[PC/PS3/360] Tomb Raider: Underworld
Quote:
Originally Posted by GameSpot
Eidos Interactive's digital starlet Lara Croft is no stranger to caverns or criminals, and those familiar trappings may play a large part in her next adventure if a US trademark application is any indication. As reported by Trademork, earlier this month, Eidos filed an application with the United States Patent and Trademark Office for a trademark on the phrase "Tomb Raider Underworld."
The trademark specifically notes that it covers games either on discs or digitally distributed. The most recent title in the series, Tomb Raider Anniversary, was released as a retail product on multiple platforms. And on the Xbox 360, it was also offered as a downloadable add-on to Tomb Raider: Legend.
Eidos has already confirmed that a new Tomb Raider game is in development, although it has yet to release any details about it. As of press time, a representative with the publisher had not returned GameSpot's request for comment.
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Its a continued version of "The Legend", it sounds very good with their new Game Engine.
Quote:
Originally Posted by PlayMagazine
Eric Lindstrom has expanded on a new dynamic collision system which will play a huge part in the crafting of Tomb Raider Underworld. According to an interview with PLAY magazine, Lindstrom says players can expect far superior interactivity within environments, including the manipulation of objects to solve puzzles.
"Lara will have the ability to grab moving objects and architectural elements more than ever, and with our animation blending system, she will do so in a way that is more fluid than you've ever seen. We are also taking the new step of leaving large-scale debris in the world. No more vanishing rubble in Tomb Raider."
This courtesy of permanent debris also extends to enemies, once expired by gun-toting heroine Lara Croft. The expunging of combatants has also scored a major upgrade, with Lara Croft now able to target two enemies using her trademark pistols. But it doesn't stop there, says Lindstrom.
"Up on the surface, Lara will face real predatory animals that exist in the parts of the world she is exploring, but down in the Underworlds she discovers, she will find plenty of creatures you won't find in any zoo."
On an immersive and highly visual weather system, Eric Lindstrom says, "we developed a hybrid lighting model that combines dynamic lights with carefully created light maps to make our world look stunning in ways that none of the available methods could achieve alone."
The net result of this technology will allow finely tuned and realistic weather models "top side" which will hinder or help Lara as she progresses through her adventure.
Tomb Raider Underworld is yet to be officially announced by publisher Eidos plc, although we expect that minor point to be addressed next week. The game will court Sony Playstation 3, Xbox360 and Windows PC.
Source: Play Magazine
GameTrailers - Tomb Raider Underworld Screenshot Slideshow.
Re: [PC/PS3/360] Tomb Raider: Underworld
i lost intrest in the tomb raider series after Tomb Raider:The Last Revelation
Re: [PC/PS3/360] Tomb Raider: Underworld
I lost interest after playing it for about a hour, don't like how it plays.
I played like Tomb Raider 4 (i think it was 4) on the Dreamcast like 5 years ago, and it still played the same way, so i never tryed any newer ones.