[BRGunZ] Pressing "OK" leads to crash...?
GUNZ 1,0,0,290 launched. build (Mar 28 2007 10:34:50)
Log time (07/18/07 02:22:52)
test.txt :
XTRAP_PATCH_SKIP
Skip XTrapPatch
CPU ID = GenuineIntel ( family = 6 , model = 13 , stepping = 8 ) @ 1496 MHz
Display Device = Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family ( vendor=8086 device=2592 subsys=1c91028 revision=3 )
Display Driver Version = 6.14.0010.4609
Windows = 5.1 Build 2600 , Service Pack 2 (253308KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
Serialkey error : 202
InitializeNotify ok.
WFog Enabled Device.
Vertex Shader isn't supported
device created.
Video memory 35.000000
main : RGetLenzFlare()->Initialize()
main : ZGetInitialLoading()->Initialize()
main : g_Mint.Initialize()
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(SigmaTel Audio): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 7.967000
ZApplication::OnCreate : m_SoundEngine.Create
1
3
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
ZGameInterface::LoadBitmaps
ZGameInterface::LoadBitmaps2
loading pictures : 2.018000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.363000
ZOptionInterface::InitInterfaceOption
Number of Display mode : 31
Number of Display mode : 31
ZGameInterface::InitInterfaceOption ok
::InitMaps() > No Current ChannelRule
ZGameInterface::OnCreate : InitInterface
Screen Effect Manager Create : 0.301000
ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
ZGameInterface::OnCreate : m_pEffectManager->Create()
ZGameInterface::OnCreate : g_pGameClient->Create()
ZGameInterface::OnCreate : done
Bird : 5
-------------------> GameInterface Create : 6.281000
ZApplication::OnCreate : GameInterface Created
ZApplication::OnCreate : m_pInterface->OnCreate()
ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml)
-------------------> Character Loading : 16.825001
-------------------> WeaponMesh Loading : 3.361000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml)
-------------------> Worlditem Loading : 0.230000
ZApplication::OnCreate : CreateConsole
ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml
Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml
ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml
ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml
ZApplication::OnCreate : MGetChattingFilter()->Create
-------------------> ETC .. : 0.752000
main : g_App.OnCreate()
RBspObject::Open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
RBspObject::Open_ObjectList : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : Nerevar (4E 65 72 65 76 61 72 ) (len = 7)
ZPlayerListBox::SetMode 0
ZOptionInterface::InitInterfaceOption
Number of Display mode : 31
Number of Display mode : 31
ZGameInterface::InitInterfaceOption ok
Crash ( 02:25:02 )
Build Mar 28 2007 10:40:27
[Exception]
Address : 00558740
ExpCode : c0000005
Flags : 00000000
#Param : 00000002
other : 00000000
[Context]
GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023
EDI: 00000000 ESI: 03104030 EBX: 00000000 EDX: de200013
ECX: 00000000 EAX: 006662c8 EBP: 006662c8 EIP: 00558740
CS : 0000001b Flg: 00010202 ESP: 0012e0ec SS : 00000023
[Stack]
00452618 0012e29c 03104030 0012e298 00000000 0012e0d4 0012defc 00000084
0012e148 7c90ee18 7c9106f0 00000028 7c9106eb 00564879 03780000 00000000
0056487e 00000020 0012e1d8 0000001f 005e2650 03780000 00000000 0012e1a0
00564244 00604178 ffffffff 0001487e 00000005 0012e0bc 005648c6 0012e1a4
7c90ee18 7c910570 ffffffff 7c91056d 00563619 03780000 00000000 0056361e
0012e29c 031d3cd8 00000000 00000000 0012e18c 031d4fb0 0012e1c8 00564244
006040b0 ffffffff 0056361e 00548286 12a93af8 03104030 031d4f78 0012f138
005ddba8 00000000 0045480e 0012e29c 03104030 00000000 00663a50 00454831
0012e204 0045485c 0012e29c 03104030 00000000 00000003 032985f0 00000020
5612e52f 00000000 5612e52f 00454c12 03201c90 03201c90 0055706f 03201c90
005e2f60 03201c90 00414b28 03201c90 00557928 005e2808 0012ee58 0012e4bc
00000000 00000000 00000064 00000020 0053d2e9 0012e298 006639d8 0000000c
031d32c4 031d32a8 4ecbc2f9 00000000 00000000 00000064 00000020 00000168
000001ad 00000064 00000020 00000011 0000002a 00000014 00000001 0311e818
0012ee00 7e41d309 0012ee8c 00000192 000001c1 00000000 0236b700 00000002
00000000 00000000 00000280 000001e0 00000000 3f800000 3f800000 00000000
SymGetSymFromAddr error 126
frame : (01) : PC Address : 00558740
Param[0] : 00000280
Param[1] : 000001e0
Param[2] : 00000010
Param[3] : 000000ff
SymGetModuleInfo error 126
SymGetLineFromAddr error 126
Function Name : <nosymbols>
Re: [BRGunZ] Pressing "OK" leads to crash...?
0_o just tell us ur problem, where do u press "ok"?
in options?