anyone got a solution yet ?
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anyone got a solution yet ?
did u tried to change the .inf?
what do I need to change ?
Solution to "Dead Hopy" is:
[code]
Go to gameserver/monster/deadhopy.ini open it
Look for this line
//
Isn't the dead hopy meant to change into dead king hopy when he 'dies'?
Yes but "DEADHOPT" skill is bugged.
When it enable Dead Hopy doesnt die, become unclickable. Just do what i said and use it like common monsters
nop still wont die Dead Hopy !!
Maybe we can use the one of the 'Hulk' monster?
hmm !!!
need try !!!
I am at college now. When arrive home i post fixed DeadHopy
Change "DEADHOPT" to "HOPY" --> Not working
so no any yet Fixit this bugss?
[QUOTE=luistorres;2569084]Solution to "Dead Hopy" is:
[code]
Go to gameserver/monster/deadhopy.ini open it
Look for this line
//
anybody bother to check what the name of it is in the server/client exe? maybe thats what it has to be.
No the name of the effect is right, i thought it was monster files problem but yeah let me check it again. Not sure though.
ok so maybe its just a bad name, try changing the whole name in server client and files to something else... btw if u try and spawn it does it work?
YOu can spawn the mobs no matter what effects are used
It works just dont die when use DEADHOPT skill. Use other one and it will be ok.
lol i try more and still not die !!!
bump... still no solution ?
It
So that this will change him into a Hulk? Do you think we could copy the skill effect of Hulk, and change the name of the summoned mob, then rename it to DEADHOPT? :P