Map editing or placing objects
I would like to place some monsters in new map, but most of them are to large or unfinished - with cuted world where you can fell down in watter...
Is there any place that has mountains all around (or water but with beach, not clip where you can fell down) or is it possible to make "invisible wall" or some large objects (like house) so that people can't walk forward?
Re: Map editing or placing objects
mobs are controled by the serve not by the client you need the ksms for the new maps to stop makeing them walking off in to nothing but we dont have them you can make them if you have 20 or more days to get it right
Re: Map editing or placing objects
Edit the kcm file. The invisble walls are collision zones in the ksm file or invisible object files.
Re: Map editing or placing objects
They are invisible walls for monsters, but what about for players? I need to prevent player to move forward...
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just put some d4 doors around the place and the players wont fall off anymore ^^
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lol, it looks ugly then...
Re: Map editing or placing objects
Quote:
Is there any place that has mountains all around (or water but with beach, not clip where you can fell down) or is it possible to make "invisible wall" or some large objects (like house) so that people can't walk forward?
Transparent walls, in theroy.
However, we haven't developed the nessary software to do this yet.
Re: Map editing or placing objects
If you wanted to prevent players from falling in you could always make a little wall by editing the kcm file. It might not look good, but it should work.
Re: Map editing or placing objects
Quote:
Originally Posted by
DeathArt
Transparent walls, in theroy.
However, we haven't developed the nessary software to do this yet.
Is it possible to place some object on map? Like 6 houses one next to other, or might some fence...
Re: Map editing or placing objects
lol you only have to make a colision zone, then the players cant move down, than make a safe zone so the monster can move out its realy easy if you have found the right map
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Re: Map editing or placing objects
oh realy but....hmmmm... it works, so i used vladis repack for some time and all works great, so why i fail?
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Because DeathArt underastemates ppl with 21 posts -_-
Re: Map editing or placing objects
No, because there is no such thing as ONE collision zone. It's something Bakabug's editor make you all belive.
Come back once you read the more analysed KCM details.
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DeathArt there are alot ppl who are just using other ppls tools and sharing their knowledge about what they learned from those tools.. atleast he tries to help. not everyone can check out how a KCM map is structured..