Re: [Release] KO Coordinate Finder
well nice but not really looks usefull becaze u need to go ingame to set real spawnpoints or u may put spawn accidently on a tree
Re: [Release] KO Coordinate Finder
Those maps show trees as well. Thanks for saying it's nice though XD
Also, as always after doing spawns you should run through and do a double check. *GM Speed helps with this :P
Re: [Release] KO Coordinate Finder
Thanks :) its very nice tool :D
Re: [Release] KO Coordinate Finder
its perfec if this is your first tools ever release ;]
good work ;]
Re: [Release] KO Coordinate Finder
ya nice mod well done nvr got to test it of u ya git
offtopic XD
p.s grey come on release these unpacked file which i dout u have or got unpacked
Re: [Release] KO Coordinate Finder
Lol yah, you never were online very long when I was trying to talk with you :P
Any requests for a next tool I should make?
Also I may be adding the other maps, usko cz, old 1098 maps, delos, abyss, etc. Just need to get some overhead maps. If you have any requests for add-ons for this please post them here.
Re: [Release] KO Coordinate Finder
Re: [Release] KO Coordinate Finder
Great work Modchamp...Long time no seen btw :P KO Developing is really moving forward now. I hope to see many new features from you :P I might myself script all the KE/ROFD quests and then just post them onto the forum...But thats a maybe..Anywayz, good luck and once again, great work!
Re: [Release] KO Coordinate Finder
ya i got a few ideas for new stuff so pm me msn ho3 XD
Re: [Release] KO Coordinate Finder
dude! Honestly, not the biggest release i've seen, but has to be one of the most usefull in quite a while thanks a ton.
Re: [Release] KO Coordinate Finder
Re: [Release] KO Coordinate Finder
Thanks everyone, as I said if anyone can think of any addons for this they'd like let me know. Also if you have any ideas for what my next program should be post here or pm me and I'll try to do it.
Re: [Release] KO Coordinate Finder
modchamp, i got a great one. Add a lil db connection thing, and have it so you can select which monster, and then when you click to get ur coordinates, and press confirm it actually puts the mob in db :P would make shit soo much easier
Re: [Release] KO Coordinate Finder
That would be very good, would also have to have a selector for which eslant. I can try but don't get your hopes up and don't wait on it.