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1 Attachment(s)
[SHARE]Tower Event 75% complet By Yag4mi3k
SHARE FOR DOW.....
Please save folder ZoneServer/Zonedata/map
or Zoneserver/Zonedata/npc
Using client 5.20 kr, using server modded By Raf71...
Factor 1 = Event Function in conjunt for Zoneserver.exe, Open Event in Quanato is Temoz from "NPC PORTAL", Gate 1, 2,3 full (drop key 100% for 1,2,3 gate) gate 4 e 5 no opening......ZOneServer Crashed....
Factor 2 = Monsters VIsible for Event full....
Factor 3 = Nescessary using 2 gb ram for PC, or using Smaller memory creates lag...
Thx Guys, Sorry Bad English.....
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Thx Guys......Soon I will leave 100% full.....
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Did you set these creeps? Coz by default it should be dark demaratones, hell yatakes and cynicks.
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
The truth, I changed the creeps, moved the groups related to the * n_ndt, drawing the pattern to adjust to my taste ...
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Hmmm. There is still a problem with the Tower. When the countdown timer is 0, i neither move to next floor nor get kicked off the Tower. I think it requires Portal_0.ini which iNs@nE told me. I have even decoded some part of Zoneserver and i have found that there is a reference made to Portal_x.ini where "x" signifies floor no. So you need to create those ini files yourself which are missing by default. This is only key which i beleive will give you 100% working Tower!
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Yes, thank you for the hint .....
Now, the tower event works to the gate 3, the other gates the zoneserver closes, I can try to repair through referrals from portal.ini, decoding part of the zoneserver, now a detail, the key drops only if 3 or more players connected the tower, not even being alone, which will not drops, I try to do the tower event operate 100 %....
Sorry Bad English
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
As mentioned , the portal.ini comes into play coz the towers have an auto force entry to a new environment and hence its necessary.
o.0 ... i never knew tower had a minimum entry of 3 people ...real strange ...
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
The minimum of people would be 1, but the key drops if more than 3 people, I tested and approved, with 1 player not the key drops, now with 3 people the key drops in a matter of 2 minutes ... it really is a little strange ....
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
The key drops varies with server files and i am sure i have got the key drops when i am only one person connected to server. It cannot be like that. The keys drop but i dont get to move to next floor. I am messing with Zoneserver and decoding it so that i come to know the Tower Parameters i need to pass through Portal.ini files!
Am feeling Lucky though!
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Did you try these files and check if you're able to get through the tower? I kinda dont have time to test them out and fix them now.
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
No, you can not go from level really, what I was talking about and it is 75% complete, missing only the files nescessary to change the tower, which would be just the files portal.Ini you mentioned, now the work and power repair , to leave the tower event 100% complete .....
You really can change the GATE through the GM
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Lemme give you a hint
You should create a file Portal_0.ini where 0 resembles the floor number. So you should have 12 files.
You should include the following in the files
Quote:
[PORTAL_NPC_INFO]
# Tower Parameter
# Defining it
Index=0
Step=1
NPCType=1
Map=91
Item=7
<Tower Parameter>
You need to decode the Zoneserver to find the tower parameter. Just check for "Portal_%d.ini" in Zoneserver. Thus in Zoneserver a reference is made to the file using the "%d" variable which indicates floor number. You just need to create these files and i think this is the key to working tower!
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Quote:
Originally Posted by
cvrdheeraj
Lemme give you a hint
You should create a file Portal_0.ini where 0 resembles the floor number. So you should have 12 files.
You should include the following in the files
You need to decode the Zoneserver to find the tower parameter. Just check for "Portal_%d.ini" in Zoneserver. Thus in Zoneserver a reference is made to the file using the "%d" variable which indicates floor number. You just need to create these files and i think this is the key to working tower!
Okay, now how do I make the sequence maps 91.92 etc.
[PORTAL_NPC_INFO]
Parameter # Tower
# Defining it
Index = 0
Step = 1
NPCType = 1
Map = 91 or 92 <-------------
Item = 7
<Tower Parameter>
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
[PORTAL_NPC_INFO]
Parameter # Tower
# Defining it
Index = 0 -> No of the floor
Step = 1
NPCType = 1 -> Group No of the creep (not monster code)
Map = 91 -> Map Number
Item = 7 -> Item file number
<Tower Parameter>
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
FOR me yag4mik..
ur file working wid ma patchwork. if u wish ill upload n post asap. (just it aint kick out after finishing tower AND also aint kick who dont hav key during floor 11/12 .)
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Well I'm sure we cant wait till it's 100% done,
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
@ cvrdheeraj
The step value needs to vary from file to file.
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Quote:
Originally Posted by
iNs@nE
@ cvrdheeraj
The step value needs to vary from file to file.
@iNs@nE....
He mentioned 12 files, but in the edition of the file, I see only 7 maps that have the tower, which I know and really 12 files or 7 ?
ele mencionou 12 arquivos, mas na edi
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
13 infact including Portal_0 for each and every floor of the Tower.
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
Quote:
Originally Posted by
iNs@nE
13 infact including Portal_0 for each and every floor of the Tower.
I am a little confused, you mentioned 13, the cvrdheeraj mentioned 12, now is the following, each Portal_0 would corresponding to the number of the map, why need of 13 files?
Sorry for leecher.....^^
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Re: [SHARE]Tower Event 75% complet By Yag4mi3k
There are 13 floors. Also one for the floor where the gift box is present.