Difficulty: Easy
Discription: Fix the evil_dave item probleme in davias 1a when you spawn/have a item above id 7500
Files to be edit: client.java
Like everyone knows i think :p i wanted to make a dodian/devias based source, without bugs
so here another fix to motivate the devias source
Find in client.java
change the 7500 to the max item id that you wantCode:if (playerItems[i] > 7500 || playerItems[i] < 0) {
item cfg is max 7809 but if you have customs it can be higher
Do the same in the line under it
so you get this:
now find:Code:if (playerItems[i] > 7809 || playerItems[i] < 0) {
playerItems[i] = 7809;
}
and do just the same like the previous stepCode:if (Item.SmithingItems[i][0] > 7500 || Item.SmithingItems[i][0] < 0) {
now find:
and do just the same like the previous stepsCode:if (server.shopHandler.ShopItems[ShopID][i] > 7809
|| server.shopHandler.ShopItems[ShopID][i] < 0) {
now find:
i think you now already guess, do the same as the previous stepsCode:if (bankItems[i] > 7809 || bankItems[i] < 0) {
Now compile and run ;)
sorry for my bad english, more bug fixes soon if i find some
greetz blackpol/slabbetje
p.s. Dont leech without credits!
