[Help] Finding offsets without .pdb file
Heys everyone,
yes i used the search button, no, the guides i found didnt help me nothing...
i need a guide for retards how to find offsets in a gameserver.exe without having anything else then the .exe file...so no .pdb, no libary, no dll to decompile...
thanks in advance,
Saranir/Eternity
Re: [Help]Finding offsets without .pdb file
You cant find offsets without the .pdb file Eternity xD.
If you mean how to find offsets for example 97d version, you must find in 1.00.18 with pdb or another
with pdb the offset that you want and then trace some instruction from that proc to 97d.
For example.
In gObjTeleport from 1.00.18
You see this string:
Code:
[MapServerMng] Map Server Move Fail : CheckMoveMapSvr() == -1 [%s][%s] (%d)
And now you want to found the proc gObjTeleport for 97d version.
Right click > search for strings > and copy that string.
You will probably find more than one same string, but if you compare your gObjTeleport from 1.00.18
to the procs that you will find in 97d, you will find gObjTeleport for 97d.
Other way if you dont found strings is searching for unique Push and trace them :D