[TuT] MODDING GUNZ CLIENT!
THIS IS A WARNING BACK UP EVERY THINK!
ALSO REMEBER YOU HAVE TO UPDATE FILELIST ON EVERY THINK!
{DOWNLOADS}
MRS.exe
Developer Mode Runnable Press F9 to enable dev mode ingame.
DDS Plugin (for photo shop)
PhotoShop
Install Creator
YOUR OWN MUSIC!
you will need to find your BGM.MRS(Gunz/Sound/)
also you will need to know how to use MRS.EXE
and an OGG Converter(google for it)
oh and about 6 of your own songs
convert the song you want to ogg format
unpack bgm.mrs
rename the songs you want to the names of the songs that are in bgm
copy into bgm folder
pack bgm
now you have done it!, ezy!
MAKEING A NEW WEAPON!
you will need to know how to use MRS.exe
and Photoshop and have the dds plugin(google for it)
MOVE MODEL.MRS INTO A NEW FOLDER(or it will get muddled up)
unpack model.mrs(Gunz/)
find a weapon you like and edit the pic(model/weapon/)
rename the pic and save it as a .dds now find the .elu file that wet with it
open it up with notepad press Ctrl + F enter its old name and rename that to your new name save it
and rename the .elu file
open weapon.xml(right click>edit), for this tut will be making a sword!
we will be editing this code here:
Code:
<AddWeaponElu name="sword01" weapon_motion_type = "12" weapon_type = "16" >
<AddBaseModel name="sword01" filename="model/weapon/sword/sword01.elu" />
</AddWeaponElu>
you need a name for you weapon, im going to call mine: Lkive
now to change that do this
Code:
<AddWeaponElu name="sword01"
to
Code:
<AddWeaponElu name="Lkive"
and this
Code:
<AddBaseModel name="sword01"
to
Code:
<AddBaseModel name="Lkive"
ok now you have done that make a folder for your new weapon in "modelweapon"
for this tut im going to call mine: Lkive
now we change
Code:
filename="model/weapon/sword/sword01.elu"
to
Code:
filename="model/weapon/Lkive/Lkive.elu"
so you will have now
Code:
<AddWeaponElu name="Lkive" weapon_motion_type = "12" weapon_type = "16" >
<AddBaseModel name="Lkive filename="model/weapon/Lkive/Lkive.elu" />
</AddWeaponElu>
save that
now zitem
press ctrl + F now type in the old name of the weapon mine would be sword01
Code:
<ITEM id="36" name="Skull Giant Sword" iscashitem="false" mesh_name="sword01" totalpoint="0" type="melee"
res_sex="a" res_level="20" slot="melee" weapon="greatsword" weight="21" bt_price="12000"
delay="275" damage="21" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="" />
now we will need to change the mesh
Code:
mesh_name="sword01"
and the id number
to your own number...
ok whats what:
res_sex="a": what sex can use this item
iscashitem="false":prem or not
totalpoint="0": unknown (to me)
type="melee":type of weapon or clothing
res_level="20": minmal level
slot="melee":where you equip it
damage="21": damage
delay="275":attack speed
ctrl_ability="0":ctrl_ability means how you weapons spreads and recoil the higher the number the accuraty will be beter
magazine="0":how meny clips it can hold
reloadtime="0": how long it takes to reload
slug_output="false":slug_output can be true or false False means no bullets are coming out of the weapon Ture means bullets out of you weapon
So melee = False and ranged = true
gadget_id="0":unknown
hp="0":hp
ap="0":ap
weapon="greatsword":where it will show up(buying group)
bullet_image_id="0":unknown or dosent work(tested not much tho)
image_id="0":unknown
weight="21":weight
bt_price="12000": how much it costs
maxwt="0": +weight(gives more)
sf="0":bonus(unknown to me)
fr="0":Fire
cr="0":Cold/Ice
pr="0":Poision restance
lr="0":Lighting
color="#FFFFFFFF":unknown
magazine_image_id="0":unknown or dosent work(tested not much tho)
desc="":decsrpition(cant spell sorry)
once you have done that add it to your shop.xml and copy a copy of zitem into matchserver
and your done
MAKE YOUR ITEM PICKUPABLE(ADDON TO MAKEING YOUR OWN WEAPON)
make your item like a medkit(or some think pickupable)
you will need MRS Unpacker
unpack system.mrs
open worlditem.xml(right click>edit)
what we need to edit
Code:
<WORLDITEM id="01" name="hp01">
<TYPE>hp</TYPE>
<TIME>3000</TIME>
<AMOUNT>10</AMOUNT>
<MODELNAME>red</MODELNAME>
</WORLDITEM>
whats, what:
<TYPE>hp</TYPE>:can be hp,ap,bullet or quest and can be stacked like this: <TYPE>hpapbullet</TYPE>
<TIME>3000</TIME>: i think respwan time
<AMOUNT>10</AMOUNT>: how much ap,hp,etc
<MODELNAME>red</MODELNAME>:this is this part heres name:<AddBaseModel name="sword01"
<WORLDITEM id="01" name="hp01">:nuber and name of it number has to be 132 and above
i have yet to get <MeshInfo> to work...
Custom Login Screens:
Things you'll need.
- Developer mode runnable (See top of post).
-A brain
Let's get started.
First, unpack the Login.mrs in the Interface folder in Gunz. Open up Login.RS.XML. See this somewhere near the bottom? (Note, number won't be 0s)
Code:
<DUMMY name="spawn_solo_101">
<POSITION>0.0 0.0 0.0</POSITION>
<DIRECTION>0.0 0.0 0.0</DIRECTION>
</DUMMY>
<DUMMY name="camera_pos 02">
<POSITION>0.0 0.0 0.0</POSITION>
<DIRECTION>0.0 0.0 0.0</DIRECTION>
</DUMMY>
<DUMMY name="camera_pos 01">
<POSITION>0.0 0.0 0.0</POSITION>
<DIRECTION>0.0 0.0 0.0</DIRECTION>
</DUMMY>
Copy that and save it somewhere for now. Now, unpack your map that you wanna use as a login map. first of all, change all the important filenames (the BSP, COL, LM, RS, RS.XML, and minimap.xml) so the map name is Login instead of whatever it was before, and rename the folder it's in to login. Now, open up the RS.XML in the new map and scroll toward the bottom. If it has one, delete the spawn_solo_101. Now, the part we copied earlier, paste it into the RS.XML of the new map, in the same area the spawn_solo_blahs are.
Now, here's where the hard/fun begins. Chances are, the part you just pasted in has terrible coordinates and spawn points for the character. Technically you could pack the new login into an MRS and use it as it is, but it would look disgusting. So, here's where the developer mode runnable comes in. Use debug mode (not gonna explain how, just google) and play in debug mode in the map you want as a login with the developer runnable. While ingame, pull up the dev menu (explained at the download) and go where you want in the map. Get your character in the exact position you want it to face and be in the login map. See the direction and coordinates of the character? Put those numbers into the <POSITION> and <DIRECTION> areas of the spawn_solo_101. For the camera it's basically the same thing, just use your character to approximate where you want the camera to start and end and where to face. It's not hard.
Now just pack it all up into an MRS once you have the coords and directions put in and you should be good to go. Congratulations, you have a custom login map.
How To Edit clothes/weapons
Tools:
- Photoshop(see top)
- Mrs Unpacker / Packer(see top)
- dds Plugin(see top)
will be opening man.mrs located in wherever it is installed/model/man.mrs COPY it into the same directory as mrs.exe and cmd.exe, now run cmd.exe and type mrs.exe and the press your enter key some text will appear under the line you wrote this is instructional showing the 2 commands u can use with mrs.exe
http://img72.imageshack.us/img72/3476/tut1nl0.jpg
now you have cmd open type mrs.exe d man.mrs this will decompile the mrs.exe right in front of your eyes :0
now you have a man folder and a man.mrs open the man folder(you can close down cmd.exe now if you want)right click the file and open it with photoshop
you should see this small menu make sure it looks the same as the screenshot shown
http://img528.imageshack.us/img528/4986/tut4ua6.jpg
Shot at 2007-07-18
You Can Now Start Editing You Items and Releaseing them Here at RageZone!
once you have finished editing you need to know how to save correctly right?
file>save as>pick your location and you should get another little gui use the same options as shown in the folowing screenshot
http://img72.imageshack.us/img72/4777/tut6nd9.jpg
Shot at 2007-07-18
The End.
Making an Installer.
1. Download install Creator(see top)
2. Install The program :p
3. Open it up, You'll have a window saying : "Welcome to the install creator wizard"
4. Click next once. You should get something like this :
http://img518.imageshack.us/img518/8028/44707378rq6.png
5. Click browse and locate your GunZ folder. double click it and press ok.
Press next. You should now have something like this :
http://img404.imageshack.us/img404/861/42255754kt4.png
6. Enter the name of your gunz and press next.
7. in the next screen Choose "Full size" and choose your colors and leave the name box.
8. In the next screen unless you have a logo for your gunz don't do anything for it. If you do have a logo press browse and find it then double click it.
9. Now press Next DO NOT DO ANYTHING IN THIS SECTION
10. press next. In this text box enter your Server info
11. Press next. In this text box enter your server Terms of Agreement.
12. Now enter the folder you want the server to be installed in like Leave Program files as it just replace the server name it put it!:
Code:
#Program Files#Omergunz
something like this :
http://img508.imageshack.us/img508/5056/17776850kh4.png
13. press next and don't do anything.
14. again press next and don't do anything.
15. press next again
16. press next again :p
17. and again :D
18. and your done just wait for it to install and it'll put the file somewhere.
How to Change EXP
goto your server file and look for matchserver then formula.xml and open it.....
Then you see alot of text Oo
heres the 3 BIG commands to change exp and bounty on your server
<FORMULA_TABLE id="NeedExpLM"> Is how much EXP you need to lvl up.
<FORMULA_TABLE id="GettingExpLM">How much exp you get for killing
<FORMULA_TABLE id="GettingBountyLM"> how much bounty you get for killing
so on GettingExpLM is i want x18 exp i do this.
Code:
<FORMULA_TABLE id="GettingExpLM">
<LM lower="1" upper="20">1</LM>
<LM lower="21" upper="30">18</LM>
<LM lower="31" upper="40">18</LM>
<LM lower="41" upper="45">18.1</LM>
<LM lower="46" upper="50">18.1</LM>
<LM lower="51" upper="55">18.1</LM>
<LM lower="56" upper="60">18.1</LM>
<LM lower="61" upper="65">18.1</LM>
<LM lower="66" upper="70">18.1</LM>
<LM lower="71" upper="75">18.1</LM>
<LM lower="76" upper="80">18.1</LM>
<LM lower="81" upper="85">18.2</LM>
<LM lower="86" upper="90">18.2</LM>
<LM lower="91" upper="95">18.2</LM>
<LM lower="96" upper="99">18.2</LM>
</FORMULA_TABLE>
save it load Gunz kill some1 and u got x18 exp =]
Requirements :
MRS Unpacker
updated IJJI files you need
A brain
-------------------------------------------------------
NOTE: MAKE BACKUP OF YOUR FILES BEFORE EDITING THEM SO YOU DONT NEED TO RE-INSTALL IJJI IF YOU MESSED UP!
-------------------------------------------------------
Tutorial :
1. Make a new folder on your desktop called "IJJI Weapons"
http://img48.imageshack.us/img48/8092/step1hr0.jpg
2. Open your IJJI Gunz Folder ( C:\IJJI\English\gunz )
3. Copy System.mrs and paste it on your "IJJI Weapons" folder
4. Copy your MRS Unpacker and paste it on your "IJJI Weapons" folder too
http://img153.imageshack.us/img153/7827/step2id9.jpg
5. Open the MRS.txt folder and type the following code :
Code:
mrs.exe d system.mrs
6. click on "Files > Save As..."
7. name it "unpack_system.bat" Just like this and press "Save" :
http://img502.imageshack.us/img502/1252/step3lx7.jpg
8. Run the "unpack_system.bat" and let it unpack the system.mrs :
http://img210.imageshack.us/img210/788/step4tc6.jpg
9. when its done! open "System" Folder and copy these 2 files (Strings.xml,Zitem.xml) :
http://img509.imageshack.us/img509/286/step5ju0.jpg
10. Paste these 2 files on your Gunz Folder!
11. Copy the system.mrs from your gunz folder!
12. Repeat the same steps with your system.mrs (step 5,6,7 and 8)
13. Now Grab the 2 files you pasted "Strings.xml" and "Zitem.xml" and move them to your new "System" Folder and replace!
14. then start adding weapons to your server by using the new "Zitem.xml" and "Strings.xml"
Creds:
MAXTRAXv3
RepublicOfAstra
peaceofpi
Rotana
Kingston
Omer
DarkChas
Thebestkiller
have more to add PM me and i will add it in(creds as well)
Dont see what ya want here; ASK FOR IT!
Re: [TuT] MODDING GUNZ CLIENT!
I have more info about the zitem names.
Code:
Page Ranking = Poision restance
LR = Lighting "
FR = Fire "
CR = Cold/Ice "
Code:
slug_output can be true or false
False means no bullets are coming out of the weapon
Ture means bullets out of you weapon
So melee = False and ranged = true
Code:
ctrl_ability means how you weapons spreads and recoil the higher the number the accuraty will be beter
Re: [TuT] MODDING GUNZ CLIENT!
Re: [TuT] MODDING GUNZ CLIENT!
Good release, this is going to help alot of people from ripping other pserver zitem's since now they know how to create their own "EVERYTHING"
Re: [TuT] MODDING GUNZ CLIENT!
nice nice! even though it means nothing to me, Its great for people requesting ...
Re: [TuT] MODDING GUNZ CLIENT!
good tut for moddin
nice.
Re: [TuT] MODDING GUNZ CLIENT!
good tut this is gona help me alot and others
Re: [TuT] MODDING GUNZ CLIENT!
Re: [TuT] MODDING GUNZ CLIENT!
updated, world item now added
Re: [TuT] MODDING GUNZ CLIENT!
Re: [TuT] MODDING GUNZ CLIENT!
Re: [TuT] MODDING GUNZ CLIENT!
alittle question... for the music thing which ones do i replace
there is : El-tracaz, Fin, HardBgm3 Vanessa Retake(D), HardBgm(D), HardCore(D) , HardTech(D), Industrial technolism, Intro Retake2(D-R), Ryswick style, And Theme Rock(D).
Help Please
Re: [TuT] MODDING GUNZ CLIENT!
Re: [TuT] MODDING GUNZ CLIENT!
Um.. I Replaced 4 And When I Open My GunZ And Login, The Sound Doesn't Work....
Any Ideas?
Re: [TuT] MODDING GUNZ CLIENT!
ya you didnt rename them...and some are for ingame and some are for menu...
if ingame try exiting the game and going back in...