As you all know, I have been working on an emulator,
ZeRoX Server Emulator
Anyway, I have been wanting to use an ijji client with it.
I've managed to use 2 methods.
Both these methods involve logging in with your ijji account and launching the ijji game (with GameGuard or without your choice if you wanna protect your server with gameguard or not).
Anyway, when the game loads, I add the debug server which I hooked, and replaced the IP since there was no Widgets interface which allowed me to change the IP, which connects to my emulator,
http://img161.imageshack.us/img161/6015/gunz001vx3.jpg
But I did something better, which was redirect all connections to my emulator, so it doesnt matter what server you chose, it would connect to my emulator.
I also dropped the MATCH_NHN_LOGIN packet, and replaced with MATCH_LOGIN ( the one which my emulator and brgunz server files gets). It reads the user / pass from a text file, because the ijji db is not the same as my emulator's db.
Once it connects, I send the handshake (the key) and it runs fine. BUT, my emulator is not yet complete. But I am sure I can do the same routine with the brgunz june server files.
If anyone wants to test their brgunz server with ijji client, contact me and I will set it up and connect to the server with ijji client.
BUT if you use a brgunz server files, you cant use gameguard else it would be too easy to bypass. I implemented the gamegaurd check in my emulator, so its like the ijji one.
My MSN is : dieterfleig@yahoo.com if you want to test your server with ijji client. I dont have a brgunz server, so I cant test myself.

