Info from Wikipedia:
Most of the game is set in outer space along a vast chain of miniature planetoids and other space matter, though many levels consist of huge areas to explore such as the Beach Bowl Galaxy and Honeyhive Galaxy.
Mario is capable of jumping or launching from planet to planet in order to gather items and defeat enemies. Gravity plays a significant role in the game, as each planet has a gravitational force that prevents Mario from drifting off into space, which allows the player to effortlessly circumnavigate rounded objects. The varying degrees of gravity also have an effect on Mario's ability to jump, and is used to pull Mario towards certain planetoids while in mid-flight. Like previous 3D Mario games, the main objective is to collect Stars, which are awarded by completing tasks or defeating enemies. The game's central hub is set in the Comet Observatory, which is divided into six themed areas: the Terrace, Fountain, Kitchen, Bedroom, Engine Room, and Garden. Distributed among these six worlds are 40 "galaxies", or levels with 1 to 6 stars each. Obtaining these stars allows the player to unlock more in each themed galaxy.
As in every 3D Mario game, Mario's health consists of a power meter, which causes Mario to lose a life if it reaches zero. When the game starts, Mario begins with a power meter made of three sections. The power meter can be restored by collecting coins. The meter can be expanded by threes when you collect red mushrooms. Mario also has a second and separate health meter that designates his air supply when swimming underwater; if it is empty Mario will quickly lose parts of his power meter. The bottomless pits featured in previous Mario games which cause Mario to lose a life when fallen in have been replaced by black holes, which are stationed beneath the surfaces of certain planets and spread throughout outside space.
Like recent 3D Super Mario games, Mario has a range of jumping abilities, such as his trademark triple jump and his wall kick ability. He can also perform flips by immediately turning the other way and jumping, and do a ground-pound move to smash breakable objects or enemies below. Some of the moves that were absent in Super Mario Sunshine have returned for this installment, such as the long jump. He jumps higher in low gravity, which is similar to Paper Mario: The Thousand-Year Door.[6] Mario's melee move is a spin and it allows him to attack enemies, break glass objects and activate Launch Stars and Sling Stars that shoot him across the galaxy. The Wii Remote also comes into play to collect Star Bits, aim and fire them at enemies, and also activate Pull Stars that pull Mario between planets.
--Added by GohanSSJ
well im a total nublet and let this game sore on past me because of GH3. i only post this cause i seen preview on TV for the first time and it looks really good. can anyone link me to some articles about it. man its out 2morrow and i got 5 bucks left from GH3 (how could this happen)
