Well how do i make illidan attackable? I tried mooninstancescripts...
And how do i make the door in the black temple heading to illidan work...(The big green door) How do i take it away forever???
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Well how do i make illidan attackable? I tried mooninstancescripts...
And how do i make the door in the black temple heading to illidan work...(The big green door) How do i take it away forever???
For door
.go sel
.go del
then click on illidan
.npc info
.npc del
.npc spawn ILLIDAN-ID
you can delete that door but you must to spawn the illidan to can attack him
try my release World Of Dj Aligator Will work illidan . Just ask Akama
Ima try ty
i can show you . I open now my server Just tell me if you want
Dont work...
what not work?
Illidan.....It doesnt let me attack him...Jugallo's thing works..But now urs...
you must to spawn again illidan if you delete the portal . In my release work illidan
Ok ima respawn illidan...
and then will work . If you delete that gate you must respawn the illidan because you don't respawn you can't attack him . If you try my release the akama work ask akama and will open the gate illidan is scripted work fine
select illidan
type .modify flags 17
and you can attack him and he can attack you. if you want to make it permanent, then change it in your world db in gobject spawn...
by the way, id of illidan is 22917 ;)
Kame i got it...Add my msn i need to talk to u for a sec :'
tennis114@hotmail.com
@Kamaeleon20
how do i make Akama (at Chamber of Command) opens the gate to illidan?
really lookin forward to fight illidan with skills instead of plain normal hits - -
eh with moon++ scripts and new lua files... i will upload them :)
by the way, to get illidan attack working permanently, select your world db and run the next query:
it is easier ;)Code:UPDATE `gameobject_spawns` SET `flags` = 17 WHERE `entry` = 22917;
illidan's a gameobject?
and erm, i'd need some specified LUA files to have akama workin his part(use lighting spell thingy on the door to illidan) and also have Illidan usin his skills?
Thx, for the help, Appreciated.
yeah he's a gameobject... lua files are now on :)
im not sure if neone's getting this, too
but the file size from DjAligator's larger than Kameleon's one...
im also not sure why, but it seems like winserver 2003 cant run the larger ones(DjAligator's compile)
on the contrary DjAligator's compile is working perfectly on my desktop(XP)
could someone point me out to the right direction?
p.s i tried compiling some by myself but it ends up only usable on my desktop, couldnt even startup the file on winserver 2003 it keeps sayin
"The application has failed to start because the application configuration is incorrect. Reinstalling the application may fix the problem." i was using the exact same files that was working on my desktop when i had this error(from my dedicated server pc)
2003 x64(?)
thx, clarified everything ^^
Moon++ scripts work 100%.
Download the scripts, uncomment the last lines at the bottom of Raid_BlackTemple.cpp. Compile.
Run the SQL query that's in Development\Scripts\sql\OLD_Unused\Illidan Encounter
And that's it. The Akama door event works perfectly, with the spell that's super colourful and awesome to watch. :D And with all of Illidan's phases, his flying is perfect, his demon form is perfect. It's all good.
on my release ou need net.framework 3.5 It's very important that 3.5 work more good server
Thx, DjAligator. ur last post really helped me out, dearly ^^
it's very good :)
Now i just need help deleting the door...Its fucked up again