1 Attachment(s)
[SHARE]Tower Event 75% complet By Yag4mi3k
SHARE FOR DOW.....
Please save folder ZoneServer/Zonedata/map
or Zoneserver/Zonedata/npc
Using client 5.20 kr, using server modded By Raf71...
Factor 1 = Event Function in conjunt for Zoneserver.exe, Open Event in Quanato is Temoz from "NPC PORTAL", Gate 1, 2,3 full (drop key 100% for 1,2,3 gate) gate 4 e 5 no opening......ZOneServer Crashed....
Factor 2 = Monsters VIsible for Event full....
Factor 3 = Nescessary using 2 gb ram for PC, or using Smaller memory creates lag...
Thx Guys, Sorry Bad English.....
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Thx Guys......Soon I will leave 100% full.....
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Did you set these creeps? Coz by default it should be dark demaratones, hell yatakes and cynicks.
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
The truth, I changed the creeps, moved the groups related to the * n_ndt, drawing the pattern to adjust to my taste ...
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Hmmm. There is still a problem with the Tower. When the countdown timer is 0, i neither move to next floor nor get kicked off the Tower. I think it requires Portal_0.ini which iNs@nE told me. I have even decoded some part of Zoneserver and i have found that there is a reference made to Portal_x.ini where "x" signifies floor no. So you need to create those ini files yourself which are missing by default. This is only key which i beleive will give you 100% working Tower!
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Yes, thank you for the hint .....
Now, the tower event works to the gate 3, the other gates the zoneserver closes, I can try to repair through referrals from portal.ini, decoding part of the zoneserver, now a detail, the key drops only if 3 or more players connected the tower, not even being alone, which will not drops, I try to do the tower event operate 100 %....
Sorry Bad English
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
As mentioned , the portal.ini comes into play coz the towers have an auto force entry to a new environment and hence its necessary.
o.0 ... i never knew tower had a minimum entry of 3 people ...real strange ...
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
The minimum of people would be 1, but the key drops if more than 3 people, I tested and approved, with 1 player not the key drops, now with 3 people the key drops in a matter of 2 minutes ... it really is a little strange ....
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
The key drops varies with server files and i am sure i have got the key drops when i am only one person connected to server. It cannot be like that. The keys drop but i dont get to move to next floor. I am messing with Zoneserver and decoding it so that i come to know the Tower Parameters i need to pass through Portal.ini files!
Am feeling Lucky though!
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Did you try these files and check if you're able to get through the tower? I kinda dont have time to test them out and fix them now.
Re: [SHARE]Tower Event 75% complet By Yag4mi3k
No, you can not go from level really, what I was talking about and it is 75% complete, missing only the files nescessary to change the tower, which would be just the files portal.Ini you mentioned, now the work and power repair , to leave the tower event 100% complete .....
You really can change the GATE through the GM