weapon type. Since we are using a cylinder, and going to replace a sword texture, the grip position is dead center. But since we are trying to hold like a sword, we need to adjust it some.
Your item should look like this, with the 3 axis centered at the grid and bottom of item:
http://img163.imageshack.us/img163/4517/part6vn3.jpg
Click the Z (blue) axis and drag it up slightly. Imagine the is where the character's hand is. Now it should look like this:
http://img49.imageshack.us/img49/1254/part7ue5.jpg
Time to save and export! Save as "swordtest" into your 3dmax 'Scenes' Folder (default path). Now click file, and export as an .ASE
Use following export options:
[IMG]file:///C:/Users/SiK/AppData/Local/Temp/moz-screenshot-1.jpg[/IMG]Use the following export options:
http://img116.imageshack.us/img116/51/part8wp1.jpg
When exporting, be sure to overwrite an existing model. I used itws204 (short sword). VERY IMPORTANT: After exporting your *.ase to /dropitem, go into your dropitem folder and remove the *.smd file your trying to replace. If you do not remove it, you will get a blank model. Run the game and see your work!
http://img185.imageshack.us/img185/5...0163415qb7.jpg
Click Here to Download Guide
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Re: [Guide]Item Model Making (Custom Items)
[CENTER]Setting Item Stats
[LEFT]I know this is basic knowledge to most, but some people don't know so may as well include it.
1.) Copy the item .inf for a type of equipment you would like to make.
Then refer to this translated item .inf:
[code]
// Item Stats //
*Japanese Name "
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Re: [Guide]Item Model Making (Custom Items)
Anyone with knowledge of in fact hexing in new item IDs, feel free to clue us in.
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Re: [Guide]Item Model Making (Custom Items)
this is my tutorial.
please give me proper credit for it.
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Re: [Guide]Item Model Making (Custom Items)
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Re: [Guide]Item Model Making (Custom Items)
It would like to know if it has as to create new itens, making the server to load new itens.
thx!
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Re: [Guide]Item Model Making (Custom Items)
Post removed by Happy
Do not link to any kind of warez sites, or illegal download sites. I understand that not all torrents are illegal, but in this case they are. Just plain do not link to these sites.
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Re: [Guide]Item Model Making (Custom Items)
Gettin' the program now ^_^
Awesome guide SiK =p
I'll be makin' some new stuff for sure hehe
Btw: you should get ffox, update your comp & java, check with people on msn, and get the imageshack addon for ffox lol
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Re: [Guide]Item Model Making (Custom Items)
Well, I myself haven't used IE for yeaaaaaaaars. FireFox / Opera only, and I use Photobucket for my image uploads. My comp is fully updated, none of those pics are mine lol.
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Re: [Guide]Item Model Making (Custom Items)
Quote:
Originally Posted by
SiK
Well, I myself haven't used IE for yeaaaaaaaars. FireFox / Opera only, and I use Photobucket for my image uploads. My comp is fully updated, none of those pics are mine lol.
Oh okay lol, just decided to make an off-the-wall comment (I like that phrase, off-the-wall). Anywho yah... idk what I'm gonna do now so I guess I can start planning out some big project that I'll probably never even do lol
Maybe a new network? idk, I'm bored and suppose I can make a few models to throw out there to the public lol. reg script otw, you can have it, just might risk injections maybe? idk, I'm don't know everything about injections it could be 100% good could be super easy to hack idk lol
I guess I can release the models, script, and some other crap, at the same time.
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Re: [Guide]Item Model Making (Custom Items)
Oi Sorry Im A Noob Wheres The Drop Folder
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Re: [Guide]Item Model Making (Custom Items)
i think i know how to make the server.exe and cleint.exe load the item but ill have to make shure
when you edit the server.exe i have found it but its in japanese or something
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Re: [Guide]Item Model Making (Custom Items)
hey i did it but i just came as the same sword
the short sord
Can you help me with that???
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Re: [Guide]Item Model Making (Custom Items)
http://i146.photobucket.com/albums/r252/shabeb/Best.jpg
Thank you SIK AND ROBINETTE YOU ARE THE MAN WORK PERFECTLY FOR MEE TY
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Re: [Guide]Item Model Making (Custom Items)
lol i know the weapon is a bit to big lol
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Re: [Guide]Item Model Making (Custom Items)
Guess problems work themselves out huh lol.
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Re: [Guide]Item Model Making (Custom Items)
lol i put it into the wrong dropfolder lol
but how do you make swords
like the shape and stuff
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Re: [Guide]Item Model Making (Custom Items)
i have a way of putting new items in the server
ill upload the pictures sometime in a day or so and ill check if it works
ok
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Re: [Guide]Item Model Making (Custom Items)
To shape them into swords and stuff just Google "3D max Tuts"
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Re: [Guide]Item Model Making (Custom Items)
hey sik how do you make the picture on the weapon???
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Re: [Guide]Item Model Making (Custom Items)
Thats skinning, I would suggest a program like PS CS2 or any other that has intertwined compatibility with 3D Studio.
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Re: [Guide]Item Model Making (Custom Items)
just wondering but can you use more than 1 .bmp?
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Re: [Guide]Item Model Making (Custom Items)
On different parts of the model you could.
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=O cause i did that and in pt i see nothing XD
cept some char and npc dissapear...
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Re: [Guide]Item Model Making (Custom Items)
Yes you can use as many bitmaps as you want on models.
Just make sure they are all named properly and placed in dropitem folder!
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Re: [Guide]Item Model Making (Custom Items)
Pliz, what game to make, is KPT or JPT?
I want to make a new PT, or I have one, ( the server )
What to make a game( priston ), pliz written in Portuguese ( Brazil).
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Re: [Guide]Item Model Making (Custom Items)
rge Pliz, como faz pra fazer um priston, bom eu sei fazer o server, mais eu n
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Re: [Guide]Item Model Making (Custom Items)
This is any server, it isn't version specific.
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[quote]
///////////////// Item Glow (RGB - Google it) ///////////////
*
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Re: [Guide]Item Model Making (Custom Items)
Aye, Forever add me on MSN, I got a proposal for you.
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Re: [Guide]Item Model Making (Custom Items)
HEEEY! HELP PLZ!!!
It would like to know if it has as to create new itens, making the server to load new itens. (105c, 105d...)
thx!
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Re: [Guide]Item Model Making (Custom Items)
You would have to hex in the table for them.
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Re: [Guide]Item Model Making (Custom Items)
could someone tell how to make an items without deleting an old 1?
or isn't it possible?
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Re: [Guide]Item Model Making (Custom Items)
It's possible, but I don't think anyone has released a guide for it.
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Re: [Guide]Item Model Making (Custom Items)
k hope someone do soon :P
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Re: [Guide]Item Model Making (Custom Items)
Hey, SiK or anyone, when i create the weapon, and put it in the dropitem folder with the name "itws204" , i go game.exe log and all BLACK when i log in... why?
^
PS: i tried it in a random server not in my own server, thats why it cause dc?...^^
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Re: [Guide]Item Model Making (Custom Items)
itws204.ase?
Also make sure to delete itws204.smd
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Re: [Guide]Item Model Making (Custom Items)
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Re: [Guide]Item Model Making (Custom Items)
Is the item massively out of proportion or has incorrect or no holding coordinates? Post a screen shot of it in 3d max.
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Re: [Guide]Item Model Making (Custom Items)
SiK, now it works, when i log i see the item BUT the skin is all WHITE.. :S
:look
http://img520.imageshack.us/img520/1394/myweaponpy4.jpg
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Re: [Guide]Item Model Making (Custom Items)
Looks like you put the holding vectors on the wrong side of your mace, and you should delete that itws204 thats to the left of your .ase in your picture. Also did you make sure the apply something using the material editor?
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Re: [Guide]Item Model Making (Custom Items)
ya i did wrong the hold of item but i fixed it, now i need help adding the skin, so i should delete the texture of the old itws204 ( short sword ) and put my own skin? or there only must be itWS204.ase only?
PS: can u add me in msn so we talk better in there? :S guard_741@hotmail.com
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Re: [Guide]Item Model Making (Custom Items)
Yes I would suggest deleting the old skin.
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I did but still item is WHITE agggg T_T
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Re: [Guide]Item Model Making (Custom Items)
Show what the item looks like inside of 3D Studio.
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Re: [Guide]Item Model Making (Custom Items)
dude.. could you pack ur tutorial into a zip file? coz some of the files.. i cant see on the website... >___<
email's at ngshuhaorobert@gmail.com
Thanks a lot :D
Well.. i`ll show my project for SGPT :D
Weapon:Infini Staff 95C
http://i30.photobucket.com/albums/c3...untitled-1.jpg
Weapon:[Left]Crystal Scythe [Right]Ice Fury Axe 95C
http://i30.photobucket.com/albums/c3...7-16-18-25.jpg
Weapon:Infini Staff 95C [alpha stage]
http://i30.photobucket.com/albums/c339/djsho/staggf.jpg
Toy:Monkey God's Pole 95C
http://i30.photobucket.com/albums/c339/djsho/1234.gif
I kinda need help on exporting to .smd .. coz i can onli export as .ase onli >___<
Could you send me ur tutorial? Thanks a lot T____T
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@ Djsho
Your supposed to export as .ASE with the settings in the picture, since you can't see the pictures I'll download a copy of this guide and upload.
@ Guardiant
Are you sure your using the correct export settings on your .ASE file?
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Re: [Guide]Item Model Making (Custom Items)
after that ( u see in pic ) i go Save in scenes and later Export it...
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Re: [Guide]Item Model Making (Custom Items)
Guide updated with downloadable version: Click Here
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Re: [Guide]Item Model Making (Custom Items)
rapidshare aint friendly with me >___< how about rogepost? T___T
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Re: [Guide]Item Model Making (Custom Items)
I'm wondering is there any way to add new items without losing original ones ?
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Re: [Guide]Item Model Making (Custom Items)
You would need to hex them in.
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Re: [Guide]Item Model Making (Custom Items)
SiK... can you repost this zip on yousendit or rogepost.com?
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SiK I still need help with the Skin with my nw item.. its all white :S
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Re: [Guide]Item Model Making (Custom Items)
Not a clue why it would still be all white, you must have skipped a stepped o_O
and also, you should try to have the skin you try to graft onto the model in the same folder as the model.
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Re: [Guide]Item Model Making (Custom Items)
hey can u tell me how to export it clearly becouse nothing realy works... at my place and friends pleace , thank you
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Re: [Guide]Item Model Making (Custom Items)
Sorry, i wasnt very clear on texturing the items.
If your item is white:
Be sure the bitmap path to the texture is in the dropitem folder. If its in wrong folder, it appears to be white.
To export as smd:
Export as *.ase file (must be same name as item you replace) Delete old smd, and run the game. Game.exe converts it to smd.
When using multiple objects but they appear in different spots in the game:
You must set the pivots all to the same location. When you create seperate objects, but they are together in max, by default the new objects pivot is not the right position. The best way to do this is make a "Parent" model, usually this would be the handle or main peice of the item, set the pivot. After, when you add a seperate object, select it, and "attach" to the parent object. They will become one and share the same pivot. It will ask if you want to share the material IDs, do not alllow them to share or the newly attached object will change texture.
Post if you continue to have issues. Hope some of this helped.
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Re: [Guide]Item Model Making (Custom Items)
Thanks for the guide.
Our PT gonna have some sweet updates soon!
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Re: [Guide]Item Model Making (Custom Items)
make armo or sword new :D
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Re: [Guide]Item Model Making (Custom Items)
Very nice easy tutorial, thanks im looking forward to doing this lol
How would you do armor?
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Re: [Guide]Item Model Making (Custom Items)
How would you hex them in?
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Re: [Guide]Item Model Making (Custom Items)
You would have to wait for someone with the knowledge of that to post a guide (they do exist).
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Re: [Guide]Item Model Making (Custom Items)
have possibility to editing existing itens
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Re: [Guide]Item Model Making (Custom Items)
is there a limit to how big the file can be?
cause when i export it it dosn't even show up
charachters and npc's just "disapear"
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Re: [Guide]Item Model Making (Custom Items)
Quote:
Originally Posted by
sayter
have possibility to editing existing itens
I know of two groups with properly working Importer/Exporter's for PT's texture files, but neither group will release their work.
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is their a way to skin already made armors?
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Re: [Guide]Item Model Making (Custom Items)
Quote:
Originally Posted by
Xaldin
How would you hex them in?
I use hex editor in game.exe client of rPT and i find WP301, i think they just change the Halberd code to WP301 which is Golden Sickle i try it and i also modify some hex code in itwp301.smd and it works now i can summon and use Golden Sickle also in other custom items like frost scythe etc... you must hex edit both client and server exe files :)
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for some reason when i go in game and try to get the item i made ppl just vanish and i can't see it =S
i know i exported it properly... and i did andd a bmp
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Re: [Guide]Item Model Making (Custom Items)
ive followed the guide but i cant see the item in game, its invicible :S
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Re: [Guide]Item Model Making (Custom Items)
Quote:
Originally Posted by
dray
ive followed the guide but i cant see the item in game, its invicible :S
the same happend with my DONUT LOL it just invisable..
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Re: [Guide]Item Model Making (Custom Items)
creat a gode maybe it will work xD good mace
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Re: [Guide]Item Model Making (Custom Items)
I read the tut here so i decided to make my own weapon. everything looked nice on 3dmax...untill i went ingame.
heres the result:
When i wear it, its something i didnt even make, but on the floor its rlly my weapon. how do i fix this?
http://img389.imageshack.us/img389/8...6154846at2.jpg
http://img389.imageshack.us/img389/6...6152758rf4.jpg
If u cant explain, but u know how to do it, could i send the .max file so u can edit it, then send it back to me? thanks in advance, greg.
i did everything right..
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Re: [Guide]Item Model Making (Custom Items)
whos client are u using? i like the 200kk.
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I can't get it ingame lol I'm sure i did everything right, the weapon is just invisable then, how do i se the multiple pivot pointers? thank you.
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Re: [Guide]Item Model Making (Custom Items)
Quote:
Originally Posted by
Gregzoid
You have to place all pivots at the same spot...(i think) :P
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Re: [Guide]Item Model Making (Custom Items)
ya but then I still didntgot the weapon, I made a bycicle >.> LOL
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Re: [Guide]Item Model Making (Custom Items)
lemme try to make a wep :X
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Re: [Guide]Item Model Making (Custom Items)
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Re: [Guide]Item Model Making (Custom Items)
Quote:
Originally Posted by
kekku500
u see material in ur tab menu? click it and then select "View material in viewport"
or something
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Re: [Guide]Item Model Making (Custom Items)
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Re: [Guide]Item Model Making (Custom Items)
u did it wrong.... u didnt click the buton read Siks tutorial again... u have to push the diffuse button? so u see it round on ur round image there...
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Re: [Guide]Item Model Making (Custom Items)
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u know the bitmap u enter may not be flat it has to be rounded to the ball u see...
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Re: [Guide]Item Model Making (Custom Items)
but why it isnt rounded ball?
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Re: [Guide]Item Model Making (Custom Items)
Ahhh Sik can u help. I have absolutely no clue about anything about this. Ive downloaded it and went through ur guide and came out like... blua -_-. Im asking, even if I must pay, that u make a personal guide with as much detail as possible. I would love to know how to use this program even if its not for Priston tales. Please get back to me on msn or hotmail Fearsome_22lyp@Hotmail.com
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lol nice :D I don't know how to set the pivots please help.. i have more than 20pivots
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i deleted the .smd but when i login and put the sword on..nothign comes up...someone explain?
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Re: [Guide]Item Model Making (Custom Items)
You think your Scythe is a little big there? LOL nice tho gz