Originally Posted by
HisShadow
I may be mistaken, but I am fairly certain that the items and character presets (travia doctor, ect) Are hard-coded into the gunz binary. or rather, the item codes of the items they use are. I've seen nothing in the database or xml files that suggest that they can be altered in any way other than modifying the names of the classes (via string replacement) and the items that each type starts with (through changing item ids to match the default items each type is given).
the items dropped in quest can be changed through a combination of droptable, questitems, and the npc definition files. however, the droptable xml file is someone messy and not overly easy to interpret