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connection failed
when I connect myself I each time receveis a connection failed, but however the server notices my presence and in the log I receveis this message in my data sql
[DBNETLIB][ConnectionOpen (Connect()).]SQL Server does not exist or access denied
could somebody it help me on this problem?
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Re: connection failed
me hotuk
//Cleaned and Explained Hotuk by SiK
//www.RaGEZONE.com
//Dont Edit these 3 lines
*MODE SERVER
*SERVER_CODE 0
*SERVER_AUTOPLAY
//Your Server Name
*SERVER_NAME yes
// Leave as 127.0.0.1 if playing with yourself, change to external IP if going public.
*GAME_SERVER Alpha 127.0.0.1 127.0.0.1 127.0.0.1
//Only enable if you have clans installed.
//Delete the // before *CLAN_SERVER and *ENABLE_CLAN to enable
//*CLAN_SERVER 127.0.0.1 80 127.0.0.1 80
//Max amount of people able to login.
*MAX_USERS 20
// No need to change
*SERVER_RECORD_MEM
*CHECK_POTION_COUNT 10000
*ENABLE_PARTYITEM
*PERMIT_EXP 20000000
*ENABLE_SERVER_EXP 20000000
*PERMIT_MONEY 20000000
//Events that run themselves (Some require NPCs to function)
//*EVENT_MOLLYWOLF
*EVENT_POTION 20
//*EVENT_HARDCORE
//*EVENT_MORIFSHELTOM
//*EVENT_VALENTINEDAY
//*EVENT_SANTAGOBLIN
//*EVENT_BIRTHDAY
//*EVENT_BABELHORN
//*EVENT_PUZZLE
//*ENABLE PK
//Changes the server exp rates (Dont do anything stupid like 100000) Default rate: 50x
*EVENT_EXPUP 500
//*PK_FIELD Picks a field where players can attack each other (PK)
*PK_FIELD 16
//Other Events
*EVENT_BLESSCASTLE
*EVENT_CHILD
*EVENT_SUMMER_CHICKEN
*EVENT_NINEFOX
*EVENT_BITMASK 32
//Sets Bless Castle to automatically turn itself on.
*EVENT_BLESSCASTLE 20
*EVENT_SIEGE_TIME 7
//Displays sometime of message upon player login
//*DISP_BILLING_TIME
//Leave 127.0.0.1 if playing by yourself, external IP or disable if public.
*LOGIN_SERVER_IP 127.0.0.1 127.0.0.1 127.0.0.1
*SERVER_LINK_IP 127.0.0.1 127.0.0.1 127.0.0.1
//Denotes your directory that backups are stored within.
*BACKUP_FOLDER_NAME "c:\databasebackup"
*BACKUP_PATH "c:\databasebackup"
//DEBUG_ID are the names of your GM(s) accounts
*DEBUG_ID aa
//DEBUG_IP are the IPs of your GM(s)
*DEBUG_IP 127.0.0.1 127.0.0.1 127.0.0.1 127.0.0.1
//Admin Login is the master password to login any account
*ADMIN_LOGIN "aa"
//*ADMIN_NAME is the name used when giving yourself GM powers in this case level 3 would be "/;Admin Hello3" and level 3 would be "/;Admin Hello2"
*ADMIN_NAME "aa"
//*ADMIN_COMMAND are your GM passphrases, if going public change these.
*ADMIN_COMMAND "Hello1"
*ADMIN_COMMAND "Hello2"
*ADMIN_COMMAND "Hello3"
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Re: connection failed
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Re: connection failed
Dude did u even look at my new topic? -,-