How you can make music play in the back ground like ambient music
I though in tbl_mapinfo put music(number) but will not work
thank
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How you can make music play in the back ground like ambient music
I though in tbl_mapinfo put music(number) but will not work
thank
yes noticed this today too, dunno if this is possible though...
VirUs
not sure if it will work with these files, (this is hoisted from another forum, relating to ledu) but apparantly you need a new folder in the client called music, with the tracks in and a soundlist in there with eg:
;map folder track
0 Music\o.mp3
2 Music\2.mp3
11 Music\11.mp3
GHWI001 Music\GHWI001.mp3
but also this in your data folder: MepgPlay.dll, not sure if 2.3 will read that dll, from 1.9 files,, a bit like the zplugofengine.dll one for custom commands,, TD did that differently
I did like this
mirsound.lst
1: wav\ambientmusic.wav
and is mapinfo
MUSIC(1)
i edited my post,, sry :(
edit sorry
I will try thank
Make a folder called 'Music' then you just name the wav file the map name and it should play. I think thats how you did it on 1.9 and dont see why it would be different on here yet.
tried everything i can think of cannot get this to work, any successfully got it working yet?
also whats the wav number for after u select ur server name in client the noise of the door opening before select char screen?
VirUs